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![[Post New]](/s/i/i.gif) 2015/12/31 21:30:35
Subject: [1850] - Harlequin - Pure Harlies!
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Land Raider Pilot on Cruise Control
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Wife is slowly getting enough to start playing with so long term planning is in order. She does not want allies just pure Harlies. I wanted her to have a Wraithhost or a Crimson Hunter formation but nope! So none the less here is the list criticism and comments welcome.
Masque Detatchment
Shadowseer - Mastery Level 2, Haywire grenades, Crescendo, Mask of Secrets (Warlord)
Shadowseer - Mastery Level 2, Haywire grenades
Shadowseer - Mastery Level 2, Haywire grenades
Solitaire
Death Jester
2x 5 Players - 2x Kisses, 2x Embrace, Troope Leader w/ Haywire grenades, Caress in Starweaver
1x 5 Players - 2x Fusion Pistols, Troope Leader w/ Haywire grenades, Fusion Pistol in Starweaver
2x Starweavers
1x Voidweaver - Prismatic Cannon
Falchus Blade
1x Voidweaver - Prismatic Cannon
2x4 Skyweavers - Haywire Cannons, Starbolas
The Shadowseers go with each of the squads of Troopes, the Death Jester and Solitaire have there own Starweavers. I know it's small and delicate but I think it will do well.
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This message was edited 1 time. Last update was at 2015/12/31 21:44:18
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![[Post New]](/s/i/i.gif) 2015/12/31 21:34:09
Subject: Re:[1850] - Harlequin - Pure Harlies!
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Lieutenant General
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How are you doing a Combined Arms Detachment of Harlequins when they don't have an HQ choice
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2015/12/31 21:44:35
Subject: Re:[1850] - Harlequin - Pure Harlies!
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Land Raider Pilot on Cruise Control
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Edited for you
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![[Post New]](/s/i/i.gif) 2015/12/31 23:42:48
Subject: [1850] - Harlequin - Pure Harlies!
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Regular Dakkanaut
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personally i would keep each squad just a uniform type of weapon, and drop the fusion pistols. Haywire grenades are better without the possibility of killing yourself to esploding vehicles
however, if you find that that loadout works for you go ahead
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This message was edited 1 time. Last update was at 2015/12/31 23:56:48
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![[Post New]](/s/i/i.gif) 2016/01/02 00:44:42
Subject: Re:[1850] - Harlequin - Pure Harlies!
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Regular Dakkanaut
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It's an interesting list but I question how effective it will be. The minimum Troupe with Fusion Pistols is extremely risky to run. For one, moving its Starweaver 12" means the unit on board is shooting snap shots. Unfortunately, you'll have to move that far that quickly in order to get within range to even fire, and an extra 3" closer if you want to garner the Melta benefit. If opponents knew which Starweaver had that unit aboard that becomes priority target #1. I would strongly reconsider arming them as such and going for a combination of Neuro Disruptors and Kisses for the same points, instead. This makes that particular unit quite strong against 2+ armor and any MC with high Toughness since the Neuro Disruptors are Fleshbane; your Fusion Pistols would only wound a Wraithknight on a 4+. Having a Troupe Master with Haywire Grenades helps against vehicles in addition to the extra 5 Kiss attacks at S6 AP2.
Adding Shadowseers to each Troupe Starweaver is all fine and good, but you lose out on quite a few Psychic Power opportunities. While embarked the unit can only use Witchfire powers. This means the two Blessings (Veil of Tears and Dance of Shadows), plus the one Malediction (Fog of Dreams) cannot be cast while the Shadowseer is embarked. Depending how you roll on your Psychic Powers this is a tremendous loss of capability.
There is really no benefit to putting the Solitaire on a Starweaver. He moves 12" on his own, ignores terrain slowdown and can Run and Charge from Turn 2 onward. If he's embarked on a Starweaver you run the risk of immobilizing the Starweaver if the ideal direction is directly through difficult terrain. You're better off spending those Starweaver points to bolster unit sizes elsewhere in your list and/or giving extra toys to existing units such as Zephyrglaives to some of your Skyweavers. As for the second Fast Attack slot, just move one of the dedicated Starweavers into that slot.
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![[Post New]](/s/i/i.gif) 2016/01/03 01:46:37
Subject: Re:[1850] - Harlequin - Pure Harlies!
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Land Raider Pilot on Cruise Control
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I appreciate your feedback. I started toying with the list. She has the core just looking to add on. So this is what we came up with. She has one Solitaire already but that's it elite wise. So the Skyweavers and 2 other Voidweavers is the only things she doesn't have yet. Thanks for the critiques, let me know what y'all think of this.
Masque Detatchment
2x 6 Players - 3x Kisses, 2x Embraces, Troope Leader w/ Haywire Grenades, Caress in Starweaver
1x 6 Players - 5x Kisses, 2 Neuro Disrupters, Troope Leader w/ Haywire Grenades, Kiss, Neuro Disrupter in Starweaver
2x4 Skyweavers - Haywire Cannons, Star bolas
1x Voidweaver - Haywire Cannon
Falchus Blade
2x4 Skyweavers - Shuriken Cannons, Zeypherglaives
2x Voidweavers - Prismatic Cannons
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This message was edited 1 time. Last update was at 2016/01/03 01:47:24
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![[Post New]](/s/i/i.gif) 2016/01/03 02:48:13
Subject: [1850] - Harlequin - Pure Harlies!
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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I would not miss out on Shadowseers in exchange for more Skyweavers. In my experience Shadowseers are an integral part of Harlequins (I'm not pure, Harlies with DE allies) and skipping them would be a mistake. Not only do they have access to a good (and more importantly, FUN) discipline but they are important to the Harlequin theme of smoke and mirrors.
