Games will be played on a full sized table, with 3-4 opponents. One will be tau, another some variant of space marine, with four being a bit of a wildcard.
Elite Drop List
HQ:
Command Squad
-Vox
-Bloody Handed Reaver
Troops:
4 x 10 man Grenadier Squads
-
DS
-Banner
-Plasma Gun
Heavy Support:
2 Heavy Quad Mortars
-Militia Training
3 Laser Destroyer Rapiers
-Militia Training
-3 Extra Crew
Command Squad sticks by the Artillery as the 10 man squads of Grenadiers drop in and cause problems.
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Warp List
HQ:
Command Squad
-Mutant Overlord
-Covent of Tzeench
-Melta Gun
2 Renegade Enforcers
-Power Axe
-Combat Drugs
-Melta Bombs
Troops:
30 Mutant Rabble
-Champion
-Covent of Khorne
30 Mutant Rabble
-Champion
-Covent of Khorne
3 Chaos Spawn
3 Chaos Spawn
3 Giant Chaos Spawn
Renegade enforcer for each Rabble. Demagogue jumps in with one of the squads to give them BS2 if they get charged. Spawns shoot for
GEQ while Giant Spawn kind of just charge whatever. (Yes they are lords of war but my gaming group most likely be okay with it, I will defiantly run it by them before I go with a list though [fingers crossed

]) This list is more so an excuse to use Giant Spawn.
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Probably the More Competitive List
HQ:
Command Squad
-Bloody Handed Reaver
-Covent of Tzeench
-Command Vox
Troops:
20 Man Command Squad
-Demagogue
-Covent of Nurgle
-2 Flamers
-Militia Training
-Flak Armor
-Chaos Sigil
-Command Vox
-All with Shotguns
3x20 Man Infantry Squads
-Flak
-Sigil
-Vox
-2 plasmas each
-Militia Training
-all with Lasguns
Heavy Support:
3 Heavy Quad Mortars
-Militia Training
2 Laser Destroyer Rapiers
-Militia Training
-2 Extra crew
Command Squad rushes forward to die heroically. Two plasma squads create a moving gunline while the last squad is joined by the Arch Demagogue to hug the artillery.
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Thoughts on any of these?