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So, my bags of DKoK have arrived, and I'm looking at taking them for some games. I came up with a list I feel is strong enough to hold its own in casual games. It has some serious weaknesses - armour spam and flyers, something that won't be remedied until I get hold of more models! I own everything for this list aside from the CCS, PCS and second Chimera, so I'm really looking for advice on progressing this list from 750 to 1000 points while shoring up it's weaknesses.
The idea for the current list is to blob the infantry platoon into one or two squads depending on the enemy and attaching the Priest to the squad as a big advancing blob. The two veteran squads hunt down key targets, and the sentinel is hopefully either ignored long enough to pop some transports or focused to death at the advancement of my advance. I'm well aware I won't cope well against very competitive lists, but I don't want to run some optimised Pask+2xMeltaVets list, as I want to do the DKoK justice.
++ Command Staff 115 ++
CCS, Mortar, Master of Ordnance, Vox
Ministorium Priest
++ Platoon 280 ++
PCS, Vox, Missile Launcher
IS, Vox, Flamer
IS, Vox, Grenade Launcher
IS, Flamer
IS, Flamer
++ Veterans A 160 ++
Veterans, Demolition Doctrine, Shotguns
Chimera, ML, HB, Dozer Blade
++ Veterans B 145 ++
Veterans, 2 Meltaguns
Chimera, ML, HB
++ Sentinel 50 ++
Armoured Sentinel, Autocannon
::: 750 :::
The only other AM models I currently own are a Hades Breaching Drill and ten more guardsmen. Thanks for any and all advice!
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