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![[Post New]](/s/i/i.gif) 2016/01/15 22:53:47
Subject: Too many space marine chapters!
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Blood Angel Neophyte Undergoing Surgeries
UK
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So far i have a dark angels, blood angels and the beginnings of an imperial guard army i am now thinking for another army and have narrowed it down to skitarii/cult mech, imperial fists, salamanders or ultramarines and heres why
skitarii/admech
looks very cool
powerful weapons
imperial fists
allieability
siege warfare sounds cool
salamanders
again allieability
flamers and melta spam
ultramarines
also allieability
painting referance is easy (almost every space marine set stock photo is ultramarines)
lots of avalible units
so if somebody could hell me decide on my next army that would help a lot
also leave a comment on why you voted what you did please
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This message was edited 1 time. Last update was at 2016/01/15 23:22:34
Dark angels
Blood angels
Imperial guard (Red Shields Regiment) |
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![[Post New]](/s/i/i.gif) 2016/01/16 00:45:41
Subject: Too many space marine chapters!
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Inquisitorial Keeper of the Xenobanks
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You already have two very different SM armies, let's try something else !
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![[Post New]](/s/i/i.gif) 2016/01/16 03:24:26
Subject: Re:Too many space marine chapters!
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Guardsman with Flashlight
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I vote for Ultramarines.
Versatile, easily referenced, vanilla army that you can excusably add anything to, classic, and underplayed.
I always hear people groan about how common they are, but in almost 15 years, I've only seen one person do them in real life.
Do it!
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![[Post New]](/s/i/i.gif) 2016/01/16 04:01:23
Subject: Re:Too many space marine chapters!
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Longtime Dakkanaut
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Ultramarines are my favorite loyalist marines, thanks to Graham Mcneill. And you rarely see ACTUAL Ultras. Closest you usually see is someone using Ultra Rules for their Successor Chapter.
But in all honestly, I'd say Admech JUST to mix up your model line. With so many marines, you might get burnt out painting/playing all of them. If you had your Guard and Admech to mix it up, you could always play/paint them when T4 3+ gets boring.
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![[Post New]](/s/i/i.gif) 2016/01/16 05:13:00
Subject: Too many space marine chapters!
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Bounding Assault Marine
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I began with Ultramarines, switched to Wolves, and now have finally settled on Salamanders. I've read all their fluff and novels I can find and love their background as a chapter and a legion. I've even started building up their forces to play them as 30k.
OTOH, adeptus mechanicus would be more variety model-wise.
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![[Post New]](/s/i/i.gif) 2016/01/16 16:23:56
Subject: Too many space marine chapters!
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Fixture of Dakka
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I don't play so rules wise, I have no idea how they play but collecting modelling wise, I say Admech. Something different, visually and as someone said already don't get burnt out by painting more marines.
Also the new box set for $100 Canadian seems like a great deal to start.
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Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong". |
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![[Post New]](/s/i/i.gif) 2016/01/18 15:10:37
Subject: Too many space marine chapters!
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Perfect Shot Dark Angels Predator Pilot
Ottawa, Ontario, Canada
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I play DA, and just started Admech for my second army.
If you want a full stand alone army, that can also ally in while it is growing, I suggest admech, starting with a few get started boxes (as you will need multiple vanguard/ranger kits, and probably up to 3 ongers), they are really good value.
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"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels."
— Ancient Calibanite Fable |
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