Switch Theme:

Riptide deep striking and nova charge  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Regular Dakkanaut




Orem, UT

So, here is the usual question on sequence of events.

I'm planning on using the Retalition Cadre, which would require my Riptides to DS. Can I DS then declare my Nova Charge?

Seems like I could if I declare DS then the Nova before movement.
   
Made in us
Regular Dakkanaut





Deep strike happens during the movement phase. So if nova has to happen at the start of the phase then no it won't work.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

When more than one ability occurs at the same time, the controlling player determines the order in which they occur. In this case, you would deep strike first, then nova charge.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Trustworthy Shas'vre





Cobleskill

 jeffersonian000 wrote:
When more than one ability occurs at the same time, the controlling player determines the order in which they occur. In this case, you would deep strike first, then nova charge.

SJ


or nova charge then deep strike. Remember - it is the controlling player's choice.

'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in gb
Decrepit Dakkanaut




Does the rule book stil prohibit using rules that are start of turn the turn you arrive from reserves? I can't recall and cannot check right now.
   
Made in gb
Executing Exarch






nosferatu1001 wrote:
Does the rule book stil prohibit using rules that are start of turn the turn you arrive from reserves? I can't recall and cannot check right now.
It does ("Moving On From Reserves", page 136). However, the "Start of the Turn" is now outside of the Movement phase ("The Start and End of a Turn", page 17), instead of part of it as it was in 6th.
   
Made in gb
Decrepit Dakkanaut




Thought so, just checking
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Deepstriking happens at the start of the turn. Nova Charge happens at the start of the movement phase so is explicitly dobe AFTER DS.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Regular Dakkanaut




 FlingitNow wrote:
Deepstriking happens at the start of the turn. Nova Charge happens at the start of the movement phase so is explicitly dobe AFTER DS.

RAW:
Rolling for reserves is something that happens at the start of the turn. No question about that.
We know that the reserves move after you've rolled for them, and before you move anything else. What is less clear is whether this happens in the movement phase (section 2 of the turn) or in the "start of your turn" (section 1 of the turn).
The Deep Strike rules include the phrase "In the Movement phase during which they arrive, Deep Striking units may not move any further [...]". I'll therefore go with it happening in the movement phase, although it's entirely possible that it's GW just copy-pasting it from a previous edition, one which didn't have a separate "start of your turn" point. I don't have a 6th Ed rulebook, so I don't know.

It depends on when the Deep Striking happens.
Option 1: Deep Striking happens during the "start of your turn" bit. Anything that triggers "at the start of your movement phase" (Nova charge, crazed helbrutes, etc) will therefore trigger quite happily - roll for those things after you've resolved the Deep Strike.
Option 2: Deep Striking happens during the movement phase. It doesn't say Deep Striking happens "at the start of your movement phase", only that it happens before you can move anything else. Things that trigger at "the start of your movement phase" will therefore trigger before the deep strike, since the deep strike isn't explicitly mentioned to be at "the start of your movement phase". Anything that happens "at the start of your movement phase" is activated, then you place the model on the tabletop and resolve the deep strike (possibly moving your unit into ongoing reserves), then you continue with the movement phase. "Start of your movement phase" events that require you to be close enough to a model (e.g. select a model within 6'' of this unit) won't work, since it would trigger while the model is off the board. Other "start of your movement phase" events (Nova charge, if it falls into this category) could trigger fine.

RAI: Who the frak knows. It's entirely possible that the person that wrote the turn summary wasn't the same person that wrote the reserves section, and a third person wrote the deep striking section.

HIWPI: Talk it over with your opponent.

This message was edited 1 time. Last update was at 2016/01/03 18:20:32


 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





RaW check for when reserves arrive on turn 4...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Regular Dakkanaut




 FlingitNow wrote:
RaW check for when reserves arrive on turn 4...
Oooh, excellent catch. We therefore have RAW for both options.

GW.... please stop being GW.
   
Made in us
Lord Commander in a Plush Chair






Mallich: "In the Movement phase during which they arrive" could also mean the movement phase of that turn, which happens after arrival.


This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

In 7th there are 2 new Phases: Start of Turn and End of Turn. Deep Strike is rolled at Start of Turn, and then moved in. Abilities that work at Start of Movement Phase do work with units arriving from DS.

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
 
Forum Index » 40K You Make Da Call
Go to: