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Made in de
Regular Dakkanaut





Just want to get this hashed out before I splashed out.

Legion
XII: World Eaters

Rite of War
Berserker Assault

HQ
Legion Praetor (220pt)
[joins with jump packing Rampagers]
Master-crafted paragon blade
Caedere weapon (Twin falax blades)
Melta bombs
Digital lasers
Iron halo
Jump pack
Spoiler:
Six attack jump packing praetor. Crazy! Just to make sure, that IS how it works, right? The falax blades just give +1 attack that can be used by any weapon?


Legion Centurion: Primus Medicae (145)
[joins with jump packing Rampagers]
Jump pack
Excoriator chainaxe
Refractor field
Artificer armour
Melta bombs

Elites
Apothecarion Detachment (165pt)
[attach to each tactical squad]
3 Legion Apothecaries
3 Artificer armour (30)

Troops
Legion Tactical Squad (Despoilers) (285pt)
+10 Space Marines
+19 Chainaxe
-20 Bolter
+Legion vexilla
Sergeant (Power weapon, Melta bombs, Artificer armour)

Legion Tactical Squad (150pt)
Dedicated Transport: Rhino

Legion Tactical Squad (150pt)
Dedicated Transport: Rhino

Dedicated Transports
Rhino (35)


Fast Attack
Rampagers (440pt)
+5 Rampagers
10 Caedere weapons (Excoriator chainaxe)
10 Jump packs
Champion (Excoriator chainaxe, artificer armour)

Heavy Support
Legion Sicaran Battle Tank[b] (195)
Armoured Ceramite
Lascannons

[b]Total Points
: 1750 pts

Comments
Intentionally more fluffy than really competitive but here's hoping that it'll smash some faces. Will more likely be against 40k armies until I manage to convince them 30k is sexier. How bad is this list, guys?

UPDATE 1: Switched one of the tacticals to a despoiler loadout with CHAINAXES. Should tear gak the feth up. Added apothecarion detachment and Sicaran battle tank.

This message was edited 2 times. Last update was at 2015/12/21 09:55:18


 
   
Made in de
Regular Dakkanaut





No advice, guys?

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

You can't take Kharn and a praetor, it's 1 per 1000pts as master of the Legion, you need to play minimum 2k to get 2 masters of the Legion.

Fallax blades seem to come in a pair, but are a single weapon profile, similar to the old grey knight weapon, so it either gives +1 attack due to having a pair, or its part of its special rules, so +2 attacks as a pair and +1 in its rules, I'll let others argue it out.

Excoriator chainsaxes are good if you take a couple, otherwise the Fallax blades and barb hook lash are much better to take, but all in all Rampagers are a bad unit, too many points and then have to pay more points for gear other legions get for free or cheap on thier specific units.
   
Made in ca
Member of a Lodge? I Can't Say




Oromocto, NB, Canada

To many points in Rampagers. I would remove at least one of the these units, and beef up the other to it's max. As Formosa said, they are very overpriced in points. They are looking at changing points on some of the early Legion specific entries, and I hope for all World Eaters players it comes to them.

I will throw this out. If you are keeping with the spirit of the Legion ( Lots of infantry running forward to face punch the EN.), then see if this is something to work off :

+++ 1850pts +++

+ HQ +
Kharn the Bloody
Master of the Legion [Beserker Assault]

Legion Centurion [Primus Medicae, Jump Pack, Power Armour, Volkite Serpenta,Twin Falax Blades]

+ Troops (630pts) +
Legion Tactical Squad [Legion Tactical Sergeant, 14x Legion Tactical Space Marines, Legion Vexilla]

Legion Tactical Squad [Legion Tactical Sergeant, 14x Legion Tactical Space Marines, Legion Vexilla]

Legion Tactical Squad [Legion Tactical Sergeant, 14x Legion Tactical Space Marines, Legion Vexilla]

+ Elites +
Apothecarion Detachment
Legion Apothecary [Artificer Armour, Augury Scanner]
Legion Apothecary [Artificer Armour, Augury Scanner]
Legion Apothecary [Artificer Armour, Augury Scanner]

Rampager Squad [2x Barb-hook Lash, 3x Excoriator Chainaxe, Jump Packs, 2x Meteor Hammer, 9x Rampagers, 2x Twin Falax Blades]
Rampager Champion[Excoriator Chainaxe]

+ Heavy Support +
Legion Heavy Support Squad [Hardened Armour, 9x Legion Space Marines, Missile Launchers]
Legion Sergeant [Augury Scanner]

If cost is not a factor, I would look some armoured units to expand or supplement other units in this list. The WE were renowned for their armoured warfare.