I would also personally always include the Solitaire, while he is hit'n'miss in most games he hits more often then not and people are unreasonably scared of him.
I would suggest dropping the Bolas units down to 2 models each (the bolas is just bad honestly, it's a 1 use AP 2 grenade) and one of the Starweavers. Use these points to bulk up the walking squad with at least a level 2 Shadowseer and a few extra models. From experience of both DE and Harlequins I can say without a doubt you do *NOT* want to be in transports if you can avoid it. Transport do, and will, explode and will evaporate those expensive T3 5+ Sv models.
And as from turn 2 you can run and assault, ignoring terrain with fleet Harlequins CAN avoid it entirely (17'' average threat range!) Others will disagree with me, but i suggest all Starweavers are exchanged for Shadowseers. Veil of Tears is better protection then AV 10, and she packs a punch in combat as well as an extra 2 wounds.
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This message was edited 1 time. Last update was at 2016/01/03 02:49:21
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![[Post New]](/s/i/i.gif) 2016/01/03 07:42:30
Subject: [1850] - Harlequin - Pure Harlies!
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Regular Dakkanaut
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I agree with Alex. Take the points from two of the three Starweavers to put in two Shadowseers that will join the two foot-bound (Heelequin) Troupes.
I sense the desire to put out a whole lot of Skyweavers, which is fine if that's the direction you want to go. If so, you're Shadowseers will need to be ML1 instead of ML2. Have them both roll on the Phantasmancy table to get the Primaris power as that's the one that's the most important to you. Whatever extra points you have remaining can go towards a few extra bodies in the two foot Troupes.
With regard to the Star Bolas vs Zephyrglaives, I'm actually okay with having Star Bolas in the units, but I recommend breaking them up so every Skyweaver unit has two of each. When you play you place the Star Bolas in front to preserve the Zephyrglaives long enough to pay off in close combat.
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![[Post New]](/s/i/i.gif) 2016/01/04 20:08:55
Subject: Re:[1850] - Harlequin - Pure Harlies!
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Land Raider Pilot on Cruise Control
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Thanks for the feedback and ideas. Yes there is a desire to have the Skyweavers and Starweavers. Models look awesome! Took the suggestions and hopefully this list will do well. Buying the last bits this week.
Masque Detatchment
2x Shadowseer - ML 1, Haywire grenades
1x Shadowseer - ML 1, Neuro Disrupters, Haywire grenades
1x Solitaire - Haywire Grenades
2x 5 Players - 2x Kisses, 2x Embraces, Troope Leader w/ Haywire Grenades, Caress in Starweaver
1x 5 Players - 4x Kisses, 2x Neuro Disrupters, Troope Leader w/ Haywire Grenades, Kiss, Neuro Disrupter in Starweaver
2x3 Skyweavers - Haywire Cannons, 2x Zephyrglaives, 1x Star bolas
1x Voidweaver - Prismatic Cannon
Falchus Blade
2x3 Skyweavers - Shuriken Cannons, 2x Zeypherglaives, 1x Star bolas
1x Voidweavers - Prismatic Cannons
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![[Post New]](/s/i/i.gif) 2016/01/04 23:07:15
Subject: [1850] - Harlequin - Pure Harlies!
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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Looks like a solid, fun list. It incorporates everything a Harlequin list should. Psychic Shenanigans, powerful but fragile melee units, fire power and pure blistering speed.
Looks just about perfect. Only tweek could be swapping both Neuro Disruptors (BS 4 on the Shadowseer isn't great, and it just might kill you out of assault range) for a Power Sword on your Troope Leader (Or Cegorarch's Rose if your so inclined) and Cresendo on the Shadowseer. With run and assault, chances are you will run and assault making shooting weapons a bit pointless.
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![[Post New]](/s/i/i.gif) 2016/01/05 14:44:48
Subject: Re:[1850] - Harlequin - Pure Harlies!
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Swift Swooping Hawk
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Late to the party but here are a few tweaks from a Harlie player
Spacewolverine wrote:Thanks for the feedback and ideas. Yes there is a desire to have the Skyweavers and Starweavers. Models look awesome! Took the suggestions and hopefully this list will do well. Buying the last bits this week.
Masque Detatchment
2x Shadowseer - ML 1, Haywire grenades
1x Shadowseer - ML 1, Neuro Disrupters, Haywire grenades
1x Solitaire - Haywire Grenades
Always ML 2 on Shadowseers. Do not put a Neuro Disruptor on a Shadowseer as you should always be shooting your grenade launcher in hopes of pinning the other squad. This allows you to charge without suffering overwatch.
2x 5 Players - 2x Kisses, 2x Embraces, Troope Leader w/ Haywire Grenades, Caress in Starweaver
I have never managed to make Embraces pay off. I would use 2x Caress and 2 Kisses. As for the troupe leader Always use a Kiss or the Rose. The reason is that if he gets into a challenge the Caress MIGHT give you an AP2 shot at Ini. A Kiss WILL give you an S6 AP2 shot at ini giving you a chance to one shot your opponent and most sergeants.
1x 5 Players - 4x Kisses, 2x Neuro Disrupters, Troope Leader w/ Haywire Grenades, Kiss, Neuro Disrupter in Starweaver
Looks Good
2x3 Skyweavers - Haywire Cannons, 2x Zephyrglaives, 1x Star bolas
1x Voidweaver - Prismatic Cannon
Falchus Blade
Very good formation lots of bikes in your army overall.
2x3 Skyweavers - Shuriken Cannons, 2x Zeypherglaives, 1x Star bolas
1x Voidweavers - Prismatic Cannons
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