Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2016/04/13 17:34:55
Subject: [1850] - Thousand Sons
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
|
Finally! I can create an ITC legal list with multiple sorcerers!!!
"It's not the deathstar we want, but it's the one we need"
CSM CAD:
Ahriman (Warlord)
8 Terminators- Mark of Tzeentch, Power Axes
9 TS- Power Axe, Rhino
9 TS- Power Axe, Rhino
BL Cyclopia Cabal Formation:
Sorcerer- Mastery Level 3, Veterans of the Long War, Power Staff
Sorcerer- Mastery Level 3, Veterans of the Long War, Power Staff
Sorcerer- Mastery Level 3, Veterans of the Long War, Power Staff
Sorcerer- Mastery Level 3, Veterans of the Long War, Power Staff
Sorcerer- Mastery Level 3, Veterans of the Long War, Power Staff
CD Allies:
Herald of Tzeentch: Level 2, Exalted Reward (Portalglyph...?)
11 Pink Horrors
Hooray!
|
This message was edited 3 times. Last update was at 2016/04/13 17:37:05
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/13 19:09:56
Subject: Re:[1850] - Thousand Sons
|
 |
Fresh-Faced New User
|
What discipline do you think you will run with your sorcerers? Besides their formation power obviously. Cool List man.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/13 19:44:59
Subject: [1850] - Thousand Sons
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
|
In the first 2 test games I ran them as Level 1's. Two of them rolled Invisibility. I attached the one with Invisibility to a TS unit, and the other kept putting it on the terminators. Was pretty silly. Now that I made them all Level 3s. I think that provided the sorcerers dont get blown off the table turn 1, it's a good deathstar and fluffy
So I might go Telepathy one roll at a time until I get Invis then for sure I will be rolling on Sanctic. There are a LOT of powers on Sanctic that the Terminators + Sorcerers can benefit from for cheap, despite the extra chance of Perils. After I get Gate, I'd just roll everything on Biomancy or Telepathy after that. Not sure.. It's a lot of powers to keep track of. I will ignore the crappy ones like Haemorrage and Mental Fortitude just for the sake of bookkeeping.
Any tips that you might offer? Automatically Appended Next Post: Oh, and- at home among friends I will be "authorized" to use the new 4 disciplines for Space Marines. : )
|
This message was edited 2 times. Last update was at 2016/04/13 19:49:15
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/13 19:52:53
Subject: Re:[1850] - Thousand Sons
|
 |
Fresh-Faced New User
|
I suppose your defense against invisibility is your number of dice?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/13 20:02:06
Subject: Re:[1850] - Thousand Sons
|
 |
Been Around the Block
|
A bunker or something like that with an escape hatch would be easier tan portal and less dangerous.
|
This message was edited 1 time. Last update was at 2016/04/13 20:02:41
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/14 00:28:08
Subject: [1850] - Thousand Sons
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
|
My gaming group has Necrons, BA and IF SM, pure DE, Guard and another TS player with demon allies. Depending on everyones mood, my opponents might be using a shared culexus lol. 10% of the time hopefully.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/14 00:36:05
Subject: [1850] - Thousand Sons
|
 |
Nurgle Predator Driver with an Infestation
|
Instead of the Portalglyph give your Herald Paradox. Then you can 5 dice summon with him if you want, so that will help your warp charge pool quite a bit.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2016/04/14 16:03:03
Subject: [1850] - Thousand Sons
|
 |
Regular Dakkanaut
|
Both fluffy and awesome, and a way to summon in those Screamers that you hold so dear.
|
-----==---------==-----
|
|
 |
 |
|