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Minx works like every player in the union team. Absolutely brilliant at what she does, useless at what she doesn't.
Minx works by harassing the opposition. She has a great threat range, allowing her to charge for free up to 11" in the right circumstances. Then, whoever she's with can't just run away from her, especially not after they've had screeching banshee inflicted on them.
Her role is an interceptor of non-punchy targets - Flint, Velocity, Angel, definitely NOT Vitriol. If your opponent is trying to play football, then she's great at running around whilst needing little influence to do her work.
Against more direct attacking teams she's useful as the character who comes in once the setup is in place, who dishes out a ton of momentous damage. I love sending her in for the killer blow after Blackheart has done the heavy lifting - costing me no influence and bagging me a bunch of MP with one roll of the dice.