Switch Theme:

How Can Marines be Poisoned?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Shas'ui with Bonding Knife




People love to argue how Tau battlesuits can't be poisoned due to being in battlesuits... But how can someone fully enclosed in armour be poisoned? Sure, if they're helmetless they can... But what if they aren't stupid enough to take their helmets off?

Same for Terminator armour... How can they be poisoned? Wouldn't haywire work against them too I shut down their servo motors or whatever?
   
Made in us
Locked in the Tower of Amareo




Because GW's system makes no sense. Armor saves should come before wound rolls anyway.
   
Made in us
Decrepit Dakkanaut




Martel732 wrote:
Because GW's system makes no sense. Armor saves should come before wound rolls anyway.

While I agree that order makes more logical sense, at the same time the current makes the process a tiny bit faster.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Legendary Master of the Chapter






Slayer-Fan123 wrote:
Martel732 wrote:
Because GW's system makes no sense. Armor saves should come before wound rolls anyway.

While I agree that order makes more logical sense, at the same time the current makes the process a tiny bit faster.


yeah all it does is lets the opposing player roll more dice which is kinda nice.

poison really makes no sense on a lot of things. how on earth are you hurting a riptide with shard of glass........

i know they tried to excuse it by saying its some times acid. but acid wouldnt do gak for a decently long time. and some acids dont even effect some metals.
also necrons.

but the real answer is that its an abstraction. because making fluff work with crunch is pretty impossible when everything is dialed to 11

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in de
Oozing Plague Marine Terminator





I recall reading in older Necron-Codizes something along the lines of "We know that poison wouldn't work on machines, but we assume that the opposing army has adapted and uses something different, that has the same effect on Necrons as poison."
Don't know if that bit is still in the current codex.
Maybe we can assume that it works similar for marines. And since every weapon in 40K is super evil we may also assume super acid poison that eats through power armor...
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

SGTPozy wrote:
People love to argue how Tau battlesuits can't be poisoned due to being in battlesuits... But how can someone fully enclosed in armour be poisoned? Sure, if they're helmetless they can... But what if they aren't stupid enough to take their helmets off?

Same for Terminator armour... How can they be poisoned? Wouldn't haywire work against them too I shut down their servo motors or whatever?
because its assumed that the attack penetrates the armor somehow, probably through a weakpoint. The only oddity is having the wound comes before the save, but thats done to minimize back and forth messiness when rolling.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in fi
Confessor Of Sins




The game is an abstraction as it is. How much more points should we have to pay for a model immune to "poison"? Yes, ofc PA/TDA/Tau suits should also be vulnerable to EMP - if they have countermeasures then surely much bigger vehicles should be able to have them too. But then the cheap desperate AT option would instead be a counter to PA armies, requiring more points rebalancing.

And ofc, not all poisons are the same. Some forms just start rapidly destroying tissue from the entry point, making even a marine's extra organs almost powerless to prevent damage. He might not die but he will be out of action, probably needing cloned tissue replacement or even a bionic limb.
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

You can add Stormtroopers to that list and Kriegsmen, too, for that matter.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Poison in the old WHFB worked even more weirdly, It worked more like rending if I remember correctly.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Ultramarine Land Raider Pilot on Cruise Control





Silver Spring, MD

 Bobthehero wrote:
You can add Stormtroopers to that list and Kriegsmen, too, for that matter.


Why? A failed armor save presumably means the round reached the squishy bits inside. Nothing about Stormtroopers or DKoK makes them resistant to poison. Same for marines (although they are supposed to be resistant to poison) and same for Tau battlesuits (although they're huge compared to their pilots, so there isn't much to poison - Riptides etc should be walkers - but I digress).

Battlefleet Gothic ships and markers at my store, GrimDarkBits:
 
   
Made in us
Battlewagon Driver with Charged Engine





SGTPozy wrote:
People love to argue how Tau battlesuits can't be poisoned due to being in battlesuits... But how can someone fully enclosed in armour be poisoned? Sure, if they're helmetless they can... But what if they aren't stupid enough to take their helmets off?

Same for Terminator armour... How can they be poisoned? Wouldn't haywire work against them too I shut down their servo motors or whatever?
What is worse is you can poison artillery. Not just the crews; you can poison a the gun itself.

Dumb.
   
Made in us
Legendary Master of the Chapter






 JimOnMars wrote:
SGTPozy wrote:
People love to argue how Tau battlesuits can't be poisoned due to being in battlesuits... But how can someone fully enclosed in armour be poisoned? Sure, if they're helmetless they can... But what if they aren't stupid enough to take their helmets off?

Same for Terminator armour... How can they be poisoned? Wouldn't haywire work against them too I shut down their servo motors or whatever?
What is worse is you can poison artillery. Not just the crews; you can poison a the gun itself.

Dumb.


Yeah thats really dumb

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in gb
Sneaky Lictor





Unstoppable force meets unmoveable object. Welcome to 40k where there is no logic.
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

 CalgarsPimpHand wrote:
 Bobthehero wrote:
You can add Stormtroopers to that list and Kriegsmen, too, for that matter.


Why? A failed armor save presumably means the round reached the squishy bits inside. Nothing about Stormtroopers or DKoK makes them resistant to poison. Same for marines (although they are supposed to be resistant to poison) and same for Tau battlesuits (although they're huge compared to their pilots, so there isn't much to poison - Riptides etc should be walkers - but I digress).


