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Made in us
Douglas Bader






 Tamwulf wrote:
I am not going to spend hours and hours combing the interwebs for information about build lists, strategy and tactics, and the current meta for the game.


Then don't go to tournaments.

Debris are not described at all in the main rule book.


Yes they are.
Made in us
Douglas Bader






 Tamwulf wrote:
So there ya go. If you read the "Learn to Play" book, it doesn't tell you all the rules. Huh. Fancy that! So I guess if you really want to play X-wing, you need to go online and get all the rules, and go to a third party website to see all the cards. I know, I'm being petty now.


The "learn to play" book is just that: for learning to play. It teaches you the basic rules as a new player, using the basic ships from the core set. It is not intended to be a complete rulebook, or anything more than a quick 5-minute demo for your first game.

The "rules reference" book contains the actual rules to the game, and is included in the core set. Perhaps you misplaced your copy of it, and should have looked a little harder before coming here with your outrage over how unfair everything is?
Made in us
Douglas Bader






locarno24 wrote:
I always start by telling someone my list and clearly running through the shenanigans it can do.


Agree on the first half, disagree on the second. You are obligated to tell your opponent what your list contains, but I see no obligation to explain how its various interactions work. Part of being good at X-Wing is being able to look at a list and anticipate what your opponent is going to do with it. If I have clever tricks in my list I'm certainly not going to give them away until I'm in a position to beat you with them!

But if someone's brought debris markers rather than rocks, it's their responsibility to make sure you know what they do.


I disagree with this. Debris fields are part of the core rules, it is your responsibility as a player to know how they work. If you don't then you have only yourself to blame if your ignorance costs you a game. It's not my job to teach you how basic game mechanics work.

If you know what you're doing with a squad, it's far, far more dangerous than anyone's latest 'thing off the interwebz'.


Except this is a false dilemma. A squad "off the interwebz" with a player that knows what they're doing with it is far more dangerous than a good player with a random pile of ships and upgrades that they took because they stubbornly refuse to take popular lists.
 
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