|
After not playing much in the last 18 months, or much really in 7th, i feel maybe my weapon loadouts in regards to cracking armour may be outdated. I still have a mixed arms approach, geared towards melee late game but i have a few high power weapons that i used to crack tanks/transports on the way in.
Given the rules for Hull Points and Vehicle damage table, is it wiser to have ways to strip vehicles down rather than big shots?
Example (basic) of a typical army i use:
Daemon Prince
Bloodthirster
Chaos Lord/Apostle, with CSMs in Land Raider, with Meltaguns and PF
10 Marines in Rhino with Meltaguns
3 Terminators with Combi-Meltas & CF/PF
Vindicator
Obliterator
Bloodletters
Plaguebearers
Furies/Fleshounds
I know it's probably not the best army but i like a mix, i'm just looking for suggestions to increase reliability in taking down armour?
|