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Made in us
Death-Dealing Dark Angels Devastator



Southeastern U.S.A.

I am trying to create my first Dark Eldar list. Please let me know what you think and any suggestions on changes or what to do with the last 99 points I have. Here is the list:

Realspace Raiders Detachment

HQ
Lhamean w/Venom Splinter Cannon

Troops
5x Kabalite Warrior w/Venom Splinter Cannon
5x Kabalite Warrior w/Venom Splinter Cannon

Fast Attack
2X Reavers w/Cluster Caltrops, Arena Champion
2X Reavers w/Cluster Caltrops, Arena Champion
5X Scrouges w/2 Haywire Blasters
5X Scrouges w/2 Haywire Blasters

Heavy Support
Ravager w/3 Dark Lances, Night Shields
Ravager w/3 Dark Lances, Night Shields
Talos w/Twin-Linked Haywire Blaster

Dark Artisan
Cronos w/Spirit Probe
Haemonculus w/Webway Portal
Talos w/Twin-Linked Haywire Blaster

The idea is to have the 3 Venoms stay near max range eliminating infantry targets. The reavers move up the field making use of cover looking for infantry or light vehicles to assault. The Ravagers will shoot at the heavy armor. The Talos will protect my deployment zone. On Turn 2, the Dark Artisan will deepstrike in on any possible vehicle that is down on hull points while my Scourge look to deepstrike in on any other possible vehicle targets. I have never actually ran a Dark Eldar army before. My local games/tournaments are mainly 1000 to 1500 pt games using a mix of game types. The armies vary from all types of armies, but mostly consists of space marines, eldar, necrons, and Chaos Daemons. Please help me get a list together before I start making purchases.

This message was edited 1 time. Last update was at 2016/04/01 23:24:14


 
   
Made in gb
Stalwart Dark Angels Space Marine




London

Your Reaver squads are confusing me. Do you mean 3 man squads with one Arena Champ, one bare bones and one with cluster caltrops?
   
Made in us
Death-Dealing Dark Angels Devastator



Southeastern U.S.A.

It is three Reavers total, one is upgraded to an Arena Champion and has the Cluster Caltrops. I figure give them to the champion that way I can use look out sir rolls to keep the caltrops in play for as long as I can.
   
Made in ca
Regular Dakkanaut




The arena champion will allow enemy characters to challenge then in combat, and will actually hurt you.

Use these points to get 4 weapons for your scourge

Not sure what a lone talos will do for you. Without a squad they die to concentrated fire

Also, make sure you use all 6 FA slots if you use the RSR formation.
   
Made in us
Death-Dealing Dark Angels Devastator



Southeastern U.S.A.

The lone Talos is to defend my deployment zone.
   
Made in us
Trustworthy Shas'vre



california

You want to max out scourge weapons for effectiveness. You want them to be able to kill whatever they land by after deep striking, because they won't last long after. The lone talos to isn't a good idea, going up field he will be an easy first blood because he is by himself, defending your field he is a waste of points taking pot shots here and there like a lonely dreadnought in the backfield. Also, as stated above get rid of the champion, isn't worth it.
   
 
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