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GREAT GARGANT - How much Points and how many D-Weapons?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in de
Fresh-Faced New User





I made some Rules for 7th ED, for my scratchbuilt Great Gargant.

That you can see here:


and here vs some Warhounds:



The RULESs are here as jpg:
https://1.bp.blogspot.com/-xPjsbArU4I0/VxgYHdf4weI/AAAAAAAABfs/IyYkW3VtY3kAU9Th6TX7hEJGQsiriJ8kgCLcB/s1600/GREAT%2BGARGANT%2Bruls.jpg


Great Gargan WS BS S Front Side Rear I A HP 3250 Points
4 2 D 15 15 14 1 4 30

Unite Type -Super Heavy Walker

8 Powerfields (cant come back)

Transport - up to 120 Models, Rear Door

MegaKFF - 5++ against shooting attacks, hullpoints only

Reactor Meltdown, World Burner, Towering Monstorsity

Wargear Range S AP
One Left arm Weapon of the following
Gargantic Gattler 120” 10 3 Primary 4xD6 Large Blast 5”, Pinning
or
Gragantic Canon 180” D 2 Primary Heavy 2 Massiv Blast 7”


One Right arm Weapon of the following
Gargantic Lifta Dropa
Assault - D 1 Melee, Machine Destroyer
Shooting 120” D 1 Primary Apocaliptic Blast 10”, Machine Destroyer
or
Gargantic Ripper Arm - D 1 Melee, +D3 Attacks, Machine Destroyer
+built in Twin Kilkannons 36" 7 3 Blast 5“, Heavy 2




One Gargant BellyGun 120” D/10/8 1/2/3 Apocaliptic Blast 10“, Seismic Shock, Concussion, Strikedown



Two Carapace Weapons Points
Watchtower +2 BS & -1 to enemy Cover free

Mega Burna Hellstrom 6 3 Primary free
Mega Canon 96” D 2 Primary Massiv Blast 7“ +250

Mega FlakkGunz 120" 7 4 Heavy 8, Twin-Linked, Skyfire free


One Head Weapon
Gaze of Mork 96” D 1 Large Blast

Extra Weapons
May take up to 10 hull mounted Bigshootaz for 5pts each.
These Bigshootaz may fire overwatch at chargeing units

May take up to 4 Grot guided Supa Rockits


Let me know what you think. I was debating wether to lower the shield and up the HP to 45?

[Thumb - GREAT GARGANT rules ork 40k titan apoc .jpg]


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Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

The thing that strikes me as odd is that it has 8 power fields and a KFF big enough to shield the entire thing.

Currently ongoing projects:
Horus Heresy Alpha Legion
Tyranids  
   
Made in de
Longtime Dakkanaut





I never liked the Epic40k/E:A depictions of the Greater Gargants but your model is excellent. For the first time I can appreciate the 'blocky design' of that era.

Good work!

Ruleswise, maybe add more firepoints (8, 10, 12?) for the models inside? A transport capacity of 30-40 should be possible for a model of that size too. Anyway, looks good overall. Thanks for the videos



This message was edited 2 times. Last update was at 2016/05/26 11:41:15


 
   
Made in de
Fresh-Faced New User





 Ashiraya wrote:
The thing that strikes me as odd is that it has 8 power fields and a KFF big enough to shield the entire thing.


Thx for the Input
Well. The Rules for the ArmourValue and Shields are very much the same as the Imperial Warlord. Wich btw has Shield that can come back unlike my Gargant.
From Test Games the main Problem is to Balance the Gargant against D-Weapons.

I might ditch the 5++ or the Shield. And give him more HP instead.
But any Ork Player in their right mind will just load the Titan with KFF meks anyway. And more Meks for Repair rolls.
When playing my Warhound i also do this and keep Techmarines next to them.
There would have to be a general rule not to give Titans cover save or Inv. Save.
But then again basic Knights allready come with Inv. Save.
I think the Eldar Titan also have some sort of Inv. to keep them alive. Its hard to balance the model fair against all Armys.


Automatically Appended Next Post:
Warhams-77 wrote:
I never liked the Epic40k/E:A depictions of the Greater Gargants but your model is excellent. For the first time I can appreciate the 'blocky design' of that era.

Good work!

Ruleswise, maybe add more firepoints (8, 10, 12?) for the models inside? A transport capacity of 30-40 should be possible for a model of that size too. Anyway, looks good overall. Thanks for the videos





The way the Model is built is could put models on the Shoulder and there is a Area behind the Jaw were Models could stand.
We figured that if you would let models shoot out. You could just put all youre shock-attack-guns and Lootaz inside the Gargant. Makeing them indistructable and the game to much about killing the Gargant. It would be very cheesy.
You could put youre entire army in vehicles Battlefortresses and Stompas and the opponent would end up not haveing any Targets for his low Str. Weapons. That coud be very dull.

This message was edited 1 time. Last update was at 2016/05/26 15:03:52


CHECK MY VIDEO ON YOUTUBE https://www.youtube.com/channel/UCDU-NGRpPDdO3XKF37oDB_g

MY BLOG
http://retributionangel.blogspot.de/

Check my Channel to see more of my Work 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

The Warlord has a 5++ due to Reinforced Structure, not a shield generator; it just seemed odd that the Gargant's shields do different things depending on their name.

If anything, this thing almost seems too similar to the Warlord, aside from weaponry.

Currently ongoing projects:
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Tyranids  
   
Made in us
Auspicious Daemonic Herald





This belongs in Proposed Rules http://www.dakkadakka.com/dakkaforum/forums/show/16.page
   
Made in us
Battlewagon Driver with Charged Engine





I think the 4xd6 large blasts would take an awful lot of game time to implement...until the enemy ran out of models within scatter range. Not sure how fun that would be for either player.
   
Made in us
Fixture of Dakka






San Jose, CA

Agreed.

You might consider posting the model itself over in Painting & Modeling as well (or in the P&M Showcase, if you have some still pictures available - we don't allow video as the only depiction in the Showcase).

Quis Custodiet Ipsos Custodes? 
   
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 JimOnMars wrote:
I think the 4xd6 large blasts would take an awful lot of game time to implement...until the enemy ran out of models within scatter range. Not sure how fun that would be for either player.


Well we play tested it. Against a mob of gaunts or marines it would be a waste to shoot at. You would use it against Titans or Vehicle Squadrons. When youre playing apoc and you would field the 3000 points worth or Leman Russ you would likely have to do more rolls. I didnt want to make the weapon D caus the alterante weapon is allready a D weapon with heavy 2.

CHECK MY VIDEO ON YOUTUBE https://www.youtube.com/channel/UCDU-NGRpPDdO3XKF37oDB_g

MY BLOG
http://retributionangel.blogspot.de/

Check my Channel to see more of my Work 
   
Made in us
Longtime Dakkanaut




May I suggest giving it a go in the vehicle design rules linked in my signature?

At work right now, but I'd be more than happy to throw some point totals at it when I get home

   
 
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