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Made in gb
Boosting Space Marine Biker





Stoke on trent

Ethereal


Breacher team
5 additional fire warriors
Dedicated transport: devil fish, sms, disruption pods

Breacher team
5 additional fire warriors
Dedicated transport: devil fish, sms, disruption pod

Strike team
5 additional fire warriors
Ds8 turret

Strike team
5 additional fire warriors
Ds8 turret

Crisis battle suits
3 models
Cyclic ion blaster, airburst fragmentation launcher

Riptide
Twin linked fusion blaster
Ion accelerator
Early warning over drive
Stimulant injector

Y'vahra
Stimulant injector
2 shielded missile drones

2 broadsides
4 missile drones
Shas'vre


Drone net formation
4 units 4 marker drones

Optimised stealth cadre

Ghost keel
Cyclic ion raker
Fusion blaster
Stim injector

Stealth team
Fusion blaster




Let me know what you guys think

*note flyers aren't a big problem in my local hense no anti air

Stealth team fusion blaster
   
Made in us
Fixture of Dakka





Los Angeles

D-fish are really bad for gobbling points that can be spent on fire power. They are not great gun boats like the 6e Wave Serpents and not cheap rides like rhinos. At this time, they have no place in tourney lists.

5 dude units of FWs ought to be reorganized to 9 man squads. It will take 3 casualties to Morale and thier 18 shots will more likely erase something. It makes your use of markers more efficient.

Suit load out: CIB and the AFP are meh, compared to a dual PR unit, with a 'Vre supposrting with MSS and C&CN.

Instead of a vre b-side, maybe just bond?

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in gb
Boosting Space Marine Biker





Stoke on trent

 Brothererekose wrote:
D-fish are really bad for gobbling points that can be spent on fire power. They are not great gun boats like the 6e Wave Serpents and not cheap rides like rhinos. At this time, they have no place in tourney lists.

5 dude units of FWs ought to be reorganized to 9 man squads. It will take 3 casualties to Morale and thier 18 shots will more likely erase something. It makes your use of markers more efficient.

Suit load out: CIB and the AFP are meh, compared to a dual PR unit, with a 'Vre supposrting with MSS and C&CN.

Instead of a vre b-side, maybe just bond?


How do I get breachers where they need to be ? And I find the Sms and the 3+ jink quite useful

Surely having blast weapons that hit more models will be better than maximally killing 6 ?
   
Made in us
Sneaky Sniper Drone




 brother marcus wrote:
 Brothererekose wrote:
D-fish are really bad for gobbling points that can be spent on fire power. They are not great gun boats like the 6e Wave Serpents and not cheap rides like rhinos. At this time, they have no place in tourney lists.

5 dude units of FWs ought to be reorganized to 9 man squads. It will take 3 casualties to Morale and thier 18 shots will more likely erase something. It makes your use of markers more efficient.

Suit load out: CIB and the AFP are meh, compared to a dual PR unit, with a 'Vre supposrting with MSS and C&CN.

Instead of a vre b-side, maybe just bond?


How do I get breachers where they need to be ? And I find the Sms and the 3+ jink quite useful

Surely having blast weapons that hit more models will be better than maximally killing 6 ?


So you are paying 105+ points for a mediocre transport that has a grand total of 8 s5 shots and only has 45 points of dudes in it? At that points cost, you are only 30 points shy of a riptide. it is just really points inefficient. You could go farsight and take a unit of suits that cost about the same and has more shots, is more sturdy and more maneuverable and they are troops so they have obsec. if you are gonna put dudes in a fish, you have to max them out. Also taking a Ethereal is dangerous because he gives your opponent an extra victory point when he dies, and trust me, he will die.

This message was edited 1 time. Last update was at 2016/06/21 22:14:54


 
   
Made in us
Fixture of Dakka





Los Angeles

Poster O'Shovah's Desciple is right on :
a. hits more on what I meant about d'fish.
b. And going Farsight for suit troops is a good idea too. Foot sloggers will get across the table, eventually. However, if this is intended to be a tourney going list, then it needs to radically change. The d'fish are slow by vehicle standards and if your missions will be anything like objective missions, it's just gonna be too slow compared to what is popular:
c. the ethereal is a liability

Your competition is like to be faster Riptide Wing, Eldar of all kinds (spiders and bikes!), Parking Lot (Battle Co.) and daemons. Mech tau is still relegated to 4e.

 brother marcus wrote:
How do I get breachers where they need to be ? And I find the Sms and the 3+ jink quite useful
But it's royally expensive SMS, which you'll end up shooting at BS1, because of the Jink. That'll average two hits per go.

Check the points of a d'fish versus the same points in crisis suits, with dual Burst Cans. I think you'll find XV8s give you considerably more shots? More maneuverability. No snap firing for Jinking, JSJumping to safety, etc.

 brother marcus wrote:
Surely having blast weapons that hit more models will be better than maximally killing 6 ?
From a Crisis team with BS3? Nope. Without Markers (and your list has none) the odds of the scatter will decrease the amount of hits by a lot. I'd recommend one or two squadrons of Marker Drones.

I'm an 11 year tau veteran and have played it through 6e and this last codex (including Mont'ka). Your list woulda been reasonable in 4e. How many Crisis Suits do you own?

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in gb
Boosting Space Marine Biker





Stoke on trent

All my fire warrior squads are ten man
I don't want to spam riptides I've already got two which feels like a lot to me.

I know the ethereal will die but I wanna try the storm of fire with the breachers

My list had 16 marker lights from the drone net.....

Only own 4 crisis suits but I dont really like them

This message was edited 1 time. Last update was at 2016/06/22 10:28:29


 
   
Made in us
Speedy Swiftclaw Biker




Topeka, KS

In a two thousand point Tau list I have up to 4 riptides depending on formations.

Also, don't overlook how powerful ghostkeels are.

I will say this, your list is not really balanced. Tau are all about focusing on an objective or strategy and executing. You are worried about getting some breachers into place, versus other models somewhere else.

Marker lights, given the synergies provided by the books, are less important than past iterations.

Crisis are awesome, but if you are going to do a Tau gunline, commit. Take the two riptides, but load up like crazy on fire warriors, ethereals, and an aegis or other wall and punish people with 100's of str5 shots.

=][= 
   
Made in us
Fixture of Dakka





Los Angeles

 brother marcus wrote:
All my fire warrior squads are ten man
"5 additional warriors" - a 'fail' on my reading skills. Derp. Sorry.

 brother marcus wrote:
My list had 16 marker lights from the drone net.....
Dunno how I missed that, too.

Moving on ...
2 riptides is quite reasonable, considering the 6+ guys (out of 40+ players) that brought RipWing at the last tourney (and I left mine at home!).

Your 4 crisis suits - have one become the baby-sitter Cmdr. With the Drone Controller, a Marker unit gets incredible BS (with the formation's bonus too). Arm the suit with dual MPs and a Target Lock. The three other suits ... meh.

"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.

"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013

Quitting Daemon Princes, Bob and Fred - a 40k webcomic 
   
Made in gb
Boosting Space Marine Biker





Stoke on trent

Sorry I can't quote back my phones being a knob

Well I've got the one normal tide and the y'vahra

My 4 crisis suits are mostly because I have the models


Should i take out the riptide and the broadsides and put them in the firebase formation ?
   
 
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