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[1850] - Tyranids up for ITC !  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Regular Dakkanaut




Here is my list, leave a comment thanks !

TYTYs 1845

CAD

HQ
Flyrant TLD Wings flamer 240
Flyrant 240

Troops
Ripper swarms DS 45
Ripper swarms DS 45

Elites
Malanthrope 85

Bastion 75 + comms relay 20



Levithan detachement

HQ
Flyrant 240
Flyrant 240

Elites
Lictor 50
Lictor 50
Lictor 50

Troops
Mucolid 15
Mucolid 15
Mucolid 15

Heavy
Mawloc 140
Mawloc 140
Mawloc 140
   
Made in us
Longtime Dakkanaut



Cheyenne WY

Looks nice.

The will of the hive is always the same: HUNGER 
   
Made in ca
Regular Dakkanaut




pinecone77 wrote:
Looks nice.
Thanks man !
   
Made in us
Raging Ravener





I'm not sure what ITC is. I assume it is a tournament.

But your list looks like a good list (about as competitive as we can get).

I'm not a big fan of Nids using bastions and such (for fluff reasons), but I guess we need to get all of the edge we can get these days.

But I definitely see the theory behind your list. I don't see any way to really improve it without changing the entire dynamic of the list.

I'm just curious, are you putting some rippers and the Malanthrope in the bastion? Or is it just a tax for reserve mannipulation? Not that it would matter. The aegis with comms would only give you 35 points which won't help you much, unless you have more mucolids.

All of that being said, give 'em hell, and good luck!

Let us know how it works out.



This message was edited 4 times. Last update was at 2016/01/22 03:40:53


 
   
Made in ca
Regular Dakkanaut




 LemanRuse wrote:
I'm not sure what ITC is. I assume it is a tournament.

But your list looks like a good list (about as competitive as we can get).

I'm not a big fan of Nids using bastions and such (for fluff reasons), but I guess we need to get all of the edge we can get these days.

But I definitely see the theory behind your list. I don't see any way to really improve it without changing the entire dynamic of the list.

I'm just curious, are you putting some rippers and the Malanthrope in the bastion? Or is it just a tax for reserve mannipulation? Not that it would matter. The aegis with comms would only give you 35 points which won't help you much, unless you have more mucolids.

All of that being said, give 'em hell, and good luck!

Let us know how it works out.



R ippers come from reserve so i can deep strike them on objectives and make points. They are also useful for line breaker and hold your line. My bastion is there to block the line of sight so my flyrant can hide and fly high in the sky without any danger if i go second. Malanthrope make sure that if my bastion ever happen to explose, my flyrants will get a 2+ cover, which is great haha.
   
Made in us
Raging Ravener





alex0911 wrote:
 LemanRuse wrote:
I'm not sure what ITC is. I assume it is a tournament.

But your list looks like a good list (about as competitive as we can get).

I'm not a big fan of Nids using bastions and such (for fluff reasons), but I guess we need to get all of the edge we can get these days.

But I definitely see the theory behind your list. I don't see any way to really improve it without changing the entire dynamic of the list.

I'm just curious, are you putting some rippers and the Malanthrope in the bastion? Or is it just a tax for reserve mannipulation? Not that it would matter. The aegis with comms would only give you 35 points which won't help you much, unless you have more mucolids.

All of that being said, give 'em hell, and good luck!

Let us know how it works out.



R ippers come from reserve so i can deep strike them on objectives and make points. They are also useful for line breaker and hold your line. My bastion is there to block the line of sight so my flyrant can hide and fly high in the sky without any danger if i go second. Malanthrope make sure that if my bastion ever happen to explose, my flyrants will get a 2+ cover, which is great haha.



Nice. I like that.



   
Made in gb
Ultramarine Chaplain with Hate to Spare





I'm not sure why in this list why you've gone for a Malanthrope over a Venomthrope? There's nothing back field that needs synapse. If you drop him down and swap the Rippers for Mucolids that frees up 100 points. 2 solo Zoans give you more powers and more warp dice or 2 more Lictors for tactical variance. Or my preference is a Spore Field to hem the enemy in and give you huge board control to maximise the impact of the Mawlocs.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ca
Regular Dakkanaut




 FlingitNow wrote:
I'm not sure why in this list why you've gone for a Malanthrope over a Venomthrope? There's nothing back field that needs synapse. If you drop him down and swap the Rippers for Mucolids that frees up 100 points. 2 solo Zoans give you more powers and more warp dice or 2 more Lictors for tactical variance. Or my preference is a Spore Field to hem the enemy in and give you huge board control to maximise the impact of the Mawlocs.
I kind of need rippers for objectives and the malanthrope is cheaper then leaving a venomthrope and a zoanthrope behind, since venom wont be in synapse range... Well, let me know if i should really change the rippers but i lose some stuff on the ground and mucolids cant score objectives :(
   
 
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