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![[Post New]](/s/i/i.gif) 2015/12/21 04:20:32
Subject: [1500] - Khorne Daemonkin + Renegades and Heretics (Mutant Horde!)
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Possessed Khorne Marine Covered in Spikes
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Hello all, here's a fun list I crafted! The soul grinder and vets will deepstike as the zerkers and maulers quickly join them; the RCM and mutants will advance up the table capturing objectives and tying up important units.
Renegades and Heretics And Khorne Daemonkin (1499pts)
Codex: Khorne Daemonkin (Chaos KD Blood Host Detachment) (1059pts)
Core (664pts)
Slaughtercult (664pts)
Berzerkers
7x Bezerkers, Chaos Rhino
Bezerker Champion
Bolt Pistol, Close Combat Weapon
Berzerkers
7x Bezerkers, Chaos Rhino
Bezerker Champion
Bolt Pistol, Close Combat Weapon
Chaos Lord
Aura of Dark Glory, Bolt Pistol, Lightning Claw, Power Armour, The Skull-helm of Khorne
Possessed
4x Possessed, Possessed Champion
Auxiliary (395pts)
War Engine (130pts)
Maulerfiend
2x Magma Cutters
War Engine (130pts)
Maulerfiend
2x Magma Cutters
War Engine (135pts)
Soul Grinder
Renegades & Heretics: IA13 (2014) (Combined Arms Detachment) (440pts)
HQ (80pts)
Renegade Command Squad (80pts)
2x Disciple w/ Autogun, Flak Armour
Arch Demagogue
Autogun, Carapace Armour, Close Combat Weapon
Disciple w/ Banner of Hate
Autogun
Disciple w/ Command Net Vox
Autogun
Troops (360pts)
Renegade Infantry Veterans (120pts)
Deep Strike, Flak Armour, 8x Veteran w/ Autopistol
2x Veteran w/ Meltagun
2x Autopistol
Renegade Infantry Veterans (120pts)
Deep Strike, Flak Armour, 8x Veteran w/ Autopistol
2x Veteran w/ Meltagun
2x Autopistol
Renegade Mutant Rabble (60pts)
20x Mutant w/ Autopistol
Renegade Mutant Rabble (60pts)
20x Mutant w/ Autopistol
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This message was edited 1 time. Last update was at 2015/12/21 20:35:49
[Khorne Daemonkin Warband] 4/4/0 |
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![[Post New]](/s/i/i.gif) 2015/12/21 20:36:51
Subject: [1500] - Khorne Daemonkin + Renegades and Heretics (Mutant Horde!)
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Possessed Khorne Marine Covered in Spikes
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Eyo, sorry for the comment bump, but this list is required to be used soon and I would gladfully accept any improvements.
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[Khorne Daemonkin Warband] 4/4/0 |
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![[Post New]](/s/i/i.gif) 2015/12/22 01:42:24
Subject: [1500] - Khorne Daemonkin + Renegades and Heretics (Mutant Horde!)
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Dakka Veteran
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Drop all command squad upgrades, ccange to bloody handed reaver, change veterans to grenadiers, for AP3 and BS4, keep the two melta guns in each squad. Make mutant rabble one blob to make harder to force morale check, put enforcer and arch demagogue in it, take melta bombs on all three including a mutant champion.
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![[Post New]](/s/i/i.gif) 2015/12/24 01:30:41
Subject: [1500] - Khorne Daemonkin + Renegades and Heretics (Mutant Horde!)
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Possessed Khorne Marine Covered in Spikes
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Wouldn't that go way over 1500 points?
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[Khorne Daemonkin Warband] 4/4/0 |
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![[Post New]](/s/i/i.gif) 2015/12/25 21:36:36
Subject: [1500] - Khorne Daemonkin + Renegades and Heretics (Mutant Horde!)
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Krazy Grot Kutta Driva
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It might but it will be effective. 1/3 chance of Str 4 HoW attacks. Find a way to take combat drugs (enforcer) for rage and Covent of Khorne and they refill to wound thefirst round of combat...
Took out a full striking scorpion squad and two autarchs on the charge (axes on enforcer and champion, pf on demagogue)
It was magical
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![[Post New]](/s/i/i.gif) 2015/12/26 02:15:06
Subject: [1500] - Khorne Daemonkin + Renegades and Heretics (Mutant Horde!)
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Possessed Khorne Marine Covered in Spikes
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Made some edits to the list, I thought of BHR, but the gain was overshadowed by the cost with it averaging 25 points per squad just to give them +1 BS and ap 3 weapons. Replaced the SG with autocannons for MC killing power and with the extra points got a drugs enforcer for my mutants.
Renegades and Heretics And Khorne Daemonkin (1499pts)
Codex: Khorne Daemonkin (Chaos KD Blood Host Detachment) (924pts)
Core (664pts)
Slaughtercult (664pts)
Berzerkers
7x Bezerkers, Chaos Rhino
Bezerker Champion
Bolt Pistol, Close Combat Weapon
Berzerkers
7x Bezerkers, Chaos Rhino
Bezerker Champion
Bolt Pistol, Close Combat Weapon
Chaos Lord
Aura of Dark Glory, Bolt Pistol, Lightning Claw, Power Armour, The Skull-helm of Khorne
Possessed
4x Possessed, Possessed Champion
Auxiliary (260pts)
War Engine (130pts)
Maulerfiend
2x Magma Cutters
War Engine (130pts)
Maulerfiend
2x Magma Cutters
Renegades & Heretics: IA13 (2014) (Combined Arms Detachment) (575pts)
HQ (85pts)
Renegade Command Squad (45pts)
4x Disciple w/ Autogun, Flak Armour
Arch Demagogue
Autogun, Close Combat Weapon, Flak Armour
Renegade Enforcers Cadre (40pts)
Enforcer
Autopistol, Carapace Armour, Close Combat Weapon, Combat Drug Injectors
Troops (360pts)
Renegade Infantry Veterans (120pts)
Deep Strike, Flak Armour, 8x Veteran w/ Lasgun
2x Veteran w/ Meltagun
2x Laspistol
Renegade Infantry Veterans (120pts)
Deep Strike, Flak Armour, 8x Veteran w/ Lasgun
2x Veteran w/ Meltagun
2x Laspistol
Renegade Mutant Rabble (120pts)
40x Mutant w/ Autopistol
Heavy Support (130pts)
Renegade Support Squad (65pts)
3x Autocannon Team, Militia Training
Renegade Support Squad (65pts)
3x Autocannon Team, Militia Training
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[Khorne Daemonkin Warband] 4/4/0 |
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![[Post New]](/s/i/i.gif) 2015/12/26 08:55:12
Subject: [1500] - Khorne Daemonkin + Renegades and Heretics (Mutant Horde!)
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Painlord Titan Princeps of Slaanesh
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Do you need to have Berserkerz? they are not worth it. Try cultists or basic marines for the blood tithe.
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![[Post New]](/s/i/i.gif) 2015/12/29 23:19:31
Subject: [1500] - Khorne Daemonkin + Renegades and Heretics (Mutant Horde!)
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Possessed Khorne Marine Covered in Spikes
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How about a malcador? If I replaced the Heavy Support Teams with one do you guys think it would work? (This would also require removing the rhinos for the Berzerkers)
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[Khorne Daemonkin Warband] 4/4/0 |
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