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Made in us
Frater Militia



Arlington, MA, USA

I played my first game against a Renegades and Heretics army this week. (I'm also thinking of running one myself)

My opponent had a couple of large infantry units, with a Champion plus an attached Enforcer. He said when he rolled for their Ld value that he got three rolls - one for the unit, one for the Champion and one for the Enforcer, because they each had separate stat-lines. I thought they should just get one roll for the whole unit. Or maybe an extra one for the Enforcer since he's a separate character. The book is not very clear.

Any opinions on this?
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

Usually, Ld rolls are taken by a unit, and you are allowed to use the highest Ld in the unit. Attaching ICs to a unit effectively increases their Ld against things like Pinning, Fear, and combat resolution.

You do not have three chances to pass the Ld roll. Your friend was mistaken.

Rarely, a model has to take Ld (like Inquisitorial Priests), and then you must use that model's Ld from its statline.

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The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in us
Lieutenant General





Florence, KY

 Elric Greywolf wrote:
Usually, Ld rolls are taken by a unit, and you are allowed to use the highest Ld in the unit. Attaching ICs to a unit effectively increases their Ld against things like Pinning, Fear, and combat resolution.

You do not have three chances to pass the Ld roll. Your friend was mistaken.

Rarely, a model has to take Ld (like Inquisitorial Priests), and then you must use that model's Ld from its statline.

I believe you misread his question. From what I'm reading, the units he is asking about have a random Leadership value rolled at the beginning of the game and whether he would have to roll separate Leadership values for all three units.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Boosting Space Marine Biker





Independence MO

I do not know much about renegades. However if you generate their leadership value via roll at the beginning of the game (I would assume at the same time you generate Warlord traits and such) and this lasts the entire game, then yes you would roll separately to generate them. Reason being they are purchased separately and not joined until deployment. (The only way that would change is if you roll for LD value after deployment as then they would count as a single unit unless stated otherwise by the rule itself.)

If you are in a situation of making leadership tests: you get 1 roll per unit (not counting possible re-rolls) using the highest Leadership value in the unit.

Example unit of troops with ld6 has a sgt. With Ld7 and two Independent Characters with LD8 and 9 respectively you always use LD9 as a base for tests, until that model dies, then revert to next highest.

This message was edited 1 time. Last update was at 2016/04/13 19:03:47



Armies:
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 drunken0elf wrote:

PPl who optimise their list as if they're heading to a tournament when in reality you're just gonna play a game for fun at your FLGS are bascially the Kanye West equivalent or 40K.
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

IIRC, most of the models have a random (I want to say d6+4, but could be wrong) Leadership, which you roll for, the first time the unit is called upon to take a Leadership test.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
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Made in us
Frater Militia



Arlington, MA, USA

Yes the Uncertain Worth rule gives them a random Leadership of D6+4, which is rolled for at the time when they first need to take a Ld test.
   
Made in us
Monster-Slaying Daemonhunter






Dimmamar

Well, if a unit always uses its highest leadership, and you can't know whose is highest without first rolling for them all, then I'd say you would determine them all when required, and then make a test using the highest.

So it sounds like your friend did it correctly!

LVO 2017 - Best GK Player

The Grimdark Future 8500 1500 6000 2000 5000


"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 
   
Made in ca
Tough Traitorous Guardsman






Your friend was right. Though, after that, he has only one Ld test to make (with the highest value available in the unit).
This means (and I don't understand people who say otherwise) that Renegades in general are good at taking Ld test.

This message was edited 1 time. Last update was at 2016/04/13 20:41:44


 
   
Made in us
Auspicious Daemonic Herald





 RenegadeKorps wrote:
Your friend was right. Though, after that, he has only one Ld test to make (with the highest value available in the unit).
This means (and I don't understand people who say otherwise) that Renegades in general are good at taking Ld test.

Well on average there LD is only 7-8 which isn't impressive.

But they have a ton of Ld and morale fixing so yes they are good
   
Made in nl
Devious Space Marine dedicated to Tzeentch





The Hague (NL)

With a Vox caster, a Chaos Sigil and a command squad with a Command Net Vox close by and a Banner of Hate... These guys are as reliable as Fearless troops.

It does unravel quickly once you start removing guys.

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Servoarm Flailing Magos






Metalica

 CrownAxe wrote:
 RenegadeKorps wrote:
Your friend was right. Though, after that, he has only one Ld test to make (with the highest value available in the unit).
This means (and I don't understand people who say otherwise) that Renegades in general are good at taking Ld test.

Well on average there LD is only 7-8 which isn't impressive.

But they have a ton of Ld and morale fixing so yes they are good


On average for each roll, sure. But on three rolls you have a higher than average chance to have one of them be above that. In fact, in order to have Ld10, you need one 6 on 3 dice. That's an almost 50% chance (1/6)+(5/6)/6+((5/6)/(5/6))/6=0.472~. Getting a 5 or 6 on 3 dice is 89% chance, (1/3)+(2/3)/3+((2/3)/(2/3))/3= 0.8889~

So you've got a 47% chance to have at least one of those three get Ld10, and a massive 89% chance that the group has at least one of them be Ld 9 or higher. And since you only need one of them to be high leadership, you've got a close to guaranteed Ld9 or higher there.

edit: my math is definitely not absolutely accurate, but I think it's a close approximation. It's around where it should end up, I just had very little time to look at it

This message was edited 1 time. Last update was at 2016/04/14 09:09:15


 
   
 
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