Non ITC rules or not, be sure to magnetize the WK's arms for both sets of D-cannons and the sword and shield. I find that the h2h WK is going to have more opportunities to roll Destroyer dice than the 10 to 12 shots throughout a game's 5 or 6 turns.
Can't go wrong with 30 spiders. I have that many.
Loads of scatbikes are great, too.
I run eldar much like you have above. From Scatbike spam, to spider spam (currently). I've run the seer council, too, all within the last year. *My* big issue, is I'm not finishing enough turns in tourney time. I have many scatbikes and the 30 spiders. And one farseer. 2 hours and 15, I'm only reaching the end of Turn 3. Opponents have Battle Co or Necron reroll

s . I do tend to gab and talk, but I'm an eleven year veteran and have been tourney playing for 4+ years. But there's just too much
jsj, and psychic dice to play this much
MSU and finish in decent time.
With what you've got planned, I'd be surprised to see you finish a game in 3 hours, based on how fast *I* would manage.
If you're headed for tourney play, as powerful as this list is (yes, it can take on the enemy lists you've posted), you'll have to weigh the time factor in with your local tourney's rules on finishing times.
this statement makes no sense.
Icechamber wrote:Wasn't sure if I need to put some Wraithguard with D-Scythes or Vaul's Wrath Support Battery D Weapons in this list to help with that.
Wraithguard need a substantially different list to support them. D-scythes ought to have the Dark Eldar
WWP with a Raider. H2h wratihguard ought to have Baharoth and farseer support for Hit and Run and other buffage, which will take away a lot of spider points ... I've seen a wraithguard list in action in the hands of a multiple
GT winner.
'Course, that 'list' wins, because it's commanded by a damned smart player.
the short:
If you've got the cash to buy all this, great. Be aware it'll be a long, pleasant garage/basement game. And too short a tourney finisher.