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What points level are IC's appropriate
At any points level
1k and above
1500 and above
1850 and above
2k and above
Apocalypse only

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Made in gb
Smokin' Skorcha Driver




London UK

I've always thought that Independent characters would rarely be seen in skirmish level situations from a fluff point of view. I've always played orks but never played Ghazkull because I always thought he'd only be present surrounded by mighty Waagh's of a million orks so deploying him in a 1500 point game with 60 orks seems unlikely. Recently I've started a white scars army in which Khan with moondrakken is almost an auto take but I still feel uncomfortable using him.

Is there a points level below which you'd think they shouldn't be used from a fluff or balanced game mechanic point of view or does it not matter?

Edit: meant named characters not IC's

This message was edited 1 time. Last update was at 2016/06/07 14:25:09


 
   
Made in gb
Fixture of Dakka






It depends on your idea of the fluff, I suppose. For example, your warlord might have been targeted for a surprise assault by the enemy, or the game you're playing might just be the small bit of a larger battle that the character happens to be at.
   
Made in gb
Longtime Dakkanaut





UK

I think you mean Unique or named characters in the title, since Warbosses, Librarians, Archon's are all IC.

I would say 1000 or above, but I normally only start taking them at 1500 when I can support them with the rest of the army.


YMDC = nightmare 
   
Made in gb
Longtime Dakkanaut






If we're talking Named/Unique Characters, my personal view is never. I don't care for them, and haven't ever used them. I'd rather create my own stories with my own guys. Obviously ymmv, but I feel the introduction of Named Characters was one of the worst things to happen in terms of the 40K background; all of a sudden a vast, expansive galaxy of limitless possibilities started feeling a lot smaller.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

A lot depends on the character.

While you can always picture the game as the focal point of a larger battle, I’d still like to see a chunk of the appropriate force behind the characters.

Chapter Masters should probably be heading up a large force, 2k or so.

Named captains should be backed up by a chunk of their company. Something like the battle demi-co, so probably around 1k points.

But someone like Sgt. Talion would be fine leading a handful of scouts in a 500 point game.


   
Made in ca
Longtime Dakkanaut





As others have stated, there is no right points level because circumstances can always be such that a specific character finds themselves in an unlikely situation. In reality, Abbadon doesn't waste his time on the battlefield, he sits in a chair, orchestrating the longer war, and leaving the battles to his captains and commanders. If he does get involved, it'll probably be in a small and fast engagement that demands his personal involvement (and one where he's more likely to survive), rather than a grissly massive battle that distracts him from the seat of power (and where there are weapons that will absolutely murder him with a D-sword).

Kharne, on the other hand, can pop up literally ANYWHERE! Maybe no one else was insane enough, so he takes a squad of other psychos with him and charges towards enemy lines. Or there's a massive and intense battle... and he takes a squad of other psychos with him and charges towards enemy lines. Or he finished killing everyone else, so there he is by himself... and he charges like a psycho towards enemy lines.

This message was edited 1 time. Last update was at 2016/06/07 13:12:24


 Galef wrote:
If you refuse to use rock, you will never beat scissors.
 
   
Made in gb
Smokin' Skorcha Driver




London UK

Yes I totally meant named unique characters sorry
   
Made in nl
Longtime Dakkanaut






I would play marbo on its own if he was still in the codex ; )


Automatically Appended Next Post:
really any point lv would be cool to play.

Even a named chaptermaster lv character + some personal guards vs an assassination force made of enemy elite troops or some very desperate critters would make a good game.

This message was edited 2 times. Last update was at 2016/06/07 14:56:43


Inactive, user. New profile might pop up in a while 
   
Made in gb
Towering Hierophant Bio-Titan





Bristol, England

It depends a small game could be the focus of a much larger battle.
The universe doesn't end after 6x4.

Imagine two small forces:
Marneus Calgar
5 Honourguard
20 Sternguard

The Swarmlord
6 Tyrant Guard
12 Tyranid Warriors

Or whatever, I've not worked out points.

Put them in a Zone Mortalis setting and see who can be the first to blow up the 'Hive/Comms Node' or escape to the dropship.


This message was edited 1 time. Last update was at 2016/06/07 15:30:34


Oli: Can I be an orc?
Everyone: No.
Oli: But it fits through the doors, Look! 
   
Made in gb
Savage Khorne Berserker Biker





UK

 oldzoggy wrote:
I would play marbo on its own if he was still in the codex ; )


Marbo! He was incredible, and such a great character! I remember he rampaged through quite a few of our Carpetpocalypse games as a kid.*

I like special characters for the fluff they bring. They can be hit and miss, for all sorts of reasons, on the battlefield, and many people don't like them, but it is great to have them in the codex.
I think it might be interesting if they were named and described in the codex, but didn't have an entry, so you had to create them yourself...
Anyone like that idea?


