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![[Post New]](/s/i/i.gif) 2016/06/06 17:04:25
Subject: Tau and Orks
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Grovelin' Grot
Ork settlement, moon of baal
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Orks are great. I mean, in the fluff. In the crunch however, I often find them lacking a specific something. A something I found in the tau. I have 499 points of Orks, maybe I could complete the army with a tau alliance sort of thing? Like a mercenary group of orks who work for the tau, or is there any case an Ork would submit to the greater good. Maybe if they join they get to fight more? I need to know if it would work.
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![[Post New]](/s/i/i.gif) 2016/06/06 17:07:46
Subject: Tau and Orks
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Locked in the Tower of Amareo
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orkdwarf wrote:Orks are great. I mean, in the fluff. In the crunch however, I often find them lacking a specific something. A something I found in the tau. I have 499 points of Orks, maybe I could complete the army with a tau alliance sort of thing? Like a mercenary group of orks who work for the tau, or is there any case an Ork would submit to the greater good. Maybe if they join they get to fight more? I need to know if it would work.
Come the apocalypse is the ally level right or did I misremember?
If that's the ally level then that's very inconvenient especially since ork armies aren't that small generally. I tried once for laugh IG and orks with orks mostly in vechiles and boy it was tough to deploy.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/06/06 17:09:05
Subject: Tau and Orks
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Ork Boy Hangin' off a Trukk
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Freebooters will work for anyone, and Tau are one of the few races that would be willing to "sell" technology.
I mean, I don't see Farsight, Aun'Va, or any of the special chars needing to resort to that, but I'm sure smaller, outlying colonies would have no such compunction.
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![[Post New]](/s/i/i.gif) 2016/06/06 17:24:21
Subject: Tau and Orks
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Longtime Dakkanaut
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Hunam0001 wrote:Freebooters will work for anyone, and Tau are one of the few races that would be willing to "sell" technology.
I mean, I don't see Farsight, Aun'Va, or any of the special chars needing to resort to that, but I'm sure smaller, outlying colonies would have no such compunction.
Nah in our latest fluff we've decided the Orks are a lost cause and destroy on sight now.
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![[Post New]](/s/i/i.gif) 2016/06/06 17:26:44
Subject: Tau and Orks
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Longtime Dakkanaut
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Gamgee wrote:Hunam0001 wrote:Freebooters will work for anyone, and Tau are one of the few races that would be willing to "sell" technology.
I mean, I don't see Farsight, Aun'Va, or any of the special chars needing to resort to that, but I'm sure smaller, outlying colonies would have no such compunction.
Nah in our latest fluff we've decided the Orks are a lost cause and destroy on sight now.
which they can easily do with the easy to get Ignores Cover, the Gargantuan creatures, the Monstrous creatures the plethora of mid strength rapid firing weapons, access to cheap, tough, mobile infantry, JSJ and a host of other wonderful things they can do to Orks.
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![[Post New]](/s/i/i.gif) 2016/06/06 17:51:34
Subject: Tau and Orks
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Ultramarine Librarian with Freaky Familiar
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Ork Mercenaries are always a thing. It certainly makes more sense than Space Marines summoning Daemons on the battlefield.
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They/them
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![[Post New]](/s/i/i.gif) 2016/06/06 18:00:18
Subject: Tau and Orks
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Longtime Dakkanaut
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SemperMortis wrote: Gamgee wrote:Hunam0001 wrote:Freebooters will work for anyone, and Tau are one of the few races that would be willing to "sell" technology.
I mean, I don't see Farsight, Aun'Va, or any of the special chars needing to resort to that, but I'm sure smaller, outlying colonies would have no such compunction.
Nah in our latest fluff we've decided the Orks are a lost cause and destroy on sight now.
which they can easily do with the easy to get Ignores Cover, the Gargantuan creatures, the Monstrous creatures the plethora of mid strength rapid firing weapons, access to cheap, tough, mobile infantry, JSJ and a host of other wonderful things they can do to Orks.
The orks pretty much are history to us at this point since they haven't been able to do anything and any wagggh they do send is defeated easily. It's more or less business as usual in that regard.
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![[Post New]](/s/i/i.gif) 2016/06/06 18:02:17
Subject: Tau and Orks
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Lady of the Lake
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Blood Axes was the merc clan for Orks if I remember right, or maybe that's just to humans.
