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![[Post New]](/s/i/i.gif) 2015/12/24 22:37:28
Subject: Near the Border - Germany 1945
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Buttons Should Be Brass, Not Gold!
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![[Post New]](/s/i/i.gif) 2015/12/25 02:38:55
Subject: Re:Near the Border - Germany 1945
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Nasty Nob
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Very atmospheric...and I think these might be my favourite of your figures so far.
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Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.
Terry Pratchett RIP |
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![[Post New]](/s/i/i.gif) 2015/12/26 23:25:00
Subject: Near the Border - Germany 1945
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[DCM]
Stonecold Gimster
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Very inspiring. Best photos / models / terrain I've seen all year. Thank you for sharing.
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Currently most played: Silent Death, Mars Code Aurora, Battletech, Warcrow and Infinity. |
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![[Post New]](/s/i/i.gif) 2015/12/27 01:32:54
Subject: Near the Border - Germany 1945
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Dakka Veteran
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I see a card there so I'm guessing this is your platoon rules in development. Looking forward to seeing them. I tried chain of command for my platoon size fix for the first time a week ago. Won't be doing that again. Not for me.
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![[Post New]](/s/i/i.gif) 2015/12/27 07:24:17
Subject: Re:Near the Border - Germany 1945
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Dakka Veteran
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Big P, you take some lovely photographs and clearly have the eye of a diorama maker . To finish it all off,take your camera outside and take a few countryside shots and get them developed into panoramic photos(2 x 5 feet for example). Now you have a stunning backdrop.It's the only thing missing from your quality photos and would finish them off a treat
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Old warriors die hard
https://themodelwarrior.wordpress.com
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![[Post New]](/s/i/i.gif) 2015/12/27 10:06:11
Subject: Near the Border - Germany 1945
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Buttons Should Be Brass, Not Gold!
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Cheers guys.
Darkness, not a bad idea mate.
Strombones, when I need some beta playtesters I might bung you a copy.
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![[Post New]](/s/i/i.gif) 2015/12/29 08:23:08
Subject: Near the Border - Germany 1945
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Terrifying Doombull
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Absolutely amazing work and a Nice display AS well
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![[Post New]](/s/i/i.gif) 2015/12/29 14:17:02
Subject: Re:Near the Border - Germany 1945
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Never-Miss Nightwing Pilot
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I would love to know where you got the source images to print out for your buildings! This would give me reason to play more WWII. HO train buildings rarely fit, aesthetically, and resin ones are usually fairly expensive. Plus, I have so much more stuff going on that I don't have time to scratch-build enough buildings for an effective city / town battleground. Some nice-looking printed facades that I could mount on foamcore would be fantastic!
Ghidorah
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![[Post New]](/s/i/i.gif) 2016/01/03 12:25:46
Subject: Near the Border - Germany 1945
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Gefreiter
North Dallas, TX
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This is absolutely fantastic! Historicals offer such great potential for recreating this sort of 'atmosphere.' Great terrain, and the models are wonderful.
Nicely done!
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Actively searching for Hobbyists and Wargamers in the N. Dallas area!
www.PulseMiniatures.wordpress.com |
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![[Post New]](/s/i/i.gif) 2016/01/04 10:42:47
Subject: Near the Border - Germany 1945
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[MOD]
Solahma
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Well done, Big P! Some ominous touches indeed. Strombones wrote:I tried chain of command for my platoon size fix for the first time a week ago.
Quick aside, would love to read your thoughts so please consider starting a review thread.
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![[Post New]](/s/i/i.gif) 2016/01/06 18:02:24
Subject: Near the Border - Germany 1945
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Dakka Veteran
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Manchu wrote:Well done, Big P! Some ominous touches indeed. Strombones wrote:I tried chain of command for my platoon size fix for the first time a week ago.
Quick aside, would love to read your thoughts so please consider starting a review thread.
Unfortunately we didn't get too deep into it before we called the game off so I'm afraid I'm still not familiar enough with it to offer any serious criticism. It was just too involved for my preference. Although I enjoy reading history and appreciate accuracy and authenticity, most of the time I just want to get my pretty toys on the table and drink beer with my buddies. I'm sure I would have gotten further had someone familiar with the rules been their to help out, but after digging through a rather large rule set time and again we just got frustrated enough to revert to our usual games.
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