Mat

Mat

 
   
Made in gb
Regular Dakkanaut





 Formosa wrote:
You can't take Kharn and a praetor, it's 1 per 1000pts as master of the Legion, you need to play minimum 2k to get 2 masters of the Legion.

Fallax blades seem to come in a pair, but are a single weapon profile, similar to the old grey knight weapon, so it either gives +1 attack due to having a pair, or its part of its special rules, so +2 attacks as a pair and +1 in its rules, I'll let others argue it out.

Excoriator chainsaxes are good if you take a couple, otherwise the Fallax blades and barb hook lash are much better to take, but all in all Rampagers are a bad unit, too many points and then have to pay more points for gear other legions get for free or cheap on thier specific units.


Ah, I see. I'm an idiot, thanks. I misread the rule.

He's not got two dual fallaxes, he's got a fallax and a digital laser. +1 attack from fallax, +1 attack on close combat from digital laser for a total of six attacks. He also has a Paragon Blade which he'd be using to tear gak up.

Honestly, if rampagers are that bad I might consider a different Legion. We'll have to see. They did seem very costly for what they are. I just like the idea of a bunch of guys jump packing with giant two handed chainaxes and tearing gak up.

 combat engineer wrote:
To many points in Rampagers. I would remove at least one of the these units, and beef up the other to it's max. As Formosa said, they are very overpriced in points. They are looking at changing points on some of the early Legion specific entries, and I hope for all World Eaters players it comes to them.

I will throw this out. If you are keeping with the spirit of the Legion ( Lots of infantry running forward to face punch the EN.), then see if this is something to work off :

<snip>

If cost is not a factor, I would look some armoured units to expand or supplement other units in this list. The WE were renowned for their armoured warfare.

Mat


Thanks, man, that list looks pretty good. I might switch Kharn out for a custom Praetor, though, do you recommend it?

Also, where did they mention switching the points costs?

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 nullBolt wrote:
 Formosa wrote:
You can't take Kharn and a praetor, it's 1 per 1000pts as master of the Legion, you need to play minimum 2k to get 2 masters of the Legion.

Fallax blades seem to come in a pair, but are a single weapon profile, similar to the old grey knight weapon, so it either gives +1 attack due to having a pair, or its part of its special rules, so +2 attacks as a pair and +1 in its rules, I'll let others argue it out.

Excoriator chainsaxes are good if you take a couple, otherwise the Fallax blades and barb hook lash are much better to take, but all in all Rampagers are a bad unit, too many points and then have to pay more points for gear other legions get for free or cheap on thier specific units.


Ah, I see. I'm an idiot, thanks. I misread the rule.

He's not got two dual fallaxes, he's got a fallax and a digital laser. +1 attack from fallax, +1 attack on close combat from digital laser for a total of six attacks. He also has a Paragon Blade which he'd be using to tear gak up.

Honestly, if rampagers are that bad I might consider a different Legion. We'll have to see. They did seem very costly for what they are. I just like the idea of a bunch of guys jump packing with giant two handed chainaxes and tearing gak up.

 combat engineer wrote:
To many points in Rampagers. I would remove at least one of the these units, and beef up the other to it's max. As Formosa said, they are very overpriced in points. They are looking at changing points on some of the early Legion specific entries, and I hope for all World Eaters players it comes to them.

I will throw this out. If you are keeping with the spirit of the Legion ( Lots of infantry running forward to face punch the EN.), then see if this is something to work off :

<snip>

If cost is not a factor, I would look some armoured units to expand or supplement other units in this list. The WE were renowned for their armoured warfare.

