Switch Theme:

Deathwatch Overkill tactics  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gr
Perfect Shot Ultramarine Predator Pilot




I hope there are more people like me who see Deathwatch as a potential fun and worth the time-investment board game.
I am familiar with the rules and have played the first mission with a friend.
I am looking for some insight concerning tactics for this game.
For example: if there are some marines who are better than others, who to take in each mission, is it generally best to move slowly and try to clean the board or rush forward etc...
For the cult player, thoughts on lurking, when are where to deploy most powerful models, how to choose gambit cards, possible combos etc..

Thanks in advance!
   
 
Forum Index » 40K General Discussion
Go to: