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Made in nl
Fresh-Faced New User





Hi everyone,

Just started with a new Space Marine army. I decided to go for the Raptors chapter, successor of the Raven Guard.
I am using the Space Marine Raven Guard Talon Strikeforce from Angels of Death. My aim is not to have the most competative list, just to have fun.
Any tips, advice or criticism is always welcome.


Pinion Battle Demi-Company

++ Commander ++

Captain - 145 pts
Terminator Armour, Relic Blade, Combi-flamer, Digital Weapons

++ Troops ++

Tactical Squad - 215 pts (10 marines)
Plasma Gun, Plasma Cannon, Sergeant: Combi-Plasma, Chainsword
Drop Pod

Tactical Squad - 85 pts (5 marines)
Multi-Melta, Sergeant:Bolt Pistol, Chainsword, Melta Bombs

Tactical Squad - 90 pts (5 marines)
Lascannon, Sergeant: Bolt Pistol, Chainsword

Scout Squad - 127 pts (6 scouts)
6x Sniper Rifles, Came Cloaks, Veteran Sergeant: Bolt Pistol, Nihilus

Assault Squad - 140 pts (5 marines)
Jump Packs, 2x Plasma Pistol, Veteran Sergeant: Bolt Pistol, Power Axe

Devastator Squad - 145 pts (5 marines)
Armorium Cherub, 4x Missile Launcher, Sergeant: Combi-Flamer, Chainsword & Signum


Ravenhawk Assault Group

Ironclad Dreadnought - 145 pts
Chainfist, Power Fist

Sternguard Squad - 215 pts
4x Combi-Flamer, Sergeant: Combi-Plasma, Power Fist

Stormraven Gunship - 225 pts
Typhoon Missile Launcher, Twin-Linked Plasma Cannon




Total : 1497

I don't have any idea if this will work. But the idea is that my captain goes in the stormraven with the sternguard, and dreadnought. Because of detachment rules it comes on in turn 1 i believe?
The tactical squad with melta gun will outflank with the scout squad, also special rules.

This message was edited 1 time. Last update was at 2016/06/16 18:05:20


 
   
 
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