Hi! My Orks were once hanging around camp when the Dark Angels Deathwing came in and killed a bunch of the boyz. When my boyz saw the shiny and elite forces of the Deathwing smash through their barely armored Ork kin they thought to themselves "We'z kan do dat too!" and soon there after the Ork Deffwing was born.
(I have an 1850, 2000 and 2500 point version of this list and here is the 2500 one)
4 Formations
Ork Horde Detachment/Ghazy's WAAAGGHH allies
No slot required: 45
Mek - 15
Mek - 15
Mek - 15
HQ: 349
Warboss: Cybork, DLS, MA. - 130
Warboss: DSS, MA - 105
Warboss: MA - 100 (Allied HQ
Warboss: Eavy armor, Cybork, Attack Squig, Headwoppas Killchopa
Troops: 400
Boyz: 10 Boyz, Nob PK and Kombi Skorcha - 111
Boyz: 10 Boyz, Nob PK and Kombi Skorcha - 111
Boyz: 17, Nob PK - 143
Gretchin - 35 (Allied in from ghazy)
Fast Attack: - 30
DeffKopta Big Shoota - 30
Heavy Support: 220
Battlewagon: Reinforced Ram, Rokkit Launcha, Lobba
Mek Gunz - 2 Traktor Kannons, 2 extra grots, 2 ammo grunts (may split them into separate squads)
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WAAAGGHH Ghazy: Blitz Brigade - 750
Battlewagon: Big Shoota, KillKannon, Reinforced Ram - 150
Battlewagon: Big Shoota, KillKannon, Reinforced Ram - 150
Battlewagon: Big Shoota, KillKannon, Reinforced Ram - 150
Battlewagon: Big Shoota, KillKannon, Reinforced Ram - 150
Battlewagon: Big Shoota, KillKannon, Reinforced Ram - 150
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WAAAGGGHHH GHAZY Bullboyz: 615
Meganobz: 5 + 1 skorcha - 205
Meganobz: 5 + 1 skorcha - 205
Meganobz: 5 + 1 skorcha - 205
EVERYTHING (except Gretchins, deff kopta, and mek gunz) in front armor 14 battlewagons to ensure they get where they are going (most likely)
All the the MA Warbosses go with 1 unit each of Meganobs for a super killy squad. The fourth warboss gets in his monster hunter battle wagon and drives towards the nearest monstrous creature that needs to die and hope for 6s to wound. They take 1 mek to eat a challenge and have the boys eat the wounds for the nobs and warboss.
The two PK Nob smaller boy squads take 1 mek with them and drive towards important vehicles. They are also there to try and eat the hits/ LOS block for the meganobz.
One nice addition is that the warbosses can split from the meganobs to attack stuff that they need to. One time my TLS warboss split from his guys to lay waste to a 5 man dev squad while the others krumped on without him. Helps to get around the relatively small amount of units I have. The Warbosses themselves put in a ton of work and they can eat s8-9 hits for the Nobz if need be.
Anti air from the kannons, and anti mob from the decent amount of skorchas.
Only thing I am not really sure about is the deff kopta. Its kinda just there.
Current ideas:
Swap out the 17 boys w/ PK nob for 10 tankbustas with a nob. Gives them much better range damage and turns that battlewagon into a 15 rokket spewing battle wagon of gloriousness. Also make the group instant death to vehicles, but worse in meele due to the reduced amount of bodies as well as lack of a Nob with PK to handle none MCs or vehicle threats.
Swap out Deff kopta for a single Trukk just to LOS block the Wagons, tank shock and maybe get a lucky rokket shot off with. Could bring Gretchin in at well because why not.
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