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Made in gb
Boosting Ultramarine Biker





Deathwatch have been relatively shafted when it comes to any kind of rules. I'm new (Not any more, this is just a repost and reread of something I did ages ago now) and have no idea if this has already been done (It has, like, once),
So ladies and gentlemen, I present to you (Again)...


Codex: Deathwatch , a Supplement to Codex: Adeptus Astartes (Space Marines, Dark Angels, Blood Angels, Grey Knights, Space Wolves, Sentinels of Terra and any other Imperial Armour books containing the rules for a Space Marine chapter.)
The Deathwatch are a part of the Ordo Xenos which are made up of Space Marines from all different Chapters. Only the most intolerant of Space Marines are allowed in and they believe that all Xenos should be killed on sight. Most first founding chapters nominate several battle brothers to enter the Deathwatch and a 10 man squad contains Astartes from 10 different Chapters. There are a few rare Astartes from successors such as Crimson Fists, Blood Ravens, Praetors of Orpheus and Angels of Absolution. In the grim darkness of the 41st Millenium, the Deathwatch are a necessity and some Astartes have been offered a position in the Deathwatch but turned it down. Torias Telion, Astorath the Grim, Supreme Grand Master Azrael and other prominent Space Marines including Marneus Calgar himself have been offered places. These elite Marines are only taken from the 1st Veteran companies of a chapter or the High Command of the chapter.


Unit List: HQ's
Spoiler:

Deathwatch Captain : 190 points
WS BS S T W I A Ld Sv
6 6 4 4 4 6 3 10 2+/4++

Special Rules:
And They Shall Know No Fear
Chapter Tactics (Deathwatch)
Independent Character
Zealot
Preferred Enemy (Xenos)

Wargear:
Artificer Armour
Combi-Melta
Power Sword
Frag Grenades
Krak Grenades
Melta Bombs
Iron Halo

190 points
Unit Composition: 1 Deathwatch Captain
Options:
The Deathwatch Captain may take any other Combi-Weapon ... Free
The Deathwatch Captain may replace his Combi-Melta and Power Sword for a Thunder Hammer and Storm Shield ... 15 points
The Deathwatch Captain may take a Jump Pack ... 5 points
The Deathwatch Captain may replace his Frag Grenades, Krak Grenades, Power Sword and Combi-Melta with Terminator Armour ... 10 points
The Deathwatch Captain in Terminator Armour may take items from the Terminator Wargear list.
The Deathwatch Captain may take items from the Chapter Relics list.


Deathwatch Librarian : 150 points
WS BS S T W A I Ld Sv
5 4 4 4 2 2 4 10 3+/6++

Special Rules:
And They Shall Know No Fear
Chapter Tactics (Deathwatch)
Independent Character
Zealot
Psyker Mastery Level 2

PSYKER: Draws from Pyromancy, Biomancy, Telepathy and Telekinesis.

Wargear:
Power Armour
Boltgun
Force Weapon
Frag Grenades
Krak Grenades
Psychic Hood

150 points
Unit Composition: 1 Deathwatch Librarian
Options:
The Deathwatch Librarian may take items from the Ranged Weapons List.
The Deathwatch Librarian may take items from the Relics List.


Unit List: Troops
Spoiler:

Deathwatch Marine : 20 points per model

WS BS S T W A I Ld Sv
5 5 4 4 1 1 3 9 3+/6++

Special Rules:
And They Shall Know No Fear
Chapter Tactics (Deathwatch)
Zealot
Preferred Enemy (Xenos, see Appendix)

Wargear:
Power Armour
Frag Grenades
Krak Grenades
Boltgun
Icon of the Deathwatch (see Appendix)
Chapter Icon (see Appendix)

Deathwatch Alpha: 20 points

WS BS S T W A I Ld Sv
5 5 4 4 2 2 4 10 3+/6++

Special Rules:
And They Shall Know No Fear
Chapter Tactics (Deathwatch)
Zealot
Preferred Enemy (Xenos)

Wargear:
Power Armour
Melta Bombs
Bolt Pistol
Chainsword
Signum
Icon of the Deathwatch
Chapter Symbol

105 points.
Unit Composition: 4 Deathwatch
1 Deathwatch Alpha

Options:
You may take up to five extra Deathwatch ... 20pts per model
All Deathwatch may take Special Issue Ammunition listed in Codex: Space Marines 7th Edition ... Free
One Deathwatch may take one item from the Heavy Weapons list in Codex: Space Marines 7th Edition if the squad numbers ten ... 15 points
One Deathwatch may take one item from the Special Weapons list in Codex: Space Marines 7th Edition if the squad numbers ten ... 15 points
Any Deatwatch may replace their Boltgun with a chain sword and bolt/plasma pistol ... Free
One Deathwatch may take an Auspex ... Free
The Deathwatch Alpha may replace his Chain-sword with a Power Weapon ... 25 points
The Deathwatch Alpha may replace his Bolt Pistol with a Plasma Pistol or Grav Pistol ... 15 points
The whole squad may take Jump Packs, changing their Unit Type to Jump Infantry and replacing their Boltguns with a Chainsword and Bolt Pistol ... 5pts per model
The whole squad may take Space Marine Bikes changing their Unit Type to Bike ... 4pts per model
The Deathwatch Killteam on Bikes may replace 2 Deathwatch Bikers with an Attack Bike ... 40 points
The Deathwatch Killteam Attack Bike may replace it's Heavy Bolter with Multi-Melta ... 10 points
The squad may take a Rhino, Razorback or Drop Pod as a dedicated Transport.




