EVIL MIND / EVIL SWORD
The sword is the soul. Study the soul to know the sword. Evil mind, evil sword. The United States forced the Shogun to sign the Kanagawa Convention in 1854, opening Japan to trade with the Western powers. This humiliation inflamed the ambitions of pro-Imperial factions determined to overthrow the Tokugawa government and expel “the barbarians.” In response, the Bakufu recruited rōnin from the sword schools of Edo to protect the Shogun’s interests. This ruthless death squad was called the Shinsengumi.
1864 – Kyoto is seething with anti-Tokugawa sentiment provoked by agents of the rebellious daimyo of Chōshū. Shimada (Senior Rōnin) is one such; he has organized a network of smugglers to intercept Western goods shipped into the Old Capital from Edo. Shimada is a pragmatic but basically honorable man. The rabble he commands, however, is composed of mere scoundrels. Any Bandit figure that loots a corpse (ally or enemy)
and survives the game earns the rebel Buntai
VPs equal to the rank of the looted figure. Bandit figures may voluntarily flee from the play area. If they do so, they do not count as casualties for the purpose of calculating
VPs. Bandit figures forced to flee count as casualties but still earn
VPs for the rebel Buntai if they successfully looted before fleeing.
The Shinsengumi by contrast are reluctant to dirty their blades with the blood of peasant outlaws. Their blank-eyed leader Nakadai (Shugyosha) harbors no such reservations. Nakadai is a terrifying swordsman – and totally amoral. He embodies everything Shimada hates about the Bakufu. The rebel Buntai earns an additional 2
VPs if Shimada kills Nakadai. Conversely, every Peasant figure Nakadai kills counts as 1
VP (rather than the usual 0.5
VP) for the shogunate Buntai. As opposed to normal, the shogunate Buntai takes the usual amount of
VP for killing enemy figures - but see
Dishonor Points below.
Rebel Buntai - 93 points Senior Ronin (Sword for Hire 4) - Katana, Wakizashi, Intuition, Powerful, Tough
Gashira (Bandit 2) - Katana, Yumi, Light Armour, Commander, Tough
Bandit (Bandit 1) - Katana, Teppo, Light Armour
Peasant x5 (Bandit 0) - Improvised Weapons
Shogunate Buntai - 94 points Shugyosha (Sword for Hire 5) - Katana, Wakizashi, Fast, Fearless, Inexorable, Tough
Samurai (Bushi 3) - Katana, Wakizashi, Commander, Powerful
Ashigaru x3 (Bushi 1) - Katana
Set Up - 3' x 3' play area
- heavily wooded
- a camp in the center of the board
- game ends when either side is wiped out/concedes
The rebel player places all terrain. The shogunate player deploys first, picking any edge and placing all figures other than Nakadai up to 6" from that same edge. The rebel player then places all figures up to 6" from the adjacent edges. Then the shogunate player places Nakadai up to 6" from either his starting edge or the opposite edge.
Swirling Mists - players must immediately roll a
D6 after declaring a ranged attack; on 4+
LOS is reduced to 12" - if the target is more than 12" away, the shot automatically misses
Dishonor Points -
VPs count as Dishonor Points if they are earned by:
- Bandit figures escaping the battle with loot
- Bushi figures killing lower ranked enemy figures
If Nakadai survives, the shogunate player counts Dishonor Points as
VPs. If Nakadai dies, the shogunate player counts Dishonor Points against his total
VPs.
If Shimada survives, the rebel player counts Dishonor Points against his total
VPs. If Shimada dies, the rebel player counts Dishonor Points as
VPs..