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Made in rs
Regular Dakkanaut





Greetings Dakkadakkers (?)
So, I'm still trying to make a solid competitive eldar list that includes Eldrad but I don't see why would anyone prefer him to a stoned bikeseer + extra points. I keep seeing lists that include him and a bike council around the web, however. So, is he there "only" for his special rules? Does he join a jetseer council and why (or why not?) Which powers should he be going for? That'd be about it. Cheers.
   
Made in gb
Devastating Dark Reaper



England

I use him to scout forward d-scythe wraithguard in wave serpents. Can he give them outflank instead?

I don't have the models for a jetseer council so if I run a council he's always in it.

I'm not a competitive player though so not much help there!
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





He hands out scout to d3 units. Give it to wraith guard and fire dragons in serpents. Infiltrate scorpions behind your scouting serpents for cover + killing anything that tries to close with your disembarked serpent squads, or killing pod units that land in your backfield.

The serpents themselves are fairly durable and the scorpions are all but immune to shots from your enemy's deployment zone. Dark reapers in cover for backfield shooting and you have a solid turn 1+ 2 in your pocket. Use them to unlock +1 BS formation.

I'm not an eldar player, but to me that sounds like a decent way to use him as a sort of alpha strike enabler for eldar. Take my advice with at least 2 lbs of salt though.

7500 pts Chaos Daemons 
   
Made in us
Furious Fire Dragon






I do not prefer Eldrad over a stock Farseer. That being said, I have seen him to great effect as a Sanctic wielder attached to a Wraithguard squad. Teleporting strength D is no joke, especially when they can bail on any combat.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in rs
Regular Dakkanaut





Thanks everyone for fast replies. I didn't realize at first how big an advantage having "An Eye On Distant Events" stock, apart from his warp charge recycling & ML4. However, if he were to be of any use, he'd have to be outside of a transport in order to cast and pretty much in the centre of stuff when the gak hits the fan, regarding relatively close range of his spells. So, as for the unit he'd be joining, it boils down to warlocks, stock or jet, or wraithguard. Stock warlock lack the +1T and 3+ of jetlocks and are painstakingly slow, while sticking him in an unit of jetlocks kinda defeats their original advantage, i.e. being wherever they're needed the most. That leaves only wraithguard, and if one were to utilize Eldrad to his full potential, one'd be chasing Gate of Infinity ( As AncientSkarbrand kindly proposed)and possibly sticking Baharroth in the unit as well, so as not to scatter when deep striking, but there'r a substantial chance of him not getting it. All the things above taken into account, I don't thing he really cuts it...
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





Actually, it was Cieged that proposed gate of infinity, I have never thought of that and it would be awesome with scytheguard.

Sanctic would also be awesome if one were to roll cleansing flame as well as gate... drop in with scytheguard, cleansing flame as many units as possible and d scythe the biggest target into goo. Scythe are a pretty good charge deterrent too.. but it still leaves you quite exposed to shooting.

What about as an allied hq choice? Does he bring anything to Harlies or deldar? Are any of their units incredible suddenly with scout, or his psychic powers?

7500 pts Chaos Daemons 
   
Made in gb
Devastating Dark Reaper



England

Does it let you outflank or is it just a scout move?

I can imagine quite a potent effect on the freakshow by moving the leadership bubbles even closer to the enemy deployment zone.

You can also scout forward a unit of D-cannons into cover and annihilate something.

Or push a CC threat closer to the enemy. I guess this would benefit harlies more. Good synergy with the corpsethief claw having scout too, lots of threats in close quarters immediately
   
Made in rs
Regular Dakkanaut





My apologies to Cieged and AncientSkarbrand then

@AncientSkarbrand, with the whole Gate shenannigans I think that regular D-cannons would be much more useful, becaouse you'd be bound to flame half of your own unit, given the deployment of deep striking units. That would make it more of a Knight-hunter unit of sorts. And unfortunately no, I don't see any tactical advantages of allying Eldrad with Harlequins or Deldar, possibly making a Ld debuff army around him, as NG77 suggested but then Eldrad would gobble up too many points.

@NG77, it only gives them scout. The scouting weapon platforms might be interesting though, along with an unit of Wraithguard or an allied cqc unit, as you mentioned. However, the army (armies, actually) I was thinking about all went like this:

-Windrider host

-Seer Council

-Hemlock or 2

-Eldrad

-Baharroth or a Dark Eldar cad with 2x5 footslogging Kabalites and a WWP Archon.
   
Made in us
Furious Fire Dragon






AncientSkarbrand wrote:
Actually, it was Cieged that proposed gate of infinity, I have never thought of that and it would be awesome with scytheguard.