Mat


Thanks, man, that list looks pretty good. I might switch Kharn out for a custom Praetor, though, do you recommend it?

Also, where did they mention switching the points costs?


Fallax blades are already a pair, "twin fallax blades" so you automatically have 2 of them, the issue I was raising is that in its special rules it states +1 attack, is this referring to the +1 from 2 ccw or is it just a special rule, if it's not a special rule, then fallax give +2 attacks.

Also if taking a fallax blade no other weapons can be taken, as ceadere weapons "replace thier listed weaponry", this also needs clarification as it could be a timed thing like with orks, or it would replace any weapon you buy with the ceadere weapon.


Automatically Appended Next Post:
I'm aware with characters btw that it replaces a chainsword etc, but how does that combine with the "replace thier listed weaponry"

This message was edited 1 time. Last update was at 2015/12/18 00:13:38


 
   
Made in ca
Member of a Lodge? I Can't Say




Oromocto, NB, Canada

They discussed from one of the last opening days about rules/ points changes for initial HH units. I do like the Rampagers, but their points is very high.

I like Karn, he is a cheap but effective character. I would say to look at your points and give him Gorechild though.


Mat

 
   
Made in gb
Regular Dakkanaut





 Formosa wrote:
Fallax blades are already a pair, "twin fallax blades" so you automatically have 2 of them, the issue I was raising is that in its special rules it states +1 attack, is this referring to the +1 from 2 ccw or is it just a special rule, if it's not a special rule, then fallax give +2 attacks.

Also if taking a fallax blade no other weapons can be taken, as ceadere weapons "replace thier listed weaponry", this also needs clarification as it could be a timed thing like with orks, or it would replace any weapon you buy with the ceadere weapon.

Automatically Appended Next Post:
I'm aware with characters btw that it replaces a chainsword etc, but how does that combine with the "replace thier listed weaponry"


I'm reading it as it replaces the listed weaponry (as in, they replace the weapon called Caedere Weapon) for non-Characters and just replaces the chainsword or combat blade for characters.

 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

 nullBolt wrote:
 Formosa wrote:
Fallax blades are already a pair, "twin fallax blades" so you automatically have 2 of them, the issue I was raising is that in its special rules it states +1 attack, is this referring to the +1 from 2 ccw or is it just a special rule, if it's not a special rule, then fallax give +2 attacks.

Also if taking a fallax blade no other weapons can be taken, as ceadere weapons "replace thier listed weaponry", this also needs clarification as it could be a timed thing like with orks, or it would replace any weapon you buy with the ceadere weapon.

Automatically Appended Next Post:
I'm aware with characters btw that it replaces a chainsword etc, but how does that combine with the "replace thier listed weaponry"


I'm reading it as it replaces the listed weaponry (as in, they replace the weapon called Caedere Weapon) for non-Characters and just replaces the chainsword or combat blade for characters.


Yeah I agree, was worth asking about just in case though
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

We play 30k at the 2500 pt level. This gives you more options, like including the Primarch and a larger transport, LR or Spartan.
The Rampagers unit is a signature squad for WE as are the Red Butchers.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in de
Regular Dakkanaut





Updated by removing a squad of rampagers and adding in plenty of stuff.

 wuestenfux wrote:
We play 30k at the 2500 pt level. This gives you more options, like including the Primarch and a larger transport, LR or Spartan.
The Rampagers unit is a signature squad for WE as are the Red Butchers.


I'd love to do 30k at 2500pt but most people play 40k at 1850pt and they feel it's balanced.

 
   
Made in ca
Member of a Lodge? I Can't Say




Oromocto, NB, Canada

A few things to save some points and, potentially, to put them towards some better options.

Legion Despoiler squad - I would recommend dropping the bolters altogether, saving points on the CCW upgrade.

Legion Apothecary Detachment - Drop the Volkites. Use them as they were designed for, FNP buff to the squads. Saves 30 points.

Legion Heavy Support squad - a five marine HSS is going to take casualties fast, removing them from the game very quickly. Drop them, save the points for some transport for the Troops choices.

