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Made in us
Fresh-Faced New User




Sry if this is in a previous thread I am a noob I play orks for example a deff dread gets +1 attack for two klaus so why take two more do you make three attacks with each klaw thnx for claryfieng in advance
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Check under the walker rules. Specifically Walkers and Assaults.

It's not bolded, so you might have missed it.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in ca
Mekboy Hammerin' Somethin'




Kapuskasing, ON

Walkers get +1 attack for each extra melee weapon. This isn't included in the base stats. Unlike troops walkers keep adding extra attack for each melee weapon beyond the first two. A common setup for deff dreads is three melee weapons and a scorcha to thin out tar pits. Others also go with a full four melee weapon load out.
   
 
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