So there's an argument for either, but I fall on the side that the flower formation of deep striking deters flamer use and I'd rather go cheap with Cannons.

AncientSkarbrand wrote:


What about as an allied hq choice? Does he bring anything to Harlies or deldar? Are any of their units incredible suddenly with scout, or his psychic powers?


For a Highlander event, I've run Eldrad and a Dark Eldar Corpse Thief Claw. Eldrad can't join them as they're Monstrous Creatures, but he can buff the hell out of them.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





Agreed, the cannons would be better for gate of infinity. I should have known that from deep striking flamers all the time.


I'm gonna get my deldar buddy to run Eldrad someday with his corpse theif claw and test it out. It sounds good and is something I didn't think of.

This message was edited 1 time. Last update was at 2016/01/27 16:16:16


7500 pts Chaos Daemons 
   
Made in us
Decrepit Dakkanaut




I imagine transports are more ideal for Scythe toting Wraithguard, and any of them teleporting or Deep Striking are best with the regular Cannon to help mitigate less than desirable results.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Furious Fire Dragon






Slayer-Fan123 wrote:
I imagine transports are more ideal for Scythe toting Wraithguard, and any of them teleporting or Deep Striking are best with the regular Cannon to help mitigate less than desirable results.


I've heard of people doing Aether Sails and Night Shield Raiders for Scytheguard. I have no idea if it's any good or not, but worth considering.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in gb
Devastating Dark Reaper



England

Dreamchild wrote:


@NG77, it only gives them scout. The scouting weapon platforms might be interesting though, along with an unit of Wraithguard or an allied cqc unit, as you mentioned. However, the army (armies, actually) I was thinking about all went like this:

-Windrider host

-Seer Council

-Hemlock or 2

-Eldrad

-Baharroth or a Dark Eldar cad with 2x5 footslogging Kabalites and a WWP Archon.


Why does it not confer outflank? My impression was that it gives Scout to D3 units before deployment. As Scout confers outflank to any units with the Scout special rule that are kept in reserves, would you not be able to keep them in reserves and thus give them outflank?

That said, I am new to the game, have I missed anything here?
   
Made in us
Agile Revenant Titan




Florida

NG77 wrote:
Dreamchild wrote:


@NG77, it only gives them scout. The scouting weapon platforms might be interesting though, along with an unit of Wraithguard or an allied cqc unit, as you mentioned. However, the army (armies, actually) I was thinking about all went like this:

-Windrider host

-Seer Council

-Hemlock or 2

-Eldrad

-Baharroth or a Dark Eldar cad with 2x5 footslogging Kabalites and a WWP Archon.


Why does it not confer outflank? My impression was that it gives Scout to D3 units before deployment. As Scout confers outflank to any units with the Scout special rule that are kept in reserves, would you not be able to keep them in reserves and thus give them outflank?

That said, I am new to the game, have I missed anything here?


You did not miss anything. During deployment you declare which units have Scout. You have the option of placing them in reserve. A unit that has Scout and in reserve may Outflank. It's pretty clear. The biggest two reasons to take Eldrad in an army is he is a level 4 psyker with access to great psychic powers and his default Warlord trait gives d3 units Scout.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Devastating Dark Reaper



England

Fantastic! I'm definitely going to build an alpha/beta strike list around Eldrad then!

I'm thinking pale courts detachment with an autarch, Eldrad and a Wraithhost, combined with a scalpel squadron, and maybe an allied WWP Archon if I have the points.

18" outflanking strength D templates? Yes please.
   
Made in rs
Regular Dakkanaut





 Sarigar wrote:
NG77 wrote:
Dreamchild wrote:


@NG77, it only gives them scout. The scouting weapon platforms might be interesting though, along with an unit of Wraithguard or an allied cqc unit, as you mentioned. However, the army (armies, actually) I was thinking about all went like this:

-Windrider host

-Seer Council

-Hemlock or 2

-Eldrad

-Baharroth or a Dark Eldar cad with 2x5 footslogging Kabalites and a WWP Archon.


Why does it not confer outflank? My impression was that it gives Scout to D3 units before deployment. As Scout confers outflank to any units with the Scout special rule that are kept in reserves, would you not be able to keep them in reserves and thus give them outflank?

That said, I am new to the game, have I missed anything here?


You did not miss anything. During deployment you declare which units have Scout. You have the option of placing them in reserve. A unit that has Scout and in reserve may Outflank. It's pretty clear. The biggest two reasons to take Eldrad in an army is he is a level 4 psyker with access to great psychic powers and his default Warlord trait gives d3 units Scout.


My bad. As an ex-tau player I never really knew that having Scout and being in reserve confers Outflank to the unit. Things are much clearer now, and I might as well grab that Eldrad. Thanks!
   
 
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