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Dug out my sallies the other day, hoping to get a game in this weekend. What do you guys think?
1850
CAD 1
Vulkan
Harath Shen
Command Squad - Drop Pod, Apothecary, 4 with Storm Shield and Melta
Terminator Assault Squad - 6 men, Land Raider Redeemer w/mm and sb, 4 with TH/SS
2 x 10 Man Tacticals - Drop Pod (or rhino?), Combi melta, melta
CAD 2 (Allied)
Bray'Arth Ashmantle
5 Man Tactical - Flamer, Drop pod
Drop Pod
Harath Shen rides with the Terminators to have a squad with 2+ 3++ 4+++ smashing potential, Vulkan either goes along in there too, or with the Command squad to protect them from charges both on overwatch and being a pretty good beatstick. Basic idea is threat saturation clearly. Bray'arth can't be left unattended, so worst case scenario he obliterates something on the drop and goes down like an expensive distraction while everything else moves up, or he survives the first turn and stomps around beating the hell out of things. Aiming for a turn 2 charge with the terminators by moving 12" first turn in the redeemer. I think if I take rhinos instead of drop pods 4 and 5, I can provide cover for the redeemer but I'm not sure if thats worth the reduction in my first turn drop effectiveness. Ideas? Thoughts? I mostly just wanted to try out the indestructible terminator squad, because they sound ridiculously saucy, so I built around that.
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