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Made in au
Fresh-Faced New User




So I'm new to Eldar, and because I'm a horrible person, I wanted to go with a wraith host, with as many wraith units as possible, but I'm not really sure how it works. So here is the list I made, again, not sure how to make a wraith focused army.

Guardian Battlehost:
Farseer with singing spear, 105
Vaul's Wrath Support Battery - Shadow Weaver, 30
Vyper with twin linked shuriken catapults and shuriken cannon, 40
War walker with two missile launchers, 90
3x 10 Guardian defenders with free missile support platforms, 90
535

Wraith Host:
Spiritseer, 70
Wraithknight with two heavy wraithcannons and two shuriken cannons, 325
Wraithlord with ghostglaive and two shuriken catapults, 125
1x 5 wraithblades, 150
2x 5 wraithguards, 160
985


Now my other options

Wraith Constructs
Wraithknight with ghostglaive and two shuriken cannons
325

OR

Engines of Vaul:
Fire prism with spirit stones
135

Heroes of the Craftworlds
Eldrad Ulthran
195

Removal of ghostglaive on wraithlord
-5

1850

So I'm happy to make changes as necessary, wasn't sure what to go in terms of additional wraithknight or Eldrad + Fire Prism. Please give any advice, just don't tell me not to play wraith Eldar.
Is it worth having the shuriken cannons on the wraithknights? Should I swap them out for extra things on the Farseer/Spiritseer or other units?

This message was edited 2 times. Last update was at 2016/05/17 04:48:13


 
   
Made in au
Araqiel





Sunshine coast

Wraith units are cool, there's actually a core choice you could use in the doom of Mymera book to bring a wraith seer and wraithblades as your core then just the wraith constructs as the auxiliary choice, (skatatch, or regular Knights)

This message was edited 1 time. Last update was at 2016/05/17 08:41:15


3000 4500

 
   
Made in eu
Shrieking Guardian Jetbiker





If you want to bring Wraith units it's always worth picking up the Doom of Mymera book from forgeworld with new opportunities for Wraithblades, rules for Wraithseers and new Wraithknights to use.

That said, your main concern with the Wraithblades/guards/lords is what delivery system to use, even with their high toughness they'll die before they reach their target. Auto running 6" with your melee units is great but you'll need battlefocus with your shooty variants (bonus points if you use Wave Serpents for a 6" move, 6" disembark and then a 6" run before shooting)

In any case I've split up the Wraithguard to promote a more MSU approach and more charging units to emphasis rage. I'd also recommend Ghostaxes and Force shields for that AP2 and resiliency since I4 isn't as important to preserve as I5

Pale Courts Battle host (core): 520
Spiritseer 70
1x 5 wraithblades, 150
1x 5 wraithblades, 150
1x 5 wraithblades, 150

Wraith Host (Auxilery): 1320
Spiritseer, 70
Wraithknight with Ghost Glaive and Scattershield 295
Wraithlord with ghostglaive and two shuriken catapults, 125
1x 5 wraithblades, 150
1x 5 wraithguard with D-Scythes, 210
1x 5 wraithguard with D-Scythes, 210
1x Dedicated Wave Serpent with Holofields and Underslung Shurikencannon 130
1x Dedicated Wave Serpent with Holofields and Underslung Shurikencannon 130

OR

Pale Courts Battle host (core): 520
Spiritseer 70
1x 5 wraithblades, 150
1x 5 wraithblades, 150
1x 5 wraithblades, 150

Wraith Host (Auxilery): 960
Spiritseer, 70
Wraithknight with Ghost Glaive and Scattershield 295
Wraithlord with ghostglaive and two shuriken catapults, 125
1x 5 wraithblades, 150
1x 5 wraithguard Wraithcannons, 160
1x 5 wraithguard Wraithcannons, 160

Wraithconstruct:295
Wraithknight with Ghost Glaive and Scattershield 295

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