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Made in gb
Boom! Leman Russ Commander

In the aftermath of an overwhelming Cylon attack, the last remnants of humanity gathered in a desperate bid to escape their impending doom. At the head of this fleet is the Battlestar Galactica

What is Battlestar Galactica: Fleet Battles ?

Battlestar Galactica: Fleet Battles, is a Fleet Scale Tabletop Miniatures game set in the universe of the BSG TV series.

Design Aspects

- The Factions are the Cylon and Colonial Fleet
- UGOIGO Activiation system, with 3 main points, Move, Shoot, Action.
- A D6,D8 and D10 Shooting, and damage system, with additional modifiers.
- An in depth Fleet builder, down to Fighter squadron loadouts and upgrades.
- A Battle Card Deck for both factions, containing unique special moves and actions.

Hey everyone !

So after months of working on the rules Paradigm and Myself have got our first Alpha draft ready for you guys to check out.

In this first draft we have the following contents.
- Basic Unit profiles and a basic Fleet construction system that will be expanded upon.
- The Main Rules of Initiative, Activation, Moving, Shooting, Damage, Actions, and Special Rules.

Our Future content goals are:
- Flesh out Ship, Squadron and weapon profiles that will be on Printable Cards with tokens.
- Rules for Boarding actions
- Missiles and Nukes
- Full Battle Card decks for both factions
-Both generic and themed missons.

This is our number 1 priority, we need you guys out in the Dakka community to offer us your thoughts and ideas on the game so far. We would love for you guys to sit down and slap some models/ paper cutouts on a table and just have a go at the game, make notes and let us know how it goes ! We are at a stage now that play testing is essential for us to be able to refine the rules, make sure we are on track with what we have already and help for future development.

Attatched is a copy of the Alpha Draft and Some cutouts of some BSG Ships.

Final words

I would like to take this oppertunity thankyou all for taking the time to read or even play these rules and offer us your most valuable feedback.

"So say we all"

 Filename BSG Rules Draft ALPHA VERSION.docx [Disk] Download
 Description The First Alpha Draft
 File size 134 Kbytes

 Filename BSG Ships.docx [Disk] Download
 Description Paper Cutouts for playtesting
 File size 1141 Kbytes

Made in gb
Is 'Eavy Metal Calling?


To add my own thoughts as co-worker on the project and expand a bit on the above.

The key design principle we're working to here is to keep things simple while incorporating the unique flavour of the Battlestar Galactica setting. With that in mind, the core rules themselves are quite abstracted and simplified, but several elements including the Battle Cards and the way the factions actually play will hopefully add in some character.

As far as mechanics go, the main mechanic is an opposed roll that a variable dice type and modifiers; D6s D8s and D10s are used, a higher dice type representing a more powerful attack or more effective defence. Fighter Squadrons are mainly D6-based, some more powerful ones pushing up to D8, frigates and destroyers will mostly use D8s, the largest ships like Battlestars and Basestars go into D10 territory.

The mechanic itself is very simple. One player rolls the relevant die and adds any modifiers in effect, the opponent then does the same, the results are determined based on the difference between the two, typically directly corresponding to the damage dealt (though other effects and such will be introduced in later versions).

Activation alternates between players one unit at a time (a Unit being one large ship or a squadron of fighters), in any activation a unit can shoot, move and perform actions (such as boosting or firing flak) in any order. A unit can only activate once per turn, although there may be certain cards that allow multiple activations, these will be quite limited.

The card element is not fleshed out yet, but the concept behind them is that they will represent the actions of various characters and crew that can't be represented in miniature form. Players have freedom in building their deck; they could take a limited number of very powerful cards representing the show's major characters, or a larger number of more generic, less powerful cards, or a mixture of both. Similar freedom is present in building fleets; there are currently no plans for 'force organisation' or anything like that beyond tying fighters to their respective carriers, as most of the show's fighters don't have the capability to operate autonomously.

I think that covers all the basics. As mentioned, I've put together some printable ships for anyone who wants to give the game a go, just cut, fold where noted and glue or tack to a base or coin. In this first draft, there will inevitably be some issues; clunky wording, oversights in design, unclear interactions, but that's why we need you guys to give them a read and if you're feeling like being an absolute legend, a playtest or two! Any and all feedback, suggestions and picking apart of the rules is greatly appreciated, a lot of work has gone into this but there's still a long way to go before we have a full game ready to go!

Cheers for looking, and if you take the time to have a look at or even have a game with the rules, thanks so much! Don't hesitate to let either myself or Wolf know if you have any issues, questions or suggestions for the rules!

Made in us
Is 'Eavy Metal Calling?

Affton, MO. USA

Hopefully I'll have time next week to look into this more. As for ships, what models are you using?where are you getting them? Local shop has a copy of the BSG boardgame for 1/2 price, there are 30+ ships in there and I was wondering if that would work.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
Made in gb
Is 'Eavy Metal Calling?


The ships Wolf and I are using are OOP, I think, but the rules so far just have everything on 25mm rounds and any measurement is done from the bases, so if the boardgame has suitable minis to stick on some bases then I'm sure that'd work.

There are also some available from here, though I'm not sure how active the store/seller is, as a lot of the site seems to be 'under construction' and the last update was May 2105. Might be worth a look, though:

There's also Fox Miniatures, Wolf has the details about them so you're probably best PMing him.

Looking forward to seeing what you make of the rules. A second draft will be under way once I'm a little less busy with uni stuff!

Made in us
Is 'Eavy Metal Calling?

Affton, MO. USA

Thanks, I also found this guy out there from another BSG topic.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
Made in gb
Boom! Leman Russ Commander

Hey, if you drop me a pm I can pass the details over for fox miniatures I'm very excited to hear your thoughts on the game.

The general scale of ships that we have used so far is, battlestar galactica is around the same size as an imperial cruiser from BFG

Made in us
Decrepit Dakkanaut

The Battle Barge Buffet Line

Out of curiosity, is this ruleset in any way endorsed or licensed by the owners of BSG? I'm not at home so can't download the files at the moment. I'm fine with house rules and have even made my own but figured I'd ask.

We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
Made in gb
Is 'Eavy Metal Calling?


Nope, entirely unofficial. The final document will have all the necessary disclaimers and we're never going to be selling it or anything.

Made in us
Battlefield Tourist


You should post some batreps (written with photos or video) to give us a bit of flavor to the game.

Support Blood and Spectacles Publishing:
Made in gb
Boom! Leman Russ Commander

A batrep is an excellent idea, at the moment we just need to play test it and get a more final version ready so when we do do a batrep or video it gives a more accurate representation of the game.

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