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![[Post New]](/s/i/i.gif) 2016/06/06 18:17:26
Subject: Re:Tau and Orks
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Grovelin' Grot
Ork settlement, moon of baal
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My orks are blood axes, and the Tau wants to take them into the greater good. So, maybe the warboss has struck a deal. He has made it that his troops will work with the Tau, as the warboss helps the ethereals, as long as there are things to fight. Or some sort of manipulation of the warboss?
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![[Post New]](/s/i/i.gif) 2016/06/06 18:32:04
Subject: Re:Tau and Orks
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Longtime Dakkanaut
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orkdwarf wrote:My orks are blood axes, and the Tau wants to take them into the greater good. So, maybe the warboss has struck a deal. He has made it that his troops will work with the Tau, as the warboss helps the ethereals, as long as there are things to fight. Or some sort of manipulation of the warboss?
If I was that ork warboss I would meet face to face with the blue fish and after negotiating for a few hours, just casually reach over to shake his hand and instead decapitate him. That would be fun
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![[Post New]](/s/i/i.gif) 2016/06/07 10:14:36
Subject: Tau and Orks
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Yellin' Yoof
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That's the thing though the Tau would need to be dumb enough to meet face to face.
Instead they just send drone envoys, once the warboss gets board smashing a few up that don't fight back he may actually listen, especially if a gift of dakka is made along with the whereabouts of a good scrap.
Blood Axes and Freebooters are the most likely target for this but Deathskulls and Goths may be possible.
As long as it's not a full blown Waaagh.
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![[Post New]](/s/i/i.gif) 2016/06/07 11:11:04
Subject: Tau and Orks
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Nasty Nob
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"Oy! Dis ere gitz 'aunts ta 'av us in a gud fite"
"Dey offerin uh railgun for dem looted wagonz"
"Den mebe afta' da fightin we'z kan fite dem weaklins and loot dem flyin knowatz, hurhur."
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2016/06/07 11:33:27
Subject: Tau and Orks
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Longtime Dakkanaut
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Gamgee wrote:SemperMortis wrote: Gamgee wrote:Hunam0001 wrote:Freebooters will work for anyone, and Tau are one of the few races that would be willing to "sell" technology.
I mean, I don't see Farsight, Aun'Va, or any of the special chars needing to resort to that, but I'm sure smaller, outlying colonies would have no such compunction.
Nah in our latest fluff we've decided the Orks are a lost cause and destroy on sight now.
which they can easily do with the easy to get Ignores Cover, the Gargantuan creatures, the Monstrous creatures the plethora of mid strength rapid firing weapons, access to cheap, tough, mobile infantry, JSJ and a host of other wonderful things they can do to Orks.
The orks pretty much are history to us at this point since they haven't been able to do anything and any wagggh they do send is defeated easily. It's more or less business as usual in that regard.
That's because Ghazghkull hasn't faced off against Tau yet. Ghaz conquered Armageddon, one of the most fortified Imperium planets - and he did it twice.
Reason why Ghaz hasn't fought Tau? He doesn't see them as challenging so he doesn't bother.
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2016/06/07 12:11:38
Subject: Tau and Orks
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Nasty Nob
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Frozocrone wrote: Gamgee wrote:SemperMortis wrote: Gamgee wrote:Hunam0001 wrote:Freebooters will work for anyone, and Tau are one of the few races that would be willing to "sell" technology.
I mean, I don't see Farsight, Aun'Va, or any of the special chars needing to resort to that, but I'm sure smaller, outlying colonies would have no such compunction.
Nah in our latest fluff we've decided the Orks are a lost cause and destroy on sight now.
which they can easily do with the easy to get Ignores Cover, the Gargantuan creatures, the Monstrous creatures the plethora of mid strength rapid firing weapons, access to cheap, tough, mobile infantry, JSJ and a host of other wonderful things they can do to Orks.
The orks pretty much are history to us at this point since they haven't been able to do anything and any wagggh they do send is defeated easily. It's more or less business as usual in that regard.
That's because Ghazghkull hasn't faced off against Tau yet. Ghaz conquered Armageddon, one of the most fortified Imperium planets - and he did it twice.
Reason why Ghaz hasn't fought Tau? He doesn't see them as challenging so he doesn't bother.
He doesn't see them as challenging because what Tau call tactics Ghaz calls running away.
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2016/06/07 15:19:24
Subject: Tau and Orks
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Grovelin' Grot
Ork settlement, moon of baal
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Firefash wrote:That's the thing though the Tau would need to be dumb enough to meet face to face.
Instead they just send drone envoys, once the warboss gets board smashing a few up that don't fight back he may actually listen, especially if a gift of dakka is made along with the whereabouts of a good scrap.