The OP mentionned sealed armor, both the Scions and the Kriegsmen can be completely sealed, furthermore, Kriegsmen have CBRN protection on their coats.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

On a 4+



Actual answer: it's for gameplay purposes and just to give some weapons more flavor. If the bullet/splinter/dart got through their armor and it was a strong enough poison, it could kill them.

Check out my Youtube channel!
 
   
Made in gb
Stern Iron Priest with Thrall Bodyguard



UK

Marines also have organs designed to resist and filter poisons so it makes even less sense.
   
Made in gb
Hallowed Canoness





Between

hobojebus wrote:
Marines also have organs designed to resist and filter poisons so it makes even less sense.


Humans have those too.

They're called kidneys.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

And if Space Wolves can get beer that can affect SM, pretty sure more virulent stuff will

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Dark Angels Librarian with Book of Secrets






hobojebus wrote:
Marines also have organs designed to resist and filter poisons so it makes even less sense.


It's almost as if this is a game.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in gb
Fixture of Dakka




 Bobthehero wrote:
And if Space Wolves can get beer that can affect SM, pretty sure more virulent stuff will

To be fair it's closer to fuel than beer.

tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam  
   
Made in gb
Mighty Vampire Count






UK

pm713 wrote:
 Bobthehero wrote:
And if Space Wolves can get beer that can affect SM, pretty sure more virulent stuff will

To be fair it's closer to fuel than beer.


White Scars have their own alcohol as well............

There are poisons/viruses/checmicals that will effect any biological and will often also be able to burn through the armour seals etc - if it even needs to considering on a battlefield, tehre are likely to eb breaches of the suits - be they Imperial,Tau or whatever. Add in a Chaos God of disease to just make sure..............

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in au
Lady of the Lake






Cause poison = poison/acid/radiation

As for marines and their biological superiority, never forget the fused ribcage that would prevent them from being able to breathe on their own. Too much thought it often put into 40k when it's purpose is to be cool or something like that.

   
Made in nl
Longtime Dakkanaut






Hey you look hungry would you like to taste my soup ?

That should do it.

Inactive, user. New profile might pop up in a while 
   
Made in ca
Regular Dakkanaut




Canada

well seeing as suits are not vehicles and are clearly monstrous creatures that are linked to their pilots; I think it's pretty clear that if you poison the machine you are poisoning the pilot. Other wise they'd be vehicles right?
   
Made in us
Nurgle Chosen Marine on a Palanquin






SGTPozy wrote:
People love to argue how Tau battlesuits can't be poisoned due to being in battlesuits... But how can someone fully enclosed in armour be poisoned? Sure, if they're helmetless they can... But what if they aren't stupid enough to take their helmets off?

Same for Terminator armour... How can they be poisoned? Wouldn't haywire work against them too I shut down their servo motors or whatever?


In the year 40,000 there are beings not of this reality. They walk through walls like they are doors, and peer into your very soul as if it were a painting. They are made of raw emotions, and some of them spread plague, poison and disease. No technology of this dimension will be able to stop their pox. Weapons advanced beyond the comprehension of mere humans also exist, firing projectiles that penetrate at the molecular level, releasing toxins unknown to humanity. Marine helmets can only filter out so much.

A tau suit, marine, and terminator armor all have weak points, and can all be penetrated. That penetrating blow may not be be a killing blow, but with a poisonous weapon, it just needs to scratch, which is why and how they can be poisoned. What is to say the poxes of Nurgle cannot corrode ceramite?

This message was edited 1 time. Last update was at 2016/05/04 14:39:00


   
Made in gb
Hallowed Canoness





Between

SGTPozy wrote:
People love to argue how Tau battlesuits can't be poisoned due to being in battlesuits... But how can someone fully enclosed in armour be poisoned? Sure, if they're helmetless they can... But what if they aren't stupid enough to take their helmets off?

Same for Terminator armour... How can they be poisoned? Wouldn't haywire work against them too I shut down their servo motors or whatever?


Why, actually, thinking about it - why are you assuming that they have to inhale the poison? Most poisoned weapons are injury-based.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Regular Dakkanaut





Arkansas

 Furyou Miko wrote:
hobojebus wrote:
Marines also have organs designed to resist and filter poisons so it makes even less sense.


Humans have those too.

They're called kidneys.


Liver too.

taskforce Harbinger 3000pts Ishvale Ash Rats Violet Fems+ 2000ptsHouse Cadmus Knights and Defenders 3500
Deathwatch 6500 
   
Made in ca
Buttons Should Be Brass, Not Gold!






Soviet Kanukistan

Here are a few leading causes of Space Marines getting poisoned: Nurgle, magic poison, plot poison.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

People in power armour aren't invulnerable. The galaxy is a big place, and there's a lot of weird gak in it. Dark Eldar and Tyranids in particular, have all sorts of freaky chemical agents that can bypass an Astartes' immune system/armour.

This message was edited 2 times. Last update was at 2016/05/05 15:41:27


AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

 Bobthehero wrote:
And if Space Wolves can get beer that can affect SM, pretty sure more virulent stuff will

Given that said beer one-hit kills humans...

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
 
Forum Index » 40K General Discussion
Go to: