So seems space marine armoured lists might actually become a thing quite useful for me as I'm currently making a space marine army of purely vehicles this will help me keep bound and ignore shaken and stunned for firing every turn.
Anvil strike force:
https://war-of-sigmar.herokuapp.com/bloggings/644
Fists of Medusa Strike Force:
https://war-of-sigmar.herokuapp.com/bloggings/645 (don't see bonuses but we can see what is taken within it)
^ also says that the cataphractii and contemptors may be taken in place of their regular counterparts
Some hints and suggestions at the new technomancy powers by the
GW blog team suggest that we may be able to add armour value to a unit of vehicles armour 15 land raiders anybody?
Hints at some of the new content in the new angels of death supplement book by
GW:
https://www.games-workshop.com/en-US/blog/blog.jsp
So what do you guys thing of some of these bonuses? I for one would love to run 3 armour 14 ironclad dreadnoughts/contemptors. Might just be me being biased towards space marine vehicles but oh well