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Made in us
Trigger-Happy Baal Predator Pilot





Chicago

Legio Cybernetica, Ordo Reductor, Tagmata Army and Tagmata Omnissiah

Can someone give me a cliff notes version of the difference between these? I'm a little overwhelmed.

PS, I know I've been posting a lot of noob questions this week, but I just wanna say I really appreciate all the input and feedback I've gotten. I'm doing my first game of 30k this Friday, and I feel 90% ready. Thanks you guys!

 
   
Made in us
Fiery Bright Wizard






Idaho

Cybernetica: Robots! lots of castellax and what not. typically really fun to play as
Ordo Reductor: Tank and building destruction, where thallax come from. Typically explosive to play as
Tagmata Omnissiah: a bit of everything, is your least restrictive 'army' and I would say is the go-to for new mechanicum players.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in es
Dakka Veteran





BrennonjwMade covered the gist of it. Think of the Taghmata as a Legion, and Cybernetica and Ordo Reductor as rites of war.

Taghmata is your baseline army.
Legio-Cybernetica adds some extra rules that force you to take robots, in exchange for various robot-focused benefits and a new unit.
Ordo-Reductor adds a lot of extra rules that all focus on firepower and destruction and is extremely flexible.

In terms of purely mechanical effectiveness, they basically rank as OR > TO > LC.

Start by playing with a Taghmata army and then see if you're interested in any of the benefits that either LG or OR provide, and customize from there.

This message was edited 1 time. Last update was at 2016/04/12 18:55:48


8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.

8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.

Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)

Sabet wrote:PS: Vhalyar, that signature makes you look like a band wagoner and a very bad loser
 
   
Made in us
Veteran Knight Baron in a Crusader





You really need the mechanicum red book to actually play mechanicum. Basically taghmata is anything in the book, cybernetica is robots and Reductor is thallax and thrall heavy with transports and tanks in place of robots.
   
 
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