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Made in us
Bounding Assault Marine





Illinois

If I read the rules correctly, all the models from the new Deathwatch game can be used in regular 40k games using the special formation out of the White Dwarf magazine. However, it seems to say that all the models have to be deployed as ONE single unit. Some of the models are foot sloggers, a couple use jet packs, and one is a biker.

If they have to deploy and behave as if they are in one single unit, that has to be the dumbest rule ever since that would basically chain the jet pack dudes and the biker to a slow 6 inch move every round. Oh GW, why would you create such a horrid formation for your newest product?
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 bomtek80 wrote:
If I read the rules correctly, all the models from the new Deathwatch game can be used in regular 40k games using the special formation out of the White Dwarf magazine. However, it seems to say that all the models have to be deployed as ONE single unit. Some of the models are foot sloggers, a couple use jet packs, and one is a biker.

If they have to deploy and behave as if they are in one single unit, that has to be the dumbest rule ever since that would basically chain the jet pack dudes and the biker to a slow 6 inch move every round. Oh GW, why would you create such a horrid formation for your newest product?
Your best bet is to run an allied detachment with one of the HQs (probably the Librarian) and the Troops Squad (Squad Donatus). That way you can run them as an augment to an existing army. You could get them a Drop Pod using your regular detachment. The only way to make any meaningful use of the other models is to use the whole formation because none of the other models have Independent Character.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Bounding Assault Marine





Illinois

 casvalremdeikun wrote:
 bomtek80 wrote:
If I read the rules correctly, all the models from the new Deathwatch game can be used in regular 40k games using the special formation out of the White Dwarf magazine. However, it seems to say that all the models have to be deployed as ONE single unit. Some of the models are foot sloggers, a couple use jet packs, and one is a biker.

If they have to deploy and behave as if they are in one single unit, that has to be the dumbest rule ever since that would basically chain the jet pack dudes and the biker to a slow 6 inch move every round. Oh GW, why would you create such a horrid formation for your newest product?
Your best bet is to run an allied detachment with one of the HQs (probably the Librarian) and the Troops Squad (Squad Donatus). That way you can run them as an augment to an existing army. You could get them a Drop Pod using your regular detachment. The only way to make any meaningful use of the other models is to use the whole formation because none of the other models have Independent Character.


That's true, but still seems a waste to run them that way. Honestly, they just need to roll up the DW, GK, and Inquisition into a single codex. None of them have enough elements to run on their own (except for the GK, but even then they really aren't that good anymore).
   
Made in us
Devestating Grey Knight Dreadknight







And that would accomplish....? Nothing?

 SHUPPET wrote:

wtf is this buddhist monk ascendant martial dice arts crap lol
 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

I'm not sure you couldn't use the terminator guy (Branatar) as a suicide deep striker, but seems very chancy. Still, at only 60 points it might be worth trying. I still want the set if only because the models are awesome!

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
 Mad Doc Grotsnik wrote:
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The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.
 
   
Made in us
Longtime Dakkanaut





Yeah I would just roll an allied detachment with the Librarian as HQ, the squad as troops and then probably the salamander or biker for the elite slot.

I dont know what gear the foot slog squad has though so I am totally out of the loop on that one.

This message was edited 1 time. Last update was at 2016/03/06 04:16:00


 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 Tibs Ironblood wrote:
Yeah I would just roll an allied detachment with the Librarian as HQ, the squad as troops and then probably the salamander or biker for the elite slot.

I dont know what gear the foot slog squad has though so I am totally out of the loop on that one.
Biker is Fast Attack, so you could theoretically run both him and one of the JP marines or the Terminator in the same Allied Detachment.

The Deathwatch have the following models available:

HQ: Chaplain Cassius, Librarian Jensus Matorian
Elites: Edryc Sentorax (Vanguard Veteran), Antor Delassio (Assault Marine [but is actually built like a Vanguard Veteran]), and Garran Branatar (Terminator)
Fast Attack: Jeten Suberel (Bike Sergeant)
Troops: Squad Donatus

So you could run one of the HQs, one of the three different elites, Jeten Suberel, and Squad Donatus all in the same Allied Detachment.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Wouldn't the JPs and bike move their normal movement but have to stay within coherency?

4500
 
   
Made in gb
Death-Dealing Devastator






Librarian, Squad Donatus and the Salamander,

Iron Arm on a close range Terminator is greaaaaaat.


Automatically Appended Next Post:
 Quickjager wrote:
And that would accomplish....? Nothing?


It would accomplish plenty, you can fill out CAD's and maybe new formations a lot easier.

This message was edited 1 time. Last update was at 2016/03/06 13:34:55


- 535pts
40K - 2000pts
HH - 3000pts

- 40 Wounds  
   
Made in gb
Gavin Thorpe




 troa wrote:
Wouldn't the JPs and bike move their normal movement but have to stay within coherency?


That's true, but still a waste of their speed. The only real advantage is keeping them behind the grunts and then moving to the front only after they've caught all the incoming firepower.
But yeah, the formation's pretty naff. The infantry elements mean that the unit is moving 6" a turn. The bike element means that the unit cannot run. We have over 500pts of models crawling 6" a turn and throwing out firepower comparable to a Tactical Squad.

WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company.
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

The terminator is 60 points. So is a MM/HF land speeder. Both DS. Salamander has a smaller footprint. Speeder is a lot faster, TDA can punch things. T4 1W 2+/5++ vs. AV10 2HP skimmer? Neither one is very rugged, but can shrug off a reasonable amount of fire until the dice turn against them.

While they can’t join units, other characters can join them. I’m not sure what sort of wacky buddy comedy could be set up, but I’m sure something could. Adding a TH/SE CM on a bike with the white scar would give him hit and run.

One thing to keep an eye out for is what of the laundry list of special rules they have affect the whole unit. They don’t have Chapter Tactics, so sidestep the restrictions on having multiple CTs working together.

   
Made in us
Fresh-Faced New User






So did they not think the rules through for these guy so well. The only chapter approved all models were independent characters. And it gave them the option for transport.
   
Made in ca
Bush? No, Eldar Ranger



Vancouver, BC

I'm a little confused -

Can each individual Deathwatch marine be dropped into any 40k army, or can they only be fielded in 40k through the Kill Team Cassius formation?
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Terminal wrote:
I'm a little confused -

Can each individual Deathwatch marine be dropped into any 40k army, or can they only be fielded in 40k through the Kill Team Cassius formation?


If you look upthread at Casvalremdelkun’s post, he lists what FOC slots each thing in the Deathwatch fills. As there is a troop option (Squad Donatus) and 2 HQs (Cassius and Matorian) there are enough parts to use a ally detachment. This gives you a little more ala carte choice of who to take. So you don’t need to take the whole everyone together formation.

   
Made in ca
Insect-Infested Nurgle Chaos Lord






I was kinda miffed that everything in that set were made to be Unique, so there's literally no way of building an army of them short of spamming the not-deathwatch 1st Company Task Force.

But I was too distracted by the sexiness that is the Genestealer Cult

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Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Shadowy Grot Kommittee Memba






A set is released, the marines get crappy rules and the not-marines get good rules.

I didn't think I would be so happy...but there it is.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in ca
Insect-Infested Nurgle Chaos Lord






To be fair, if you wanna run Deathwatch, you can sorta do it with just the First Company Taskforce. A lot fluffier too since you can give them some decent customization.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

 MechaEmperor7000 wrote:
To be fair, if you wanna run Deathwatch, you can sorta do it with just the First Company Taskforce. A lot fluffier too since you can give them some decent customization.

Gee, shocking that special characters have preset loadouts.
   
 
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