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[1850] - Khorne Daemonkin - KDK-With Knight and Termies!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Regular Dakkanaut





Toronto

***CAD***

Lord
-Juggernaught
-Goredrinker
-Powersword (This combo gives all the goredrinker bonuses to the power sword as well, RAW and confirmed in FAQ)
-Sigil of Corruption (4++)
-Blood Forged Armour (3+, Eternal Warrior, FNP)

Termies
-3x Combi Melta (For suicide duties, dealing with knights (reg opponent usually fields one)

Termies
-3x Combi Melta

2x Cultist squads, barebones

Heldrake
-baleflamer

Chaos Knight (FW rules
-mandatory dedication to khorne


***Gorepack***

Bikers
-2x melta

Bikers
2x melta

Hounds
-(10 total hounds)


Hounds
-(10 total hounds)


Hounds
-(9 total hounds)


So the lord rolls with a hounds squad, the cultists die for tithe, termies drop in to melta a knight or whatever and then assault some infantry unit after discharging their combis the previous turn (or they get an objective) , drake acts like a drake and gives me some air presence and the knight is a big distraction hurtling towards their lines so they dont pay attention to my 2 other hound squads.I will probably be making all the daemon stuff into dark mechanicum stuff by using alternate models and conversions/greenstuff. (I want to do an Iron Warriors KDK army, if you havent guessed, the lord is Kroeger ).

I am very knew to KDK so I would love some advice on the viability of this list, thanks in advance!

This message was edited 1 time. Last update was at 2016/05/25 11:30:43


 
   
Made in ca
Unhealthy Competition With Other Legions





really good list, not much to do here... but is the goredriker ap2? if not then switch for the force axe cause your unweildy any way right? make sure to take a dirge castor on the knight and then take the legacy of glory that extends the reach to 12 inches. as much as this will pain me to say.. if you dont mind paying a tax and finding a way to do so, take the formation with the heldrake, raptors and warp (cough garbage cough) talons that way you get some DS melta and str 8 vector strikes


Automatically Appended Next Post:
just realized if you playing itc then the list i suggested becomes illegal take this as a way not to run KDK LOL

This message was edited 1 time. Last update was at 2016/05/25 14:38:57


 
   
Made in ca
Krazed Killa Kan




Claremont, ON

Pretty sure you can't take goredrinker and the blood forged armour. Only one relic per model IIRC. Goredrinker and lightning claw is a better combo so you have shred.
Also, take 4 units of hounds. 10, 9, 5, 5. Covers more ground, adds more bloodtithes. Make sure your knight has the dirge casters. -v10mega you can't take the legacy without a CSM CAD I think.

This message was edited 4 times. Last update was at 2016/05/25 18:25:26


2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in ca
Unhealthy Competition With Other Legions





no you can take dirge castors on the knight because its a forgeworld upgrade
   
Made in ca
Krazed Killa Kan




Claremont, ON

 -v10mega wrote:
no you can take dirge castors on the knight because its a forgeworld upgrade


Yes you can take the dirge but you can't take the legacy as it's not a CSM detachment.

2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500  
   
Made in ca
Unhealthy Competition With Other Legions





itc ruling allows you to
   
Made in gb
Longtime Dakkanaut




 -v10mega wrote:
itc ruling allows you to

.. as part of the chaos space marine list.. not KDK..

DFTT 
   
 
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