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Gotta a 1k point tourney coming up, had a test game with this earlier and it seemed to do well. I'm using the "Charnel Cohort" formation. A quick bout about what it does/gives:
-If it has my Warlord, they can reroll their WL trait if it's from the Daemonkin book
-If Warlord is in DS reserves, he can re-roll his reserve roll
-Other units from this formation deep striking don't scatter if the first model is placed within 6" of the WL
-Enemy units take a -2 to leadership when making fear tests against enemies from this formation
-Everything in the formation has Counter-Attack
++ Codex: Khorne Daemonkin (1000pts) ++
+ Formation (1000pts) +
Daemon Prince (255 pts)
Daemonic Flight, Warp-forged Armor, Ichor of Blood, Goredrinker (Artifact of Slaughter)
-Bloodcrushers (205 pts)
3x Bloodcrushers, 1x Bloodhunter, Banner of Blood
-Bloodletters (85 pts)
7x Bloodletters, 1x Bloodreaper
-Bloodletters (85 pts)
7x Bloodletters, 1x Bloodreaper
-Bloodletters (85 pts)
7x Bloodletters, 1x Bloodreaper
-Flesh Hounds (80 pts)
5x Flesh Hounds
-Flesh Hounds (80 pts)
5x Flesh Hounds
-Skull Cannon (125 pts)
It's a very, VERY simple list, but from my games so far it's fast and effective. Flesh Hounds can easily make it to any objective (we use ITC missions), the Warlord can zip anywhere he needs to get to, and DSing Bloodletters go exactly where they're needed, same with the Skull Cannon.
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