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[1850] - Knights w/ Assassin and Inqustion  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut




Baron formation
Knight Atrapos
upgrade that gives me night fighting and reroll 1 on d table for shooting

Knight Acheron

Knight Castigator

Knight Lancer

Assassin
Cullexus

Inqustion
Ordo xeno inqustior
3 servo skulls
ordo xeno inqustiior
3 servo skulls

Plan: hide two objectives and sit the inqustiors on it while the knights and assassin run around and kill gak.

 
   
Made in us
Krazed Killa Kan






State of Jefferson

Why shut down psychers as knights?
   
Made in us
Regular Dakkanaut




worried about summon spam and it gives me some ability to help deal with it

 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

wpago wrote:
worried about summon spam and it gives me some ability to help deal with it
There is nothing that can be summoned that can really hurt Knights. Every unit that is summoned is at the minimum. Sure they can summon a D-thirster, but as an FMC it takes 3 turns before it can do anything (summoned turn 1, has to land turn 2, then can charge turn 3) That gives you more than enough time to move away from it/ shoot it dead.

I really don't think it's necessary, nor is the second Inquisitor. You only need 3 servo skulls to prevent infiltrate and scouting. The reduced blast effect is pointless since units within the skull range can just as easily remove the skull. I'd swap for Coteaz so that you can help ensure turn 1.

   
Made in gb
Furious Fire Dragon






I may be wrong here but if those are the forge world knights then I believe you cant have more of those than normal knights.
   
Made in us
Regular Dakkanaut




It says the following: May not have more Knight (insert name here) than any other knight. Thus by taking 1 of each they fill the requirements for each other


Automatically Appended Next Post:
Also new list as I agree with the summoning not being able to effect me.

Knight Atrapos
upgrade that gives me night fighting and reroll 1 on d table for shooting

Knight Acheron

Knight Castigator

Knight Lancer


Inqustion
Ordo xeno inqustior
3 servo skulls

Coteaz

henchmen
2 servitors w/ plasma cannons
1 warrior acylate with bolter

1 servitors w/ plasma cannons
2 warrior acylate with bolter

This message was edited 1 time. Last update was at 2016/04/28 17:50:49


 
   
Made in se
Dakka Veteran



Sweden

It's a nice list and the Atrapos is really nice. And yes you can have one of each Cerastus Knights. It only limits you to have more than other kinds e.g. not 2 Atrapos if you only have 1 Lancer.

The Culexus is great especially now with the new powers and Librarius Conclave. Good way to shut them down and delete them.

As mentioned Coteaz might help but he will not be a 100% guarantee for first turn. I would actually remove one knight and add a unit of centurions with Coteaz added, to have some protection against deep strikers and the like. That or a Riptide Wing with EWO.
   
 
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