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Made in gb
Regular Dakkanaut





I have come across what looks like an error in the book and was wondering about the right interpretation. In the corsair warp hunter entry it says that the D-flail counts 5s as 6s on the D-table whereas on the eldar entry it says the D-flail rolls at -1 on the warp table (meaning a roll of 2 will not wound).

Which is the right one? Or are they meant to differ between corsair and eldar vehicles?

The rule has the same name - dispersed - in both vehicles so do I just choose?

   
Made in gb
Lethal Lhamean




Birmingham

You misread the Corsair Warp Hunter Dispers special rule. It counts 6's as 5's, not 5's as 6's, which is a massive difference given what happens on a 6.

It's still a notable inconsistency though as the Corsair version will wound on a 2+ whilst the Craftworld version needs a 3+. Maybe it was intended, since the Corsair version does get considerably more upgrades as well, but it might be worth emailing Forgeworld to find out.

   
Made in ca
Foolproof Falcon Pilot




Ontario, Canada

Just double checked my physical copy as well. Difference confirmed.

Page 174 - Dispersed: Counts a 6 result as a 5 result.
Page 209 - Dispersed: -1 on the Destroyer table.

Could be intended, or could be typo. Let us know what Forgeworld replies back with!
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

Bojazz wrote:
Just double checked my physical copy as well. Difference confirmed.

Page 174 - Dispersed: Counts a 6 result as a 5 result.
Page 209 - Dispersed: -1 on the Destroyer table.

Could be intended, or could be typo. Let us know what Forgeworld replies back with!

It's just a strange wording...

Because the way I read it:
Page 174 - Dispersed: Counts a 6 result as a 5 result.

Simply means that any rolls of sixes is resulted as a '5' on the d-chart.

In addition:
Page 209 - Dispersed: -1 on the Destroyer table.

That works like the Craftworld codex d-scythe rule. Meaning you roll d3 wounds/hullpoints if the roll 3+

This message was edited 1 time. Last update was at 2016/03/23 17:01:32


Live Ork, Be Ork. or D'Ork!


 
   
Made in ca
Foolproof Falcon Pilot




Ontario, Canada

Yeah, they are definitely functionally different. The question is whether or not the Corsair Warp Hunter D-flails were meant to be better than the Craftworld ones or not. Hence: typo or intended?
   
Made in gb
Decrepit Dakkanaut




Typo. Supposedly should work as scythes do
   
Made in ca
Foolproof Falcon Pilot




Ontario, Canada

Is that a response from Forgeworld, or your opinion?
   
Made in gb
Decrepit Dakkanaut




From talking to them at the last trip to Nottingham.
   
Made in gb
Regular Dakkanaut





Well then that speaks volumes about their quality control and general rules-writing skills. Such oversights are pretty sloppy and lazy IMO.

I've sent an email and am awaiting a response

   
Made in ca
Foolproof Falcon Pilot




Ontario, Canada

nosferatu1001 wrote:
From talking to them at the last trip to Nottingham.

That's good to know, thanks for the info!
   
Made in es
Swift Swooping Hawk





Just dropping the pic here with some answers from FW about Mymeara v2.0.


http://i.imgur.com/y8qrvPm.png

Also be warned some people may not consider this *official* until FW puts up a FAQ version of it.

This message was edited 2 times. Last update was at 2016/03/23 23:48:30


 
   
Made in us
Fixture of Dakka





Well, you're correct that no one is going to accept some random jpeg about a massive buff to Wraith Knights.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in ca
Swift Swooping Hawk





 DarknessEternal wrote:
Well, you're correct that no one is going to accept some random jpeg about a massive buff to Wraith Knights.


Massive buff? Really?

A) A Wraithknight is a GJC and can move 12" in the movement phase.

B) It has the super-duper-over-the-top ability to re-deploy 12" AND scatter but lose it's assault phase.

C) The mail says: Yeah it was a typo, we meant 18". Which only adds 6" and makes a hell of alot more sense. Who would sacrifice an assault phase with a Wraithknight for the uber chance of moving exactly the same distance as he already can BUT add 1D6 scatter on top. Come on be serious and keep a straight face.
   
Made in us
Fixture of Dakka





Snuh? 18 and 12 are not exactly the same.

Also, it can be used to leave Assault.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in ca
Foolproof Falcon Pilot




Ontario, Canada

He wasn't saying 18 and 12 are the same. He's saying that it is written as 12, which is exactly what they can move normally, so the ability essentially had no benefit. You had to give up your Jump Rules in order to move exactly the same distance you normally could with a 1D6 scatter. He was saying that making an ability usable at all isn't a "Massive buff". The addition of 6" and the ability to leave assault makes it a tool worth using, where before it was not. I"m not sure why he thought you had to give up your assault phase though, since it says you're allowed to run/charge normally afterwards.

Personally, I think it's legit and will show it to my group to see if they're cool with it, but I'm not expecting any miracles until it's officially updated/FAQ'd.

This message was edited 2 times. Last update was at 2016/03/24 17:00:28


 
   
Made in gb
Regular Dakkanaut





Another extraordinarily bad bit of ruleswriting from FW

   
 
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