*When I was a kid rather than when Marbo was a kid!

This message was edited 2 times. Last update was at 2016/06/07 15:30:30


pronouns: she/her
We're going to need more skulls - My blogspot
Quanar wrote:you were able to fit regular guardsmen in drop pods before the FAQ and they'd just come out as a sort of soup..
 
   
Made in us
Lone Wolf Sentinel Pilot





Fort Benning, Georgia

This is 40k. A time of constant war. Unique characters are the most legendary of their faction during this time of constant war. So it would make sense that they are constantly in battle, no?

Battles are happening all the time, which we've already established characters are present at. What would you rather watch: Commissar Yarrick stalwartly defending a battle line, or aome two bit shmuck Company Commander (which based on the scale of most battles there would be thousands of). Would you rather be watching the part of the battle where Marneus Calgar leads his honor guard into the heart of the enemy, or the Captain milling around with his company?

The idea that 40k games are literal representations of battles is rediculous, the scale of battles in the setting doesn't lend well to only small skirmishes.
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





I would quite like to see Lord Solar Macharius make a return. Fluff reasons and an alternate period of the IoM timeline.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





See, there's a huge power gap in Unique Characters.

On one hand, you have the legendary ones: your Swarmlords, Abaddons, Farsights, Ghazghskulls, Calgars, Draigos, etc etc. These ones I could see a point being made for a limitation - say, only playable at 2k points or 3k. I still don't think it should be a thing.

Then, you have the small scale leaders: Darkstrider, Telion, Harker, Chronus etc etc. These guys would feel right at home in small scale lists, with no need to limit them. In many ways, it makes more sense for Telion to be in a 500 point list with Scouts than a mandatory Captain/Librarian/Chaplain in the CAD.
Generic Chapter Masters/Shas'Os/Colonels/Chaos Lords etc would be of a higher profile and importance than these characters, yet there is no restriction on them.

Therefore, there should be no limitation on named Characters - forge your own narrative. They could be an impromptu raiding force, an ambushed part of the force, the tip of the spear, an elite strike force, the last line of defence. You fluff it, and it becomes real.


They/them

 
   
Made in ca
Angelic Adepta Sororitas




earth

I'd see named characters start being usable in 2k games.

But I play IG, I like to take a reg Company Commander as my warlord or an inquisitor. The highest ranking officer in the armies leader just like ti should be.

I don't see Creed going to war in a small skirmish... but then ahaom, mind you 40k battles are mean't to repsent a very tiny skirmish taking place in a full out scale war.
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

Honestly? Completely depends on The Narrative of the battle

- Wayne
Formerly WayneTheGame 
   
Made in gb
Dakka Veteran





I could be wrong but a few editions ago weren't special (named characters) only allowed when both players agreed to them?
Fluff wise I totally agree that they shouldn't be used in small scale games but that being said you gotta love using them.

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Huron black heart wrote:
I could be wrong but a few editions ago weren't special (named characters) only allowed when both players agreed to them?
Fluff wise I totally agree that they shouldn't be used in small scale games but that being said you gotta love using them.


It’s been a slow slide of acceptance.

It used to be everyone was “with permission only” and sometimes only at certain point values or above.

Then some characters were labeled as “balanced for normal play, you don’t need permission” Some might have still had point limits.

Now it’s everything goes.

   
Made in gb
Dakka Veteran





 Nevelon wrote:
Huron black heart wrote:
I could be wrong but a few editions ago weren't special (named characters) only allowed when both players agreed to them?
Fluff wise I totally agree that they shouldn't be used in small scale games but that being said you gotta love using them.


It’s been a slow slide of acceptance.

It used to be everyone was “with permission only” and sometimes only at certain point values or above.

Then some characters were labeled as “balanced for normal play, you don’t need permission” Some might have still had point limits.

Now it’s everything goes.


I find nowadays that they tend to be overcosted for what they can do anyway, pretty much handicapping the player using them. Particularly if you can tar pit them, the cc oriented characters especially

I've been playing a while, my first model was a lead marine and my first White Dwarf was bound with staples 
   
Made in us
Powerful Phoenix Lord





As I'm more interested in narrative games and campaigns I'd prefer to use them if the story brought them into the engagement...but once killed/lost...not useful for further games in the campaign (dead or recovering from wounds etc.).

I think that adds a very easy limitation to a campaign. Bringing a named character? Hope he doesn't get blasted into smithereens because you only get one.

Makes it pretty easy.

Do I think it's silly for a tournament list to feature a named character? Yes, a bit. But that's personal preference.
   
 
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