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Made in us
Oozing Plague Marine Terminator





So, I am in love with the idea of this multi barrage unit. Added harness Tech marine is icing. Add in IH chapter tactics (or Ultras as I might be doing) and their value increases.

So I've been in the process of gathering and converting up 4 of these babies. But is it overkill? Is there such a thing as overkill anymore? Is it too niche to take multiples of?

But most importantly, what's the optimized unit count?

Two units of two?
One unit of three, for increased BS?
Four single units, with an Allied detachment?


It's definitely a central theme to the army. I'm using Bikes as troops so mobility isn't an issue. Thanks for the ideas.

This message was edited 1 time. Last update was at 2015/12/08 13:25:50


 
   
Made in gb
Sybarite Swinging an Agonizer





Kazakhstan

1
   
Made in us
Leutnant





Louisville, KY, USA

I'd think running them as 1-1-2 would be best in CAD, or 1-1-1 CAD with 1 Allied. While the added BS from a single battery of 3 is nice, an MSU list will be able to force you into overkill. Better to have them in separate units so you can move fire to Target B when Target A is eliminated by the first TFC.

Course, if I had 3 more TFCs, I'd run them 2-2, with the 3rd Heavy slot filled with a battery of 3 Rapier Mortars, but that's just me
   
Made in hk
Steadfast Ultramarine Sergeant




I usually just take one unit of one, as a partial reslove of anti high model count units. Such as Nids small bugs or Ork boyz, it is ok already unless I face an "endless swarm" type army, while not bad vs generally most infantry, (I once destroyed a small scatterbike unit camping on objective with this cannon), and it is cheap for it can do so I can gear up with some Grav, melta, Captain Smashbane etc. to handle the mosters and heavy tanks.

If you really face somthing like multiple 30 boyz mob in ruins and KFF Mek, 30 strong Termagant in ruin supportted by Vemonthrope and Tervigon, or 50 man guards blob. I propose one unit of 3 cannons. Usually the scatter of the first template is vital. Improve the BS from 5 to 6 would let your chance of direct hit imcreased by 10%, just remember to put them on some kind of high rise multi level terain so they can get LOS on most place of the field.
   
 
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