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ok, so I'm possibly acquiring some eldar soon, and I was curious how well this list would do. Common opponents are necrons, iron hands, and nurgle daemons with chaos Knights (the khorne ones)
Autarch w/ sky runner, mask, and lance
Farseer w/ sky runner, stones, and shard
X5 wraith guard w/ d scythe in wave serpent w/ scat lasers and holo field
X5 wraith guard w/ s scythe in wave serpent w/ scat lasers and holo field
Autarchs are generally not considered competitive and could be substituted for more bikes.
Personally, Warlocks on bikes don't do that much for you considering their points cost.
2 squads of Guard in Serpents again are quite expensive units but for the armies your acing they should be ok.
The only worry with Hemlock fighters is the high points cost for a low armour vehicle that once it jinks, it cannot fire any weapons next turn and so is quite risky.
Shining Spears again are not efficient enough for the cost. instead, I would suggest perhaps taking out the warlocks from the bikes, the Autarch and maybe looking into the Aspect Host Formations. The Warp Spiders are especially effective.
"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
The reason for saying Autarchs aren't competative was because you are paying 100 points or so for a more reliable or strategic reserve roll. That can be useful I agree. All I as suggesting was that you could purchase another squad which can do more damage thats all.
The Warlocks don't give the bikes a 2+ armour but a 2+ cover if they jink. Thats pretty amazing yes but again your paying 200 points to protect 360 points. I was merely saying you could instead just have more units for your opponent to worry about, producing more damage and forcing him to fire at more than just 4 units. Perhaps you could have 2 CAD lists, one with the Autarch and one with the Farseer?
"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."
Pain4Pleasure wrote: ok, so I'm possibly acquiring some eldar soon, and I was curious how well this list would do. Common opponents are necrons, iron hands, and nurgle daemons with chaos Knights (the khorne ones)
Autarch w/ sky runner, mask, and lance
Farseer w/ sky runner, stones, and shard
X5 wraith guard w/ d scythe in wave serpent w/ scat lasers and holo field
X5 wraith guard w/ s scythe in wave serpent w/ scat lasers and holo field
As for the Warlocks, yes they are nice and they do contribute alot more warp charges, but I wouldn't bother for small units of bikes... rather I'd use them for a seer council.
If you are using flyers, especially Hemlocks, I'd advice using an Autarch - although the prefered combo is to use the Autacrh to bring in a Crimson Death formation and ninja bikes you need reserve manipulation... besides with wings/bike + shard of Anaris he grounds Seer councils and can assassinate warlords
Shining Spears aren't really competitve but I suppose there is a combo there with duel Hemlock mindshock pods to maximise their chance to run down opponents on the first round of combat.
I prefer Ghostglaive and Shimmershield on the Wraithknight, regardless please magnatize this fellow to change you're loadout to match a list or playstyle, regardless I feel like the Sword and Board will allows much more table control and survivability.
Support batteries are great but the D - cannons are very short range, perhaps fishing for infiltrate or having scout would help?
Speaking of Scout, invest in Eldrad - he gives D3 units scout so your wraithguard have the potential for a t1 massive alphastrike (12" scout + 6" move + 6-7" disembark leaves you in your opponent's deployment zone), it may not be useful all the time but it's a heck of a sting in the tail
Farseers are gold, if you are running the wraithknight with cannons, you'll need a support crew for him for rerolls... get a Stone of Anath'lan on him and start throwing some guide and prescience on units.
Well as a general rule, outside of the boring competitive choices (ala Warp spiders/ hunters/ hornets/ knights/ guard/ dragons / scatbikes) having moral affecting units would be fun when allying with DE/ harlies...
Just my 2 cent
Hawky wrote: Power Armour's greatest weakness is Newton, the deadliest snfbtch in space.
Actually if you look a bit further down on this page I have posted a newer list utilizing dark eldar as allies instead of straight up eldar. Fee free to critique it as well, as I'm always looking to improve