|
So this list is running with a vicious amount of artillery and even more bodies, and I mean LOTS of bodies. I'm using the purge detachment for the Renegades to bring about lots of artillery that has even more opportunity to do damage and the ability to throw down templates with reckless abandon. The CSM are made into a CAD for the purposes of getting me a Fire Raptor to get some nice strong air superiority. The list is built basically from what I'll have.
THE PURGE
Renegade Command Squad (Super cheap, just their to power up and unlock the rest of the list, Arch Demagogue will likely peace out to hang out with Zombies)
-Arch Demagogue
--Covenant of Nurgle
--Ordnance Tyrant
--Power Axe
--Refractor Field
-4 Disiciples
Medusa
-Breacher Shells
Medusa
-Breacher Shells
4 units of 50 Zombies
4 Units of 1 Quadgun
Renegade Support Squad
-Covenant of Nurgle
-5 Mortars
-Militia Training (feels wasted but had nowhere else to spend 10 points)
Renegade Tank Squadron
-Demolisher
Renegade Tank Squadron
-Demolisher
CAD
Necrosius
2 units of 10 Cultists
-Autoguns
Fire Raptor
-Dirge Caster
-Armoured Ceramite
-Four Balefire Missiles
-Autocannon Batteries
So yeah, total of 200 Zombies that are Fearless, 4+ FnP and Furious Charge so almost impossible to remove from the table without hardcore focus fire. I also have 25 Small Blast, Barrage and 2 Large Blast, Barrage and those will all stick around as dangerous terrain. I paid for Ceramite to basically out survive the Storm Ravens Multi-Melta.
|