Equip with two other guns. Never flamers for XV8s or any tau suits for that matter; using flamers means your suit is in h2h range. And that is always bad.
I'd go dual PRs, Irid Armor. PEN chip.
Lionheart713 wrote:3x Crisis Bodyguards w/Bonding Knife Ritual, Twin Linked Burst Cannon, Stimulant Injector
a. I would demote and just make them regular Elite dudes, as 'bodyguard' gains you Not Much for wasted points.
b. Drop the Stims for XV8s,
IMHO, is over-investing in models that are low in points, and not the bigger stake units, like Riptides and S'Surges. Those two should have stims, not Crisis Suits. With
jsj and their smaller size, XV8s ought to be able to hide in place of pricey Stims.
Option 1:
Go dual
BCs. For the most part, Twin-Linking Crisis Suit guns is no longer a Thing-To-Do.
Option 2 (the better one):
Nastier by far, promote one to 'Vre, give it
MSS and C&CN, and the others go all dual PRs. With the dual PR Cmdr. joining them, that's 3 suits, shooting Twin-Linked, with Ignores Cover AP2 guns. At Rapid Fire range, they'll wipe off most
MEq units of 10. If you own any other XV8s, add two to this unit. 2 Gun Drones for ablatives is a good idea.
Add Stims &
EWO.
Skip the BK ritual.
Add Stims again, as he's easily your most valuable killer on the table. Lose the flamers:
a. As a Gargantuan
MC, he can't fire over watch
b. you don't want him close enough to be caught in h2h, which is flamer range, deadly though he be to normal infantry in h2h.
SMS is better, especially if your buddy has guardians.
Lionheart713 wrote:Troops
2x 5-man Strike Team w/Bonding Knife Ritual, Pulse Rifle, TY7 Devilfish
1x 5-man Strike Team w/Bonding Knife Ritual, Pulse Rifle
D'fish out, BKs out. The 'fish is too pricey for a transport, compared to cheaper rhinos. And it doesn't have the guns like 6e Wave Serpents had. Getting rid of it will also help bring your list's points down.
A good rule of thumb is a troop choice 1+1 per 500 points. At 2k points, you ought to have 4 to 5 troop units (and not the d'fish).
Lionheart713 wrote:Optimized Stealth Cadre
XV95 Ghostkeel Battlesuit w/Stimulant Injector, Fusion Collider, Twin-Linked Flamer
2x 3-man Stealth Shas'ui with Burst Cannon
I don't own these or use them, so I have no input to give, except the flamers should go away for reasons stated elsewhere.
Both you and your opponent ought to play a normal points level. At some point, you might venture out to a game store and you'll be able to readily use the same list. Given some of your list's 'push' ... having unnecessary stuff to get to 2k points, reduce both forces to 1850.