Unit List: Elites
Spoiler:

Deathwatch Terminator : 25 points
WS BS S T A W I Ld Sv
5 5 4 4 2 1 5 9 2+/4++

Deathwatch Terminator Alpha: 25 points
WS BS S T A W I Ld Sv
5 5 4 4 2 1 5 10 2+/4++

Special Rules:
And They Shall Know No Fear
Chapter Tactics (Deathwatch)
Zealot
Preferred Enemy (Xenos)

Wargear:
Terminator Armour
Storm Bolter
Power Fist (Terminator Only)
Power Sword (Sergeant Only)

Unit Composition: 4 Deathwatch Terminators
1 Deathwatch Terminator Alpha
Options:
May include up to five additional Terminators ... 40pts per model
Any model may take a Power Fist instead of a Chainfist ... 5pts per model
For every five models in the squad, one Terminator may choose one of the following:
-Replace his storm bolter with a heavy flamer ... 10pts per model
-Replace his storm bolter with an assault cannon ... 20pts per model
-Take a Cyclone Missile Launcher ... 25pts per model
The Unit may select a Land Raider of any type as a Dedicated Transport.


Formations
Spoiler:


Deathwatch Task Force
1 Deathwatch Captain
2 Deatwatch Killteams
0-2 Dedicated Transports

Special Rules:
Purge The Unclean:
This formation gains 2 extra attacks in combat against all enemies that are affected by the Preferred Enemy (Xenos) special rule.
Limited Availability:
There can only be one of these formations per Space Marine detachment including those with separate codices.
Appendix
Task Force:
If you or your ally are not fielding any Adeptus Astartes detachments, you may only take 1 Killteam of Deathwatch in this formation.


Appendix
Spoiler:


Preferred Enemy (Xenos):
The Deathwatch gain the usual Preferred Enemy bonuses against units from ANY of these codices or Supplements:

Tau Empire/Farsight Enclaves
Tyranids
Craftworlds/Dark Eldar/Harlequins
Orks/Ghazkull Supplement
Necrons

Icon of the Deathwatch:
This ancient honour badge actually incorporates a small range energy field which repels some more extreme fire. The marine will retain this badge upon return to their parent Chapter
The Icon confers a 6+ invulnerable save to all Deathwatch. Any Space Marines that are NOT in the Deathwatch but have the Icon DO NOT gain this bonus.

Chapter Symbol:
A Deathwatch must retain his Chapter Symbol when inducted into the Xenos-hunting ranks to appease the machine sprit of his Power Armour, if a HQ from the same chapter is in an allied detachment, he becomes inspired and fights ever harder to prove himself not only to the Ordo Xenos, but his old Chapter.

All Deathwatch in your squad must contain different Chapter Symbols. Any HQ or Lord of War from Codex: Space Marines 7E that is from the same Chapter as a Deathwatch unit has their Squad use the HQ or LoW's Chapter Tactics (If there is more than one Chapter, nominate ONE).

Chapters that do not have Chapter Tactics (any that have their own codex I.E Grey Knights) use the Deathwatch Chapter Tactics.

Chapter Tactics: Deathwatch
The Deathwatch are trained assassins of Xenos scum, and they will pursue the enemies of The Emperor with reckless abandon.
When charging against any enemies detailed in the Preferred Enemy (Xenos) special rule, add D3 extra inches Charge Range.

This message was edited 2 times. Last update was at 2015/12/20 10:51:10


Albert Einstein wrote:
If you don't think you have any TFG's at your club, you are the TFG

Full Chapter + Kabuki Guilliman

3700 Points + Kabuki Vulkan
XIIIth Legion 8500 Points + ForgeWorld Guilliman
'Does Sigismund deserve a slap, Captain Torgaddon? Probably. In the spirit of comradeship, let him be. He bruises easily.’ - Rogal Dorn  
   
Made in us
Unshakeable Grey Knight Land Raider Pilot





25 point terminators with a 4++ and WS5 base?

Okay, that seems fair.
   
Made in gb
Stitch Counter





The North

I've yet to have a look through and check for balancing, but I do want to say good work going to the effort of making a Codex for a much-neglected force

This message was edited 1 time. Last update was at 2015/12/20 23:47:04


Thousand Sons: 3850pts / Space Marines Deathwatch 5000pts / Dark Eldar Webway Corsairs 2000pts / Scrapheap Challenged Orks 1500pts / Black Death 1500pts

Saga: (Vikings, Normans, Anglo Danes, Irish, Scots, Late Romans, Huns and Anglo Saxons), Lion Rampant, Ronin: (Bushi x2, Sohei), Frostgrave: (Enchanter, Thaumaturge, Illusionist)
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

I'd strongly suggest looking at the ffg deathwatch books, they have a ton more units available to them that we haven't seen in 40k

Chaplains
Dreads
Wardens
Keepers
Devastators
Techmarines
Apothecaries
Watch captains
And more.
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

I would say Chapter Tactics: Deathwatch would be Preferred Enemy (Xenos) and Hatred (Xenos) not +d3 charge range...

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
 
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