Hi Dakka, I'm trying to make my footdar work because... after 17 years I ended up owning 30 banshees! And they now move 15'' a turn (if not charging) and no overwatch so maybe it can work?
List is more for fun than competetive play, let me know what you think and how I should spend the last points/what I should change.
The plan is to use Eldrad Warlord trait + psychic power (Fortune/Invis/Conceal) to get into combat. Also some tricks with avatar & Psychic powers (move banshees in terrain, go to ground, next turn move avatar within 12 '', get up, BANZAI!.
Hoping to get invisibility on Avatar and Fortune on council. Eldrad will fish for invis. The Anath'lan seer rolling on Runes of Fate and the last seer to fill the gaps/fill the formation/give warp charges.
Footdar
Warhost
Farseer
3x guardian defenders; Bright lance platform
Vyper, 2x Shuricannon
War Walkers, 2x Bright Lance
Vaul's Wrath: Shadow Weaver
Aspect Host, 3x 10 Howling Banshees, exarch with Executioner
Avatar
Seer Council:
Eldrad, Farseer with Spirit Stones of Anath'lan, singing spear
7 Warlocks, 4 singing spear.
So I have about 105 points left, I could drop somethings to make a bit of room. I have basically everything in the Eldar collection except for Wraithkinght/guard and scatbikes.
The weakness of the list is.. anti armour. So I'm considering either a Fire Prism or a second war walker + upgrades.
What do you think? Thanks in advance!
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