Another revision of this list for a local tournament. The two conscript blobs advance to flood the midfield and tie up any units they can. CCS, PCS and henchmen warbands hide out in cover and support the larger blobs with their orders and psychic powers while shooting any targets of opportunity. The skyhammer has the option to land turn 1 or 2 depending on the situation. Wyverns hide behind LOS blocking terrain where possible and murderise anything they can hurt. I think with the immense survivability of the guardsmen plus the sheer killing power of the skyhammer and wyverns this has the makings of a competitive list. GUARD CAD 930pts CCS - Barebones 60pts (these guys will hide from enemy fire and provide orders. No heavy weapons that'll make them more of a target) 2 Priests 50pts PCS with Autocannon 40pts PCS with Autocannon 40pts 3 Combined infantry squads - containing 3 lascannons and 3 bolters 213pts (Coteaz will attach here) Infantry squad with bolter and autocannon 61pts Infantry squad with bolter and autocannon 61pts 35 Conscripts 105pts (priest will attach here) 35 Conscripts 105pts (priest will attach here) Wyvern 65pts Wyvern 65pts Wyvern 65pts SKYHAMMER 570pts Devastators with 2 Grav Cannons and 2 Multi Meltas in Drop Pod 195pts Devastators with 2 Grav Cannons and 2 Multi Melta in Drop Pod 195pts Assault Squad with melta bomb 90pts Assault Squad with melta bomb 90pts INQUISITION 217pts Coteaz 100pts Henchmen warband - Psyker, 3 acolytes with bolters, 1 acolyte with plasma gun 39pts Henchmen warband - Psyker, 3 acolytes with bolters, 1 acolyte with plasma gun 39pts Henchmen warband - Psyker, 4 acolytes with bolters 30pts
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