SemperMortis wrote:Ghaz sucks in every way unless he is in the Orkurion formation, if he is in that formation JUST IGNORE HIM! because that idiot just spent over 1k points just to give Ghaz a 2++ and army wide Fearless. Just kill all his other over priced units that can't take any good equipment because your opponent put all his eggs into that useless deathstar.
It's a bit more than 2++ and a bit less then 1000pts.
A kitted out ghaz council with 2 mega armour warbosses and 1 with Lukky stikk is only 719 pts. That's 4-5
pks at 4-5
atks each all at ws8-9 and fnp5+ And rampage. Ghaz usually rerolls to hit and wounds as well. There are 12 models you can put them in a trukk for cheap or do like my list and put them in a battlewagon with Killkannon for 140pts
Then you have the waaagh band mine costs 690 pts
With 6 squads of boyz on foot tarpitting up the board with bodies bubble wrapping vehicles and providing cover and all fearless (I usually have 3 squads of shootas)
Then you have a warboss with
pk and 3 nobs on bikes for a small bike star
Then you have gretchin camping your home objective
And a Mek with rokkit with one of my two units of tank bustas in trukks for 203pts
Then I have a squad of 7x lootas in ruins for 98pts
Everything is fearless so I don't waste points on nobs or boss poles.
Everything can move run and charge each turn except the Gretchin and all for 1850.
So yea you can ignore ghaz unit and let it roll over whatever it charges, but you are still dealing with 60 fearless ork boy tarpit clogging up the board, a
Pk warboss and 3 nobs on bikes, 2 units of tank bustas in trukks, a unit of lootas and a killkannon battlewagon.
To answer the the
op question with a ghaz star the only way to kill ghaz is ap2 spam to kill all his support or strD/stomp him to death. However a ghaz star will eat through almost any superheavy. A full squad of Wulfen or 2 can seriously mess up a ghaz star depending on thier buffs but my money is still on ghaz surviving. He just has a ridiculous amount of str10 ap2
atks. He needs to challenge however almost no one can go toe to toe with him buffed. 2++ with 5+
fnp and eternal warrior and 4wds at toughness 6 and ld9 fearless. He's a pain to kill. And puts out a ton of hurt with 6-7 (on charge) str10 ap2
atks with reroll to hit and wound and rampage for a few more
atks if he is outnumbered.