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Made in us
Powerful Phoenix Lord





Dallas area, TX

------------------Eldar CAD---------[1071pts]

_______HQ_________
115--Farseer Skyrunner
______TROOPS_________
162—6 Windrider w/ Scatterlasers (Farseer joins here and uses Prescience or Guide)
81---3 Windriders w/ Scatterlasers
81---3 Windriders w/ Scatterlasers
81---3 Windriders w/ Scatterlasers
81---3 Windriders w/ Scatterlasers

________FAST___________
160--Crimson Hunter Exarch
________LoW_____________
310--WraithKnight (cannons) w/ 1 Scatterlaser


------------------Grey Knight Nemesis Strike Force-----[778pts]

_______HQ_________
125—ML2 Librarian w/ Hammer & Combi-Plasma
______TROOPS_________
203—5 Terminators-- 1 Psycannon/Halberd
3 Halberds (Justicar) & 1 Hammer

_______Heavy___________
225—DreadKnight w/ Personal teleporter, Great sword,
Heavy Psycannon & Heavy Incinerator
225—DreadKnight w/ Personal teleporter, Great sword,
Heavy Psycannon & Heavy Incinerator

-----12 units, 5 Objective secured-------[1849] pts total

Basic plan is to deploy all but the Termies/Libby (hopefully deep strike turn1) & Crimson Hunter. The DK's move forward to put pressure, WK moves forward just behind DK's to avoid unfavorable CC, but be in a good position to add CC if no good targets for the D-cannons exist (or have been killed). Any thoughts?

--

This message was edited 2 times. Last update was at 2016/02/08 16:44:28


   
Made in us
Rampaging Carnifex





Fredericksburg, Virginia

Looks like a decent list. Are you planning on taking this to a competitive scene? If so...

Hope they don't have grav. You'll probably just lose to a Cent-star or grav-bike spam as they will make quick work of the entire Grey Knight side of the board and the Wraithknight.

Objective missions might be an uphill battle for you. Especially if you play against MSU. You have a lower body-count than most armies and will struggle to keep up with the objectives.

If your goal is to combine Eldar with Grey Knights then I'd say it's a good attempt. When i attempted the same, i ran a Seer Council and Purifiers to REALLY stack the psychic phase since both armies are naturally strong in that phase. It ended up being pretty good but not high-end tournament good.

6000+
2500
2000
2000
 
   
Made in us
Omnipotent Necron Overlord






The list is strong. It should fair well vs most things. Alpha strike grav is what is going to hurt the most. Having the first turn will really help you out with a lot of that.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Drop Pod Grav is definitely a concern. The best I can think of is to Reserve all the GK's, maybe the WK depending on cover, and give my opponent 1st turn if I can. Once the pods have dropped, I can mitigate where everyone goes from there. I am not as worried about MSU since I have so many shots on so many units. If I can take out an MSU Necron Decurion (which I have done with a similar list), I can take out any other MSU imaginable.

My 2nd biggest concern is Wolf-Star. I knew it existed, but had never faced a "true" Wolf Star with FNP and tons of meat-shield Fenris/Cyber wolves...until recently. All my firepower and I only took out 4 meat-shields and put 2 wounds on separate TWC models.

Due to bad positioning and a HORRIBLE assault jump from a Jetbike unit (had to move close due to LOS blocking terrain), the Wolf-star was in my Deployment on turn 1. I had no choice but to charge with both DK's and the WK.

Thanks to some challenge shenanigans, I used the DK's to remove a few TWC's from the fight, since his unit was strung out and those TWC near the challenge could not get engaged with the other DK or WK.

However, failing to Stomp enough meant that all 3 of my Knights bite the dust and I lost too many bike untis to finish off the Wolf-star. I was initially too overconfident since I have never failed to obliterate TWC units with my Eldar. It was bad.

--

This message was edited 2 times. Last update was at 2016/02/08 20:48:00


   
Made in us
Frenzied Juggernaut





Alaska

 Galef wrote:
Drop Pod Grav is definitely a concern. The best I can think of is to Reserve all the GK's, maybe the WK depending on cover, and give my opponent 1st turn if I can. Once the pods have dropped, I can mitigate where everyone goes from there. I am not as worried about MSU since I have so many shots on so many units. If I can take out an MSU Necron Decurion (which I have done with a similar list), I can take out any other MSU imaginable.

My 2nd biggest concern is Wolf-Star. I knew it existed, but had never faced a "true" Wolf Star with FNP and tons of meat-shield Fenris/Cyber wolves...until recently. All my firepower and I only took out 4 meat-shields and put 2 wounds on separate TWC models.

Due to bad positioning and a HORRIBLE assault jump from a Jetbike unit (had to move close due to LOS blocking terrain), the Wolf-star was in my Deployment on turn 1. I had no choice but to charge with both DK's and the WK.

Thanks to some challenge shenanigans, I used the DK's to remove a few TWC's from the fight, since his unit was strung out and those TWC near the challenge could not get engaged with the other DK or WK.

However, failing to Stomp enough meant that all 3 of my Knights bite the dust and I lost too many bike untis to finish off the Wolf-star. I was initially too overconfident since I have never failed to obliterate TWC units with my Eldar. It was bad.

--


Rough. That sounds 'ruff' actually.......



Wolf Star with grav pods... now that would be a fist-fest

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

10,000 pts - Nighthaunt

Dkok - 1850
 
   
 
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