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Made in gb
Guarding Guardian




Hi everyone, I'm attending a local tournament soon, and would like some advice on what you think of this list.

Hq
Eldrad

Farseer
Singing spear
Spirit stone

Elite
5 wraithguard with d-scythes
Wave serpent with twin linked scatter laser and ghostwriters matrix

Troops
10 guardians with brightlance platform

10 guardians with brightlance platform

10 dire avengers
Exarch with power Weapon and shimmershield
Wave serpent with Twin-linked scatterlaser and ghostwriters matrix

Heavy
Falcon with pulse laser, EML and holofields

Formation
Aspect shrine (+1bs)
6 fire dragons
Exarch
Wave serpent with Twin-linked brightlance and ghostwalk matrix

5 warp spiders
Exarch with Twin-linked deathspinner

5 warpspiders
Exarch with Twin-linked deathspinner

I just feel like something isn't quite right with the list, but I can't work out what, so any advice would be appreciated. Thanks
   
Made in de
Discriminating Deathmark Assassin






Is it that it doesn't have a wraithknight? And loads of guardians?

(Joking aside, you lack anti infantry, I feel like if all the weapons in the guardian squads were doing the same job (guardian guns and anti infantry weapons) then the army might work a bit better?
   
Made in gb
Devastating Dark Reaper




Worcester

This all depends on if you are looking to win the tournament or have a good time. The list works because the codex is all round good and you and your opponent should have fun playing. However, if you are looking to win, here are some tips:

Someone has to say it. Although I love guardians and have an army of them, competitive wise, the Dire Avengers, Guardians and Falcon do not do very much for you. Skyrunner bikes are at their peak and they do so well. Also, if you take the Fire Dragons, the Wraithguard are less necessary and vice versa.

As Kholzerino has also pointed out: you lack the wraithknight. It is far too good not to take for its points cost.

Also, if you are taking Eldrad, then the Farseer is not needed. Two HQ choices with relatively similar roles won't do you many favours.

You also lack anti-air. Crimson Hunters are amazing ant-air and can really put damage on armour 2 units like terminators/ HQ's with high armour but toughness 4 or lower (the exarch has precision shots on 5/6's to hit) (instant killing them) or meganobz (who also get instant killed).

This message was edited 1 time. Last update was at 2016/04/09 13:47:14


"He who sees his own doom can better avoid its path. He who sees the doom of others can deliver it."

7500 Eldar
2000 Grey Knights  
   
Made in us
Furious Fire Dragon






If you're aiming to use Guardians I'd highly recommend a Warhost or a Pale Court. The benefits to your base models are significant. and keeping 5+ armor alive for end game ObSec typically doesn't happen.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in us
Spawn of Chaos




I agree with Farseer of Angau, there is a reason 7/14 list at Adaiptcon where Eldar with Wraithknight with D guns, scatter bikes and warp spiders they are silly good all together.

For this list I would drop Eldrad. He cannot cast powers in a wave serpent and he does not have to speed to keep up with the warp spiders and all your other transports. For the other Farseer at lease a bike that way he can move where he needs to go and can even assault move to hide.

I would drop a fire dragon too with BS 5, +1 on the damage chart 5 is fine and once they kill a target they are dead no one ever leave them alive to shot twice.

For the Falcon I would go bright lance, keep the AP2 for tank hunting at range. Or because you have the fire dragons, d-scythes, and lances with the guardians go with a fire prism sense it can go take hunting not as good as the falcon but it's great at anti infantry.

And yes anti air crimson hunters are good for both taking out the air and then hunting what ever is needed, I would try to go second if you do not take 3+ hunters sense they are fragile if your opponent has flyers to.
   
 
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