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Made in us
Been Around the Block




Originally I had thought to just outright give a rundown of what I did, but someone from my local group made a comment that changed my mind. So what I intend to do is give my list I used, and give the list of each of my opponents and ask you what you think the outcome was, and then later I'll actually post the outcome. Also I believe it was 52 players, with 7 drop outs at the end of swiss in Murray Ky.

My list 99 points
4x Tansarii Point Veterans with Attanni Mindlink, and heavy scyk title on all, then 2 with heavy laser cannons, a tractor beam, and a mangler cannon.

Round 1 98 points
Omicron Group Pilot with Emperor Palpatine, Tactical Jammer
Darth Vader with Ruthlessness, Advanced Targeting Computer, Engine Upgrade, TIE/x1
The Inquisitor with Ruthlessness, Autothrusters, TIE/v1

Round 2 99 points
Omicron Group Pilot with Emperor Palpatine, Tractor Beam
Soontir Fel with Push the Limit, Autothrusters, Stealth Device, Royal Guard TIE
The Inquisitor with Push the Limit,Autothrusters, TIE/v1, Proton Rockets

Round 3 100 points
Kanan Jarrus with Fire-Control System, Autoblaster Turret, Recon Specialist, "Zeb" Orrelios, Tactical Jammer, Ghost
Ezra Bridger with Rage, Autoblaster Turret, Intelligence Agent, Phantom
Biggs Darklighter with R2-D2, Integrated Astromech

Round 4 99 points
Soontir Fel with Push the Limit, Autothrusters, Stealth Device, Royal Guard TIE
Rear Admiral Chiraneau with Veteran Instincts, Gunner, Rebel Captive, Darth Vader, Seismic Charges, Engine Upgrade

Round 5 100 points
"Redline" with Fire-Control System, Plasma Torpedoes, Extra Munitions, Cluster Missiles
Commander Kenkirk with Predator, Plasma Torpedoes, Ysanne Isard, Emperor Palpatine, Guidance Chips

Also of note the Anchorage regional had the person who placed 2nd had 3 scyks and Ndru Suhlak.
   
Made in gb
Andy Hoare




Norwich,England

I'll play the guessing game

Round 1, I don't rate your opponents Unorthodox take on a PalpAces list so all things being equal I'd sat you win that match up.
Round 2, Straight PalpAces, if your opponents put the time in on learning to fly this one my money would be on you losing in this pairing.
Round 3, They took Biggs(with R2D2! this upsets me.) and Ghost. I will assume this means that you took from them everything. So thats a win for you.
Round 4, This is a tried and tested tournament list that has fallen behind in the meta, so in the hands of a veteran I'd say you lose to it vs a casual/new player you'll own it. Odds are you lose this match up.
Round 5, Someone was trying to be clever, not convinced this list has merit and your's will murder Redline super fast at range band 3. I favour you in this round.

So I'll put my imaginary money on you winning 3 and losing 2, obviously not making the cut but making it into the top half of the regional. I look forwards to hearing how well you did.
   
Made in gb
Executing Exarch





Looks like funs, my guess' would be

Round 1,Kind of tricky to call, you can most likely drown Vader in dice early on but the Quis might be a challenge, maybe a modified Win for you, with say 1 or 2 scyks left on your side and Quis on his
Round 2, I agree with Dave, Soontir and Quis are just too nimble and turtly with both PTL and AT, you might have got the shuttle but at the cost of everything else
Round 3, Fairly shaky Ghost build, I'd give this one to you, although I suspect at least one Scyk met it's 5 dice doom having bumped
Round 4, Vader/Gunner can be quite harsh on 3 hp ships, especially if the other player knew you can fire at another target with the Gunner, meaning you can Vader two different ships in a turn and Fel just mops up, so a loss for you
Round 5, Bit of a gimmicky list, but his has a fair number of re-rolls with Torps that can one-shot your ships, so bit of a coin flip, although I'd tend to favor the Imp list

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
Made in gb
Longtime Dakkanaut





Fun idea, though with all those glass cannons, it seems like anything could happen. I like David Clarke's idea of trying to infer player skill from the list they brought.

Round 1, I'm not overly keen on the list, but I feel like double Ruthlessness and Palp might be really painful for Scyks. I think you lost.

Round 2, Palp aces again... I think you might have had a better game here, but I'm leaning towards a loss still.

Round 3, I can't see how you didn't win this one.

Round 4, I think your list should be good against the Decimator, but Rebel Captive against Attanni Mindlink is unfortunate, and Vader/Gunner... I think you lost . Damn that Soontir Fel!

Round 5, I think you might have won here.

This message was edited 2 times. Last update was at 2016/05/16 15:09:36


 
   
Made in ca
Fixture of Dakka





Bathing in elitist French expats fumes

I'm gonna go with the following:

Round 1: Loss
Round 2: Loss
Round 3: Win
Round 4: Loss
Round 5: Win

 GamesWorkshop wrote:
And I would have gotten away with it too, if it weren't for you meddling kids!

 
   
Made in us
Unhealthy Competition With Other Legions





The Midwest

I'm with Mathieu.

