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![[Post New]](/s/i/i.gif) 2016/02/29 19:20:10
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Steadfast Grey Hunter
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Are the threads true that the reconnaissance squad is the worst unit in the game currently? Recently purchased 5 for my Alpha Legion but am not sure if fielding them bare is all I should give, or maybe sink some points, taking full unit strength could give them more of an edge? How does one field them, if at all?
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![[Post New]](/s/i/i.gif) 2016/02/29 19:28:58
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Member of a Lodge? I Can't Say
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Greetings fellow AL player!
To answer your question, i would say they are best either used as camping snipers or Outflanking/Infiltrate+Scout Shotgun ones
If all that fails to convince you, take them as a Mor Deythan squad (as you can 'steal' them with Rewards of Treason) as the prove effective as well
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![[Post New]](/s/i/i.gif) 2016/02/29 19:45:07
Subject: Re:Legion Reconnaissance Squad. Better left home or potentially useful?
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Fiery Bright Wizard
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Like everything in 30k they have uses. For my DG, I frequently ran them w/ snipers, cloaks, and voxes and used them as a forward spotting unit. When I ran them with my TS I used them as a smaller unit that is generally ignored, but can still do a lot of damage to a squad (bye bye Apothecary and srgt.)
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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![[Post New]](/s/i/i.gif) 2016/02/29 20:15:47
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Steadfast Grey Hunter
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That helps a lot. I just haven't really seen a decent enough method of use. Would you guys recommend fielding them in full 10 man strength, or keep them at 5?
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![[Post New]](/s/i/i.gif) 2016/02/29 20:26:46
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Fiery Bright Wizard
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Greyguy13 wrote:That helps a lot. I just haven't really seen a decent enough method of use. Would you guys recommend fielding them in full 10 man strength, or keep them at 5?
I think it depends on how you intend to use them/what your local meta plays. if your local area loves PotL spam, then bring larger squad sizes to drown them in numbers (includes all units, BTW). If you want the squad to do a single, specific thing (act as a forward observer) then stick to a minimum squad size.
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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![[Post New]](/s/i/i.gif) 2016/02/29 21:02:31
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Thermo-Optical Hac Tao
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There is a new Recon Company Rite of War in book 6 that looks interesting.
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![[Post New]](/s/i/i.gif) 2016/02/29 21:18:20
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Steadfast Grey Hunter
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Good to know, thanks a lot for the advice!
What is this new reconnaissance rite you speak of?
I figure that they really fit the Alpha Legion fluff wise, so I really wanted to implement them in my list.
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![[Post New]](/s/i/i.gif) 2016/02/29 21:22:16
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Thermo-Optical Hac Tao
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This is from the 1d4chan 30k tactics page:
Legion Recon Company: Legion recon squads become compulsory troops and you can re-roll first turn and seize the initiative, however any heavy support units must start in reserve, you must have an additional troop which must be a recon squad and no termies allowed. Anything that scouts or infiltrates gets shrouded for a turn, which works very well with Legions like Raven Guard (infantry get infiltrate, and ICs can buy camo for a 4+ in the open), Alpha Legion (everything with LA can get infiltrate or scout or both), and Night Lords (Terror Squads can infiltrate, all NLs start the game in 5+ pseudo-cover which stacks with shrouded, so they are in 3+ even out in the open).
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![[Post New]](/s/i/i.gif) 2016/02/29 21:22:41
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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[ARTICLE MOD]
Huge Hierodule
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Give them a nuncio vox and let them spot for medusas and basilisks
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![[Post New]](/s/i/i.gif) 2016/02/29 22:47:05
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Steadfast Grey Hunter
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Wow that's odd. So one must field 3 reconnaissance squads at the least and no terminators ? Seems like it could be fun.
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![[Post New]](/s/i/i.gif) 2016/02/29 22:55:12
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Fiery Bright Wizard
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Greyguy13 wrote:Wow that's odd. So one must field 3 reconnaissance squads at the least and no terminators ? Seems like it could be fun.
Nah, you NEED 3 compulsory troops, and only 1 of those MUST be recon marines. so you COULD go tac, tac, recon, though that would be almost missing the point
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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![[Post New]](/s/i/i.gif) 2016/02/29 23:57:22
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Nasty Nob
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Use them to attach a Master of Signal to
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A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2016/03/01 01:35:31
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Steadfast Grey Hunter
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I like the idea of not having to use 3 scout units a bit better. Seems a bit much considering... I'll still field 2 units though. I like the idea of adding master of signal. Maybe I can finally field Exodus??
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![[Post New]](/s/i/i.gif) 2016/03/01 11:30:24
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Member of a Lodge? I Can't Say
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Yeah
Exodus
(Additional HQ choice here as Exodus cant be your compulsory)
6x Recon Squads
3x Headhunter Kill Teams
3x Heavy support squads with Lascannons
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![[Post New]](/s/i/i.gif) 2016/03/01 12:07:33
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Committed Chaos Cult Marine
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May consider a Master of Signal for Cognis Signum (+1 BS). Possibly overkill though.
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This message was edited 1 time. Last update was at 2016/03/01 12:07:44
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![[Post New]](/s/i/i.gif) 2016/03/01 13:28:26
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Hierarch
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They can help a lot for precision DS; Take a Vox, infiltrate forward, drop some stuff without scatter. I personally love doing it with perturabo.
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Tamereth wrote:
We'll take your Magnus leak and raise you plastic sisters, take that internet.
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![[Post New]](/s/i/i.gif) 2016/03/01 15:36:41
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Grim Dark Angels Interrogator-Chaplain
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Brennonjw wrote: Greyguy13 wrote:Wow that's odd. So one must field 3 reconnaissance squads at the least and no terminators ? Seems like it could be fun.
Nah, you NEED 3 compulsory troops, and only 1 of those MUST be recon marines. so you COULD go tac, tac, recon, though that would be almost missing the point 
That's ONE way of looking at it, others say you need 3 squads, best to check with your club/opponent/to just to make sure which way they will play it.
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![[Post New]](/s/i/i.gif) 2016/03/01 15:53:32
Subject: Legion Reconnaissance Squad. Better left home or potentially useful?
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Fiery Bright Wizard
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Formosa wrote: Brennonjw wrote: Greyguy13 wrote:Wow that's odd. So one must field 3 reconnaissance squads at the least and no terminators ? Seems like it could be fun.
Nah, you NEED 3 compulsory troops, and only 1 of those MUST be recon marines. so you COULD go tac, tac, recon, though that would be almost missing the point 
That's ONE way of looking at it, others say you need 3 squads, best to check with your club/opponent/to just to make sure which way they will play it.
Isn't that how it's worded in the book? Honestly I'm not 100% sure, I'm just going on the wording I've read online.
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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