Blood Axes and Freebooters are the most likely target for this but Deathskulls and Goths may be possible.
As long as it's not a full blown Waaagh.
My orks have acted as a merc group before in the narrative campaigns I have done with my friends. So, maybe they gave away a small moon that was owned by the Tau, yet served no purpose, to the Orks. The moon may have had the remnants of an empty Necron tomb or Imperium Colony? Something like that would work,
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![[Post New]](/s/i/i.gif) 2016/06/07 16:07:13
Subject: Tau and Orks
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Dark Angels Librarian with Book of Secrets
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orkdwarf wrote: Firefash wrote:That's the thing though the Tau would need to be dumb enough to meet face to face.
Instead they just send drone envoys, once the warboss gets board smashing a few up that don't fight back he may actually listen, especially if a gift of dakka is made along with the whereabouts of a good scrap.
Blood Axes and Freebooters are the most likely target for this but Deathskulls and Goths may be possible.
As long as it's not a full blown Waaagh.
My orks have acted as a merc group before in the narrative campaigns I have done with my friends. So, maybe they gave away a small moon that was owned by the Tau, yet served no purpose, to the Orks. The moon may have had the remnants of an empty Necron tomb or Imperium Colony? Something like that would work,
Sure. In addition, they promise the moon is loaded with lots of teef, dakka, and shiny gubbins for the Orks. The Orks then build a crude base and launch mercenary squads for the Tau
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![[Post New]](/s/i/i.gif) 2016/06/07 19:48:13
Subject: Tau and Orks
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Longtime Dakkanaut
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SemperMortis wrote: Gamgee wrote:Hunam0001 wrote:Freebooters will work for anyone, and Tau are one of the few races that would be willing to "sell" technology.
I mean, I don't see Farsight, Aun'Va, or any of the special chars needing to resort to that, but I'm sure smaller, outlying colonies would have no such compunction.
Nah in our latest fluff we've decided the Orks are a lost cause and destroy on sight now.
which they can easily do with the easy to get Ignores Cover, the Gargantuan creatures, the Monstrous creatures the plethora of mid strength rapid firing weapons, access to cheap, tough, mobile infantry, JSJ and a host of other wonderful things they can do to Orks.
You can make anything sound op if you only list the good parts of the codex and not its weaknesses.
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![[Post New]](/s/i/i.gif) 2016/06/07 20:17:41
Subject: Tau and Orks
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Mekboy Hammerin' Somethin'
Kapuskasing, ON
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After the third war of Armageddon and before Octaria, Ghazzy took over Waaaagh! Urgok and continued with Urgoks plan to smash the Tau on Fangs World so he can see what these new Orks can do. Despite the experience those Tau had in fighting orks they weren't prepared for the onslaught when Ghazzy and his bullyBoyz are in charge. 704999.M41
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This message was edited 1 time. Last update was at 2016/06/07 20:18:04
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![[Post New]](/s/i/i.gif) 2016/06/08 00:54:47
Subject: Tau and Orks
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Longtime Dakkanaut
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Jaxler wrote:SemperMortis wrote: Gamgee wrote:Hunam0001 wrote:Freebooters will work for anyone, and Tau are one of the few races that would be willing to "sell" technology.
I mean, I don't see Farsight, Aun'Va, or any of the special chars needing to resort to that, but I'm sure smaller, outlying colonies would have no such compunction.
Nah in our latest fluff we've decided the Orks are a lost cause and destroy on sight now.
which they can easily do with the easy to get Ignores Cover, the Gargantuan creatures, the Monstrous creatures the plethora of mid strength rapid firing weapons, access to cheap, tough, mobile infantry, JSJ and a host of other wonderful things they can do to Orks.
You can make anything sound op if you only list the good parts of the codex and not its weaknesses.
Im assuming, (dangerous I know) that you mean that besides, Riptides, Stormsurges, Ghostkeels, Broadsides, Crisis Suits, the ability to remove cover/jink from any unit, the ability to share overwatch, the ability to increase ballistic skill to any unit and lastly the ability to take standard infantry with Range 30 weapons that are S5, besides all of that the Tau are garbage? or do you mean just those choices are OP? I have yet to see a Tau army without a riptide or 3, broadsides and a bunch of crisis suits. So what your saying is something along the lines of "Look look we have vespids and kroot and they suck, therefore our codex isn't OP!" nope, still full of cheese  not your fault, so don't get defensive about it.
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