Legion Sicaran battle tank - AC is great, but I think you are wasting your points on the dozer blade and HK missile.

+ HQ (220pts) +
Legion Praetor (220pts) [Artificer Armour, Digital Lasers, Iron Halo, Jump Pack, Master of the Legion, Mastercraft a Single Weapon, Melta Bombs, Paragon Blade, Caedere Weapon [Twin Falax blades]

+ Troops (550pts) +
Legion Tactical Squad (250pts) [Exchange their Bolters for a Chainsword or Combat Blade, Legion Tactical Sergeant, 18x Legion Tactical Space Marines, Legion Vexilla, 1x Legion Sergeant]

Legion Tactical Squad (150pts) [Legion Tactical Sergeant, 9x Legion Tactical Space Marines, 1x Legion Sergeant]

Legion Tactical Squad (150pts) [Legion Tactical Sergeant, 9x Legion Tactical Space Marines, 1x Legion Sergeant]

+ Elites (195pts) +
Apothecarion Detachment (195pts)
····Legion Apothecary [Artificer Armour, Power Sword]
····Legion Apothecary [Artificer Armour, Power Sword]
····Legion Apothecary [Artificer Armour, Power Sword]

+ Fast Attack (690pts) +
Legion Storm Eagle Assault Gunship (250pts) [Two Twin-linked Lascannons]

Rampager Squads (440pts) [2x Barb-hook Lash, 3x Excoriator Chainaxe, Jump Packs, 2x Meteor Hammer, 9x Rampagers, 2x Twin Falax Blades, 1x Rampager Champion [Artificer Armour, Excoriator Cainaxe]

+ Heavy Support (195pts) +
Legion Sicaran Battle Tank (195pts) [Armoured Ceramite, Lascannons]

Even on this, I would look at dropping the power swords on the Apothecaries and give both bolter tactical squads the Vexilla. 1850 seems like an odd point cap for HH.

Mat

This message was edited 1 time. Last update was at 2015/12/20 19:13:13


Mat

 
   
Made in de
Regular Dakkanaut







Awesome, man, thanks for the help.

I've been thinking I might just switch for BA since they're getting their rules in February. I'm not certain I can give the WE the paint treatment they deserve.

 
   
Made in us
Dakka Veteran





Rampagers are a bit overcosted , if you do run them try all twin blades. With rage the unit can pump out enough str 4 rending to make a diffrence with a good dice roll.

Also check out the red butchers. Arm them with dual claws and slap a primus medicae in there and start some serious power scratching.

   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

Pancakey wrote:
Rampagers are a bit overcosted , if you do run them try all twin blades. With rage the unit can pump out enough str 4 rending to make a diffrence with a good dice roll.

Also check out the red butchers. Arm them with dual claws and slap a primus medicae in there and start some serious power scratching.



I go dual axes on mine, 2 wounds, 6+ fnp and a 4++ mean they usually live to make there full attacks, throw in the buffed Legion trait for rage and they have 5 str5 attacks, str6 after they kill a unit, all AP2, they will easily mince anything they touch.

Going all claw is also good, as rr hit, rr would is massively powerful, just make sure you use bezerker assault, hatred when out of your dep zone (as a world eater, why wouldn't you be lol) is excellent.
   
Made in au
Missionary On A Mission




Australia

 nullBolt wrote:


I'd love to do 30k at 2500pt but most people play 40k at 1850pt and they feel it's balanced.

30k is not 40k though - they follow some different design ideas. For reference, the 30k rule books recommend games in the 1750-3500 point range. 1850 is relatively 'small' game by those standards, especially since units tend to have higher upfront costs


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Pancakey wrote:
Rampagers are a bit overcosted , if you do run them try all twin blades. With rage the unit can pump out enough str 4 rending to make a diffrence with a good dice roll.

Also check out the red butchers. Arm them with dual claws and slap a primus medicae in there and start some serious power scratching.


In our last game, 2v2, 3000 pts per player, I ran Angron, Kharn, and 7 Rampagers in a LR. This unit is nearly unstoppable. Angron kills the characters thrown at him thanks to Red Sands and the other guys take care of the rest.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
 
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