I made a list I am feeling really good about competitively. It uses the new Cabal, which joins to a
KDK dog squad (Since mortals can join
KDK), and is as follows:
Black Legion Cabal:
Sorcerer, ML3, Meltabombs, force axe, bike,
VoTLW, Bolt pistol- 140
Sorcerer, ML3, force axe, bike,
VoTLW, Bolt pistol- 135
Sorcerer, ML3, force axe, bike,
VoTLW, Bolt pistol- 135
KDK allied detachment:
Bloodthirster of insensate rage- 275
8x Chaos Cultists, shotgun on champion- 60
16x Flesh hounds- 256
Chaos Daemon
CAD:
Fateweaver, Warlord- 300
Tzerald with grimoire on disk- 150
11x horrors- 99
11x horrors- 99
8x Screamers- 200
So essentially the plan is to roll Weavers powers first to see what everyone else needs to roll on. Tzerald will probably roll on malefic for another summoning, and then perhaps on divination for misfortune, forewarning, and prescience, of course he also holds the grimoire to throw at screamers, dogs, or thirster as needed. The new cabal power that takes control of an enemy unit to shoot with is cool and all......but sorcerers can roll on Sanctic daemonology. Which means they can give the dog squad sanctuary, hammerhand, maybe gate of infinity, which can be totally broken (Also my daemons being holier than thou is hilarious). They will roll on telepathy for invis/shrouding/shriek, or biomancy for endurance etc.... as necessary. Horrors hang back and summon and sit pretty on objectives, cultists will try and stay in reserves to not be killed.
The one thing I am not sold on is the bloodthirster. i1 is rough. But taking a crappy
KDK herald or chaos lord doesnt seem like a good replacement either. I am looking for C&C on this list, any ideas for replacements/improvements. Any matchups that you guys think will hurt?
Fun fact, this list has 20 warp charges base and a MINIMUM of 29 powers

(Albeit 13 of them are fateweaver)