1. Loss - I have to believe that variant PalpAces is still better than Scyks.
2. Loss - Standard PalpAces. One of the best lists in the game doesn't lose versus your list unless something tragic happens with the dice.
3. Win - Assuming you stayed away and out of arcs for this one.
4. Loss - RAC alone does some serious damage to your list, what with the Vader/Gunner combo. Oh, and then Soontir is there.
5. Win - This list, uh, just no.

2-3 for the day.

 
   
Made in us
Douglas Bader






Ok, I'm going to guess based on who your next opponents look like and what that says about the outcome of the previous game, not just who is favored in that specific match.

Miradorm wrote:
Round 1 98 points
Omicron Group Pilot with Emperor Palpatine, Tactical Jammer
Darth Vader with Ruthlessness, Advanced Targeting Computer, Engine Upgrade, TIE/x1
The Inquisitor with Ruthlessness, Autothrusters, TIE/v1


On paper it's bad. That's two fast aces that can get inside your range-1 blind spot, and enough firepower to kill scyks without much trouble. Ruthlessness is an odd choice, especially on the inquisitor (PTL is mandatory), but maybe not a crippling one? Based on the fact that you played a standard PalpAces list in your next game I'm guessing you won this one, probably in large part because you faced a lower-skill player. Vader probably went down quickly (bad dice?) or ruthlessness hurt his own ships, and the Inquisitor without PTL wasn't enough.

Round 2 99 points
Omicron Group Pilot with Emperor Palpatine, Tractor Beam
Soontir Fel with Push the Limit, Autothrusters, Stealth Device, Royal Guard TIE
The Inquisitor with Push the Limit,Autothrusters, TIE/v1, Proton Rockets


On paper you're absolutely screwed. This is the better version of your round 1 opponent. They have the speed to get in close immediately, and the firepower to delete sycks almost effortlessly. I don't see you winning this one without amazing luck and/or skill advantage, and your next opponent seems to be the kind of mid-strength list you'd expect from a 1-1 record. Loss.

Round 3 100 points
Kanan Jarrus with Fire-Control System, Autoblaster Turret, Recon Specialist, "Zeb" Orrelios, Tactical Jammer, Ghost
Ezra Bridger with Rage, Autoblaster Turret, Intelligence Agent, Phantom
Biggs Darklighter with R2-D2, Integrated Astromech


Probably a bad matchup here, but winnable. If Biggs takes a hit from the tractor beam you can kill him in one round, at which point it's a race to see who dies first. I don't like your chances here, especially if you land in a range-1 double tap from the Ghost, but they don't have the same maneuvering ability as your round-1 opponents and your round-4 opponent looks a bit too strong to be a 1-2 player. I'm guessing you managed to kill Biggs quickly and got some luck with maneuvering on the next couple turns, keeping the Ghost out of autoblaster range long enough to take it down.

Round 4 99 points
Soontir Fel with Push the Limit, Autothrusters, Stealth Device, Royal Guard TIE
Rear Admiral Chiraneau with Veteran Instincts, Gunner, Rebel Captive, Darth Vader, Seismic Charges, Engine Upgrade


You're screwed here, beyond any realistic hope of winning. Soontir Fel can exploit the range-1 blind spot, and RAC with Vader is death to your low-HP sycks. And with a weird and probably weak list for your final opponent I'm guessing you didn't pull off a miracle.

Round 5 100 points
"Redline" with Fire-Control System, Plasma Torpedoes, Extra Munitions, Cluster Missiles
Commander Kenkirk with Predator, Plasma Torpedoes, Ysanne Isard, Emperor Palpatine, Guidance Chips


No clue, honestly. Redline hits hard but has no maneuverability or green dice, so it's possible you win a shooting match. And that Kenkirk is just weird. In a match between two weird lists, with no clue of relative player strengths, I don't know who I favor. My instinct says you won this one, but I wouldn't be at all surprised if you lost.

This message was edited 1 time. Last update was at 2016/05/17 09:12:12


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Been Around the Block




I really should have stated that in the local playing group I am in my opinion one of the worst or the worst player, so I did not go into the tournament thinking I would win, but I was expecting and did have fun so I do count it as an overall win.

Round 1
The score was I destroyed 30 points but lost 51, with just losing a HLC and manger scyk.

This game went to time, I was leading in points until those fickle green and red dice decided to do nothing for me in the last 10-15 minutes and I lost the mangler syck and a shield and hull on a third one, and in the last seconds of the game his inquisitor at range 2 got a hit and crit through on the other HLC scyk, who had arc as welll, scoring a blinded pilot. So the outlook at end of round was 1 untouched and 1 hull scyk vs 1 hull vader and untouched inquisitor.

Round 2
This was to me my best round, and I do believe one of the better players from the local group as well. The score in the end was 65 points destroyed to 72 lost.

I had no issue punching past his aces to get and blast apart his shuttle, in truth the fist scyk lost was actually killed by the shuttle. When it was down to my mangler and hlc scyk it became somewhat harder either we would both be out of arc of each other or my focus and evade tokens would stop the damage from him, since at this time it was 48 to 30 in his favor.

The turning point for me was when he chose a k turn for Fel while I had done a bank that put me facing Fel with a HLC and a focus evade tokens with 1 hull left at range 3, his roll was 3 focus he spends his focus, gambling that I wouldn't pass my defense rolls, which came up 2 focus and 2 blank. My attack back rolled 4 hits, since he was at range 3 with 5 defense dice odds are he would survive but hurt afterwards instead he rolls 1 evade 4 focus.

Afterwards with time running out we ended up in a turning war trying to get the other in arc, fat chance for me so I decided to do a bank instead of turn, his maneuver also wasn't a hard turn but a bank but his ended up being in my range 1 arc, he also couldn't get out of arc since he was to close to an asteroid so he just target locked and focus to turtle up against range 1 PW, which I roll 1 hit with, 3 if I had used focus action instead of evade action.

At end of time we both had undamaged ships. I would say we both hated the dice this game more than anything else, should I have killed Fel no 1 or 2 damage yes. If he had lived he should have had wiped out all 4 scyks with only minor annoyance.

Round 3
I royally up this round! After the fact it was blantantly obvious I shouldn't have done what I did, my opponent even called me on it as well. He completely wiped me out because of this mistake. The mistake was I had the Ghost down to last few hull left, I reasoned that as long as I stay out of his front arc and range 1 I could dismiss the Ghost for a bit to do the unexpected and turn and burn down Biggs or Ezra, well out of a total of 10 dice tossed at Biggs he ended up rolling 6 natural evade and only losing 2 shields, and 3 at Ezra with tractor beam in an attempt to toss him on an asteroid I got 2 hits and he rolled 2 focus on a stressed Ezra. If I had instead gone for the Ghost I would most likely have had 2 undamaged scyks and 1 shieldless one vs Biggs and Ezra. The hilarious part of it at the start my opponent, who also happened to be another from the local group, even said I should win and when he had 3 losses was going to drop and head back to home. So I legitimately blame Murphy for that one, never tempt him.

Round 4
I have credit for destroying 67 points while losing all my ships.

The biggest enemy we both faced was misjudging maneuvers and where we would end up. His misjudging flew Fel off the board edge by maybe 1/16 to 1/8 of an inch, while mine left a HLC on an asteroid and the other half way across a debris field and rolling 2 crit hits in a row for it, with the 2nd being a direct hit. In the end it was 1 undamaged mangler scyk vs a heavily damaged decimator. It ended up me slightly clipping an asteroid and losing a shield then the decimator getting a single damage through and Vader dealing the last one. Afterwards i asked him if he would have had a problem if I rolled to see what I might have done if I hadn't clipped that asteroid earlier and rolled 3 crits with 2 of them being direct hits which was enough to kill the decimator. I believe I dealt more damage to myself from asteroids and debris fields than my opponent did to me, but I don't remember to clearly since I was starting to feel the effects of the day and lack of sleep from the night before.

round 5
At this point I was dead tired and not thinking very clearly, it also didn't help that I hadn't a clue what my opponent ships could do. This was only the 2nd time I had faced a decimator and first time for a punisher and wasn't exactly certain what they could do other than do something with ordinance. In general I really don't remember much from this one, other than super horrible rolls for me, and scyks dieing to massive damage. I remember the first torpedo from Redline completely vaporizing a scyk since I blanked out on my dice and ended up with 7 total damage, from 2 hits 2 crits with the crits being major explosion, and 2 direct hits. Afterwards I got a 2 more crits on scyks that were weapon malfunctions. I was indecisive on what to do so ended up as my only 0/100 of the day.

The comment made by another from the local group was he was surprised by the points, round one he said he expected 0-15 for me to completely wiped out, same with the 2nd round and he was surprised by the 3rd round point differential as he expected that to be opposite of what it was. I think the greatest irony is only 3 scyks were effortlessly destroyed and that was from Biggs, Kanan with primary weapon, and Redline all the others got mostly 1 and a few got 2 damage in since my default actions gave me evade as base action with the one ship that would be in the least amount of danger generating a focus for everyone. So instead of glass cannons like normal scyks, mindlinked scyks are more tempered glass cannons. As to stress I managed it very very well, only once did it have any effect on me and that was from a crit hit that gave stress, since it prevented me from doing what I wanted during my next activation phase.

This message was edited 2 times. Last update was at 2016/05/18 04:57:15


 
   
Made in gb
Andy Hoare




Norwich,England

Well I don't think any of us could have predicted that result. Still sounds like you had fun and have learnt important lessons about playing the game, so it could be a lot worse!
   
Made in gb
Executing Exarch





An interesting day and cheers for the report, anything I wrote would be 'got up early, drank lots of coffee, pushed spaceships about, got beat by an 11 year old (true story), went home'

"AND YET YOU ACT AS IF THERE IS SOME IDEAL ORDER IN THE WORLD, AS IF THERE IS SOME...SOME RIGHTNESS IN THE UNIVERSE BY WHICH IT MAY BE JUDGED